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Well, I'll just restart my SH4 career in the same boat I was in.
Thanks for the help. |
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:hmmm: |
See Page One Post One of this thread for
Version 1.21pv02 of Fall of the Rising Sun Ultimate Edition of the mod, which incorporates the patch and latest files into the v1.21 of the mod. There is also a link to an updated patch for those still using the v1.21 of the mod. These should still be mostly backwards compatible... The next version of the mod will not be backward compatible due to flotilla & start changes for the subs - but this will take a while. Let us know asap of any other issues - like are there upside-down flags? Ships light in their skirts? Too much traffic? Not enough duds? Need stronger AI response? "We want more airplanes with more bombs!!!" - that kinda thang... ??? |
ERROR: NO PRIMARY OBJECTIVE FOUND
Starting 3rd patrol out of Perth/Fremantle in USS Tautog (SS-199), Tambor Class with a departure date of Aug 1, 1942. Got the titled message. Have not yet downloaded the newest version v1.2p02, but I hadn't seen anything about this particular error.
Any suggestions? |
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i was thinking more specifically: never change mod-releases in the middle of a career. :Kaleun_Salute: |
Super slow turning
Just got going in this mod, got me to revisit SHIV after a few years. I've noticed that, for the live of me, in my Gar boat, when I turn at all my speed reduces to 4 knots or less unless at full or flank. Has anyone experienced this?
Thanks in advance! |
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Generic Mod Enabler - v2.5.0.150 [G:\Ubisoft\Silent_Hunter_IV\MODS] 100_FalloftheRisingSun_UltimateEdition_v1.21p_EN 399_NoScrollNavMap 449_FOTRSU Umark Removal 450_Lite Fog v2 + 300' Underwater Visability 901_strategic_map_symbols I don't have a clue as to how to upload any of my save files or their components. All I can say is that I started a career in a Sargo (Spearfish) out of Manila on 12/8/41, ended the first patrol at Surabaya, ended the 2nd patrol at Perth/Fremantle, did one more out of there, and then was offered the Tambor (Taurtog). Completed one patrol from Perth/Fremantle (same objective as the 2nd patrol, the one from Surabaya - land a team on the far side of Luzon). I did think it unusual to have the exact same mission for the 2nd and 4th patrols from 2 different bases and 2 different boats. Otherwise all seemed normal. It was while attempting to start the 5th patrol (2nd in the Tambor boat) that I ran into the Objective Missing error. If you have a suggestion for getting you my save file(s) I'll be happy to do that. :salute: |
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Edit: I may have found it! "Insertion Commando Philippines 04.mis" does not have a drop zone... let me "dress" that up proper, and send you a "fix" that you can drop in, and attempt that same mission then... Please Standby... lol Edit 2: This is for everyone, but give this a shot torpedobait: PalawanFix.7z, which is the mis and tsr file for Insertion Commando Philippines 04. Added a drop zone, and linked an Objective to that, and presto-change-oh, it works. In theory, you should be able to drop this into your game, then click on the map for your assignment again, and this time, it should find the Objective... in theory. We'll incorporate this into the Patch file, which will now be "03" - at this rate, we'll hit that "99" count s7rikeback and myself were joking about last night, within a 2 week time frame... :roll: Edit 3: Here is the all-inclusive Patch 03 with the above in it: Version121Patch03.7z, along with the Shinano, flags, etc. fixes... |
I should clarify the above, I suppose... seemed fine when I posted, but now that I have re-read the above...
Edit #2 above would be for those of you with "100_FalloftheRisingSun_UltimateEdition_v1.21pv02_ EN" of the mod. Edit #3 above is for those of you with "100_FalloftheRisingSun_UltimateEdition_v1.21_ EN" of the mod. As mentioned, the "PalawanFix.7z" in Edit #2 is just that mis & tsr file - only - while Edit #3 has the whole patch, including the PalawanFix... It does no harm if you use the full patch on the "100_FalloftheRisingSun_UltimateEdition_v1.21pv02_ EN" version of the mod, it just overwrites what is already there... :salute: |
Thanks for the response propbeanie. Its a fresh install and FOTRS is the only mod. As I hadn't played in years, I wanted to familiarize myself on the controls again so I manually took the boat out of Pearl. Ahead 1/3, right 15 degrees rudder barely made steerageway (2knts tops?) I don't remember any of the boats being that slow surfaced.
Any thoughts? |
Mr beanie, all this patch business is going to send me round the bend, I have installed the 100_FalloftheRisingSun_UltimateEdition_v1.21_EN version, does this mean I can uninstall the Version121Patch and use this new patch which is Version121Patch03 instead, please say yes or I could end up throwing myself on the floor and screaming like a madman. :O:
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You guys may not have done much to the S boats in the last couple releases, but 1.21p worked much better for me than 1.21. Today I completed a few patrols in an S boat without one single CTD, including a few times I loaded an earlier save.
Game is now much more stable IMO. Yes, I started over with a totally fresh install, as recommended, but I've done that before and yet still had to work around multiple CTD (most often when loading a recent save). Sometimes having to almost start a patrol over completely. I've now upgraded to a Salmon so I can give the what-for to the Japanese task forces I keep stumbling across. Sticking with Asiatic command for now, though the long trip from Fremantle is a drag. Btw is it just me or do task forces sometimes spawn out of nowhere? I've run into TFs leaving a bay I was patrolling the previous few days. Numerous destroyers and even a couple battleships appeared out of nowhere. That is, there's no port for them to originate from within the bay, and I would have run into them earlier had they already been there before my patrol. Basically they seem to appear out of thin air. |
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