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I'm very happy with the wave textures. My only thoughts so far are:
1. I wish the UZO yellow lines were a little bit easier to use but then I always have my WO to give me range if necessary. 2. I wish the waves could be bigger....i've been through Drakes Passage in the Southern Atlantic and i've seen big waves, nothing in SH3 or 4 comes near it yet. The boat tends to cut through the waves rather than riding them, if it rode them better then bigger waves would be great. 3. The clouds look really nice 4. With the sun behind me at dawn the pink tinge on the clouds looks great but the sky ahead of me should be darker. 5. The above are not criticism....just thoughts, nothing more. Its a great mod as i'm sure you know already :smug: |
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@Lopo, thanks :sunny:
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1.3 update in development...
Currently, the Ubermod uses a modified version of the GWX 2.0 particle effects. These effects were improved in GWX 2.1 so I'm updating the Ubermod to include those nice 2.1 effects.
The Ubermod will still be incompatible with EDE. The Ubermod will still be compatible with Rubini's Water Stream mod. Also coming in 1.3, the WO's weather report will now state visibility in km (English language only, and this change will only affect OLC GUI Special players). Cheers, OLC |
Now that I've tested the actual gameplay a bit, I have a quick question about the GUI. I timed the target's speed with the chronometer and did the regular procedures, but I noticed that there's no scratch mark on the silver wiz wheel. I assume I still get the speed at 58° on the innermost scale, where the scratch used to be. Am I correct?
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Ubermod v1.3 released, plus videos!
Ubermod 1.3 is now available for download.
Changes in this version:
Ubermod Videos Following the releases of GWX 2.1 and my Ubermod, I started a new career in a Type VIIB (2nd Flotilla, September 1939) with full realism except for external cameras (which I enabled for testing purposes ;)). On my first patrol, while en-route to my patrol grid, I encountered a small, lone merchant in rough seas and torpedo'd it. The next day the skies cleared and the wind died down to 3m/s, and I bumped unexpectedly into a convoy. I submerged and watched the convoy approach, and realised I was in a ready-made attack position. As I had no map data whatsoever I had to improvise and use the tools, so I set FRAPS recording, thinking it would make a good demo video. You can download the full, unedited attack here. I was a little lazy in that I didn't bother to check flags, but the location of the convoy, and the presence of a Southampton class in the middle of it, made it a reasonable bet that the ships were British. In the video, Mark 1 (on the map) shows where I was when my watch crew first spotted the convoy. When I came back to PD the Southampton class was stranded and required a coup de grâce. The medium cargo had limped on with the rest of the convoy. I caught up with the enemy at sunset, but they had changed course and so I was once again attacking without map data. Nevertheless, I decided on a surface attack. The entire approach and attack, again unedited, can be downloaded here. My eels all missed their targets because the UZO marking lines were still set for double mast values (straight after this attack I released v1.3 of the Ubermod with fixed UZO marking lines :oops:) so the range values I entered into the TDC were half of what they should have been. But, the video still serves as good demo for night time surface attacks in the Ubermod. These two attacks are both audacious and would not work later in the war... but hey, it's the happy times! Might as well enjoy them. :|\\ |
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Oops
Well, I have just a little problem with the sun ... all is working fine and OLCE2 is a gem.
I have a flat sun even with the fix. I tried a lot of ärragements for my videocard (GeForce 8800GT) with nHancer in order to have a real sun... and I have it only with application for AA and AF selected but the price is high for the rest of the game!!! Can somebody help me, please, to have a sun bright and shining because I only know how to sink a ship and absolutely not how to do with these stuff... Thanks Here is my videocard parameters with nHancer: http://img141.imageshack.us/my.php?i...e1copiehx9.jpg http://img232.imageshack.us/my.php?i...e2copiefm9.jpg http://img186.imageshack.us/my.php?i...e3copievv1.jpg Cheers Lopo |
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With GWX2.1 correctly installed and the same videocard parameters, I have a big flat sun! I think that's something with serie GF8XXX videocards and absolutely not with your mod. I know that ATI users don't have the same problem. But I don't know how fix it... |
Ubermod 1.4 released.
Changes in this version:
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You'll have to enable a bit of AA to fix it. |
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I'll try it after downloading your last version. You are an untiring perfectionist. I like it... Thanks for all :up: |
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