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Belmondo, the game uses different files when your submarine is under water, and they would sound slightly muted, and quit sooner than the sound you hear when on the surface. Also, the audio in the game is generally a 44.1kHz, the same as CD audio. If you've been watching movies on your computer, the Windows audio stream might be set to 48kHz, and Windows might not be re-setting it, so check that first. You might also have a memory issue, or something playing in the background on your computer that is interfering with the game. Also, do not shell-out to Windows with the <Alt><Tab> key combination while the game is running. The game is more than capable of playing multiple audio files, of varied types at one time, so you shouldn't have audio cutting off, unless it was edited that way. If it is one particular file that does the same thing every time, then find the file in the Sounds folder, and play it directly from there, and see if maybe it is the file itself that is messed-up. You would look for a file like "P06_#Splinter_explosion_hyd.wav" - that "hyd" is the underwater stuff. :salute: |
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Where can I check it, I mean khz |
Depends upon your Windows OS, but on my Win 8.1 laptop with Classic Shell Start Menu, I do Start, Control Panel, Sound, and click on the "Playback" tab (it should open to that), then on the "Speakers" in the list, which then activates the "Properties" button, which I click. From that, click the "Advanced" tab, and you'll see the "Default Format" listed, which in my case says "16-bit, 44100 Hz (CD Quality)" in the drop-down box. Below that section is two tick-boxes for "Allow applications to take exclusive control of this device" and "Give exclusive mode application priority", both of which should be ticked, which is by default also. However, generally speaking, if that is set to "16-bit 48000 Hz", it would usually end up in an audio file that plays at a higher pitch, but does complete, unlike what you are getting. You might find something else amiss. If you by chance have used the 4 gig patch on SH5, remove that, since SH5 is already built to use the additional memory.
Windows used to be capable of on-the-fly sample rate changes from 44.1k to 48k and back, but since the last days of WinXP and the introduction of audio DRM with Vista, it no longer does that. For me, doing multi-track semi-professional audio on my computer in Windows 7 64-bit, I am constantly having to change sample rates when moving from mixing audio / video files, and then to take a break and play the game, and back again, etc. Even the bit-depth setting makes a difference. :salute: |
win10
SH5 v1.20 Twos 2.10 seems that I get crew injured and damaged hull and other modal damage when I dive near the see floor in the north sea. also seems to be that seabed varies a lot in death regards hit box or what the death under keel says eg at 25 meters. depth under keel 75m so max is 100m but get the close to seabed warning at say 75 and lose 4 crew and half my modules at same time with still reporting 25m under keel. :doh: |
Hi There
I have a problem in the menu and every messagebox, like you can see in the picture. The buttons are clickable, but nothing happens. https://www.bilderload.com/daten/unbenannt8ABHG.jpg Find my hardware below: ----------------------------------------------------- Betriebsystemname Microsoft Windows 10 Pro Version 10.0.17763 Build 17763 Systemtyp x64-basierter PC Prozessor AMD Ryzen 7 2700 Eight-Core Processor, 3200 MHz, 8 Kern(e), MB B450M Pro4 Graka NVIDIA GeForce GTX 970 Gesamter physischer Speicher 15,9 GB Verfügbarer physischer Speicher 12,6 GB Gesamter virtueller Speicher 15,9 GB Verfügbarer virtueller Speicher 11,9 GB Größe der Auslagerungsdatei 0 Bytes Kernel-DMA-Schutz Aus ----------------------------------------------------- I have bought the game via Uplay. I have no mod running in the MOD-Manager except this one. I tried to start the game with admin rights and W7 compatibility, but nothing changed. Seems to be the same error. http://www.subsim.com/radioroom/show...&postcount=120 Can you give an advice? Greetings |
Welcome aboard!
Einheerjar!:Kaleun_Salute:
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A Warm Welcome To The Subsim Community > Einheerjar
Subsim <> Make A Donation <> See The Benefits <> Support The Community SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below Quote:
TWoS installs directly without using JSGME as you no longer see the main mod or any updates. The one mod you maybe referring to being enabled in JSGME is Real Navigation. Your problem is not one of compatibility as SH5 will run on Windows 10 without it. You need to make sure that your gpu is setup correctly as this is important. Changing The Nvidia GPU Settings > Essential Settings > Pictorial This option can be added if still a problem and often sorts a problem if your system has been updated by Microsoft. Override High DPI Scaling Behavior > Pictorial Another problem can be Direct X 9c an essential application for all SH versions is not installed or not installed correctly. Do you have more than 1 SH5 installation? This can be done without problems but has to be done correctly. |
Hey, so I have this problem with Harbour Pilot - it doesn't work anymore. Basically when I try to activate - still being in bunker - it doesn't go green but other scrips work just fine. Is it caused by that I'm not using Real Navigation? If this a problem is is possible to bypass it, cause setting waypoints in Kiel Canal is real pain in the a...
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Ahoi everyone :Kaleun_Thumbs_Up:
@ THEBERBSTER to solve the issue I will answer your advices in line Quote:
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Well, thank you for the good troubleshooting! :up: It is a good thing to have such an active community. Quote:
Thanks for the warm welcome on board. :D :Kaleun_Applaud: Greetings |
As far as harbour pilot goes I only know of one issue...
If you activate it, then change engine speeds while in the pen, you will get strange occurrences. If you use the pilot let it do it’s own thing until you leave the pen. That was the only time I had an issue. |
1. Windows 10 x64
2. DVD version, registered Everything works perfect, except tooltips. Tooltips are appearing as hieroglyphs. I have tried to change game language via registry, but nothing changes. Only TWos Aspect Ratio Fix 5x4 and TWoS FX_Incr. Flooding via Zones are enabled in JSGME. https://i.imgur.com/8KXgQhu.png |
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he need to delete the ******_Draggables.TDW files... if all was installed correctly and no other mods was added!!!!!! |
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