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Hell, might as well give this a try myself. I've done with C++ those simple "Hello world!" so-called programs. And I have a pretty good idea what kind of coding this would require. It's not gonna be pretty but it might work Phew, good that I don't have a real life :p |
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Well...there is a way to make the adjustments you speak of.... Go to Data/Cfg/Main...open it up youll see this listed... [TIME COMPRESSION] TimeStop=0 RealTime=1 LandProximity=4 CriticalDamage=1 CrewEfficiency=128;1 AirEnemyDetected=1 SoundEffects=2 CharacterAnim=4 EnemyDetected=8 RadioReport=8 Particles=8 PrayState=8 HunterState=32 3DRender=32 Maximum=8192 You can change those to anything you want.... and don't forget to SAVE! Cheers! |
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thanks :up: |
FooFighters....
I was wrong about the location... Should read... Go to Data/Cfg/Main Cheers! |
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BUT, your challenge is not with merely removing the lines prior to the "current" date, but with maintaining source file integrity. I mean, how will players revert back to the clean (ie "full") version of Events.ini after they've run your tool? Will it clean up after itself? Or will it expect players to clean up after it? If the former, then what hook will you set up to catch so that you can gracefully return the clean version? If the latter, then it's good that you have no RL 'cause you'll be spending some time here providing user support ("open this, rename that...")! ;) Then there's the questions around how you will "catch" the date to begin with. Automagically from the game files? Or through asking the user? If the latter, would they really know when their next patrol will start? Just some basic things to consider before you start. ;) |
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I was thinking that I could make some sort of backup function. Pretty much the same kind we have in JGSME. Everytime you adjust the events.ini files with this tool, it makes a backup from the orginal events.ini files Hope I'm on the right track! :doh: |
If someone is working on SH4 Commander please look at this. It will be nice to have it in Sh3 commander :up:
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I bought SH3 two years late, but found SH3 commander a great tool. I was thinking it would just be time until one arrived for SH4... There certainly weren't these tools for 'Silent Service' on the 64 :rotfl: It's great to see you are still enjoying the SH series though Scones, thats all that matters ;) |
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Many congrat's to you and your family, hope it's a healthy child. Secondly: I enjoyed SH C. a lot when playing SH3 and am sorry to hear you're not going to make SH C. but understand your point. Good luck with your children! |
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Splice the mainbrace :()1: |
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