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Thanks Postal,when I remove the mod and run stock I actually laugh at the difference.I had a hard enough time making that video as I have a USB headset forcing me to unplug it,enable my audigy drivers,film the vid with no sound I can hear,disableing Audigy drivers,rebooting the PC,going into device manager and reenabling USB headset and finally just picking a video that stutters as little as possible.:rotfl2:Then a four hour upload to Youtube.My movie making days are off to a wonderful start.:O:
The skin is by Fubar and modified by Graf. http://174.123.69.202/~subsimc/radio...do=file&id=220 |
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WoW, how many "smart" words... I will say is easier, on your screenshot i see "switched off" rendering of water surface. ... See another example... Here you can see "the patches" (animated) are not distributed in space, as well as you can see the "hole" (black) of fog object. :O: http://img32.imageshack.us/img32/128...hesholefog.jpg and wireframe view: http://img717.imageshack.us/img717/3633/patchframe.jpg |
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The waves look nice. It looks like wind-force 7. Real wind-force 6-7 vid => http://www.youtube.com/watch?v=OLmQZkkpss0 |
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and in gale force winds!? :dead: nice vid to whoever captured that, i myself sail in the great lakes, (Michigan waters in the United states) ive done about 10-20 races..... but NEVER had a gale force storm, that Vid is INSANE! :rock: |
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An example is the horsepower of boats and the mass of the boats are entered into the game at their correct stats but the game seems to make 700hp too powerful as if 700hp seems double or more of what 700hp should really do to a 250ton boat.I run around in my friends 400hp car at 3000 pounds and cant imagine a boat weighing 560,000 pounds and being propelled by two propellers having anything but terrible acceleration.I am no math wiz but it seems that the boats should accellerate at very slow rates. I took a IXC and put its horspower from 4400hp to 600hp and the boat still hit 18kts at 1mph winds with 4400hp causing 27mph.To me it feels more real when you see the kts slowly creeping up instead of the way it is in stock.I was thinking of looking into the merchant and escorts to see what happens when their HP is halved or even lowered to 1/4 of what it is now.Thing is there are so many boats and who knows where to look for turn times and acceleration tables.:oWould be sweet though to see realistic backing to avoid collisions or to stop the excessive manuevers to sway away from torpedoes.I think that it was looked into but someone found that the boats start colliding due to bad AI.:cry: |
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Postal,I am running into many issues trying to change the NYGM scene.dat.For some odd reason my changes are making the water look awful and I have no idea why.Also,I think its too much hassle as many changes on my end will disrupt the "delicate" balance these super mods aim for.One is for example the GWX16km mod I based off and that NYGM is set for 20km.Plus I think I read that light levels in scene.dat being different will affect visual sensors.This means that the sensor work will be screwy.
If you want you can try it anyway as it does work,just do not know with what consequences.PM me your email,if your interested. |
My computer won't run anything but the vanilla scene.dat, so I wind up loading the original into both my GWX and NYGM folders... I recently started a career in GWX to compare enemy AI and ship design :P
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Yes they both have good and bad points.Last night in GWX I fired at that torpedo boat thats always around when leaving Kiel.3 torpedo salvo at minimal dispersion and something happened that I never seen before.The torpedo boat got blown out of the water and then exploded in midair leaving only some crates and an oil slick.The whole port of Kiel then went on an attack with every weapon in vicinity firing at me and all spot lights searching in the dark.My PC went down to 5fps.
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Now imagine that fps every time you're lining up a shot on any single ship... :P
That's why I stopped playing GWX. Now that I've fixed it... ooh, I could re-try the OLC Gold Gui... edit: Right! So I was going to request minimal changes to scene.dat as far as world size based on its severe effect on FPS on my laptop. If you guys want a bigger enviro, tho, I will respect that, and just change the "scene" back quietly on my rig :D |
Dude thats suck...I know I have been there many times in my life.Thats why I build a new pc every 3 yrs with expensive parts.
$500.00 dollars for a video card is totally nuts!! Skip free games 3 yrs later=priceless:up: |
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it seems that you have spend a lot of your time to prepare these tweaks . i am sorry that haven't replied to you yet but i haven't tested it yet (real life is very 'pressing' this period) .i will let you know asap :up: |
Damn the 20th Centuary
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Best regards. Fubar2Niner |
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other way....the pocket will always be full of ...holes ! |
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