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Once I enter my Patrol Zone, I spend 95% of my time submerged only surfacing to ventilate, recharge batteries or move to intercept position. The ability to receive radio reports while at periscope depths is a huge benifit for me.:rock: -TheBeast |
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congratulations Thedarkwraith ! :up:
its the first time since the release of sh5 that the stadimeter is 'taking' the mast's heights ! Stadimeter is indeed working now properly !:up: imo,this is the greatest fix that is done so far for the sh5 well done Thedarkwraith....well done :up: |
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Paco has updated the German menu.txt file for v2.2.0. You can find it at post #1 of this thread or here: http://www.filefront.com/16407405/Ne...le-by-Paco.7z/
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As you all are aware (or not aware) only when TC 1 on new radio contact is enabled are radio messages clipped to the radius specified. When disabled all radio contact messages are allowed no matter what the distance.
http://www.subsim.com/radioroom/pict...pictureid=2018 Is this behavior working well or should it be that even with this disabled all radio contact messages are clipped to the radius specified? If I change the behavior to all radio contact messages are clipped to the radius specified then the +- controls will be visible at all times and the toggle icon above (when enabled) will then only kick you to TC 1 if that radio contact message was inside the clipped radius. What about the +- icons and the amount of distance they change? Should the behavior be changed to: just +- changes distance +- 1.0 (1000m) +- and shift changes distance +- 10.0 (10,000m) +- and shift and alt changes distance +- 100.0 (100,000m) In regards to radio messages there was no way to determine a range for the message (i.e. can't determine where the message comes from) and thus they are only clipped by the user setting that determines the depth below which the sub can not receive messages. I'm working on v2.3.0 and want to get everything correct/adjusted. |
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For me it was about eliminating unreachable contacts from dropping you to TC1. Early war seems to throw up lots of Med contacts. I had a quick trip up and down the East Coast of England last night with it set to 200. I could still see the contacts appearing in the Atlantic and the Med but it didn't drop me down to real time. :up: Regards |
Hi TDW
There seems to be a slight graphical error on the command bar thingy with the new TC 1 settings (see pic below). http://www.subsim.com/radioroom/pict...pictureid=2024 |
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The problem was introduced when I was fixing the upper right bar for multiplayer users. I forgot to check one thing before enabling those items that your seeing when you shouldn't be. |
As far as the radio message range thing, 15km is indeed too low, that's essentially "visual" range. I'd suggest something closer to 400-600km since that's around the max range I've been able to successfully intercept a radio contact.
I'd leave it configurable in the options file, but the on-the-fly change thing isn't as useful to me. Especially since changing from 15 to 400 was going to take a day of clicking heh I'd probably make it something like a toggle button. Long range contact and medium range both values set in the options so you can toggle between say 600km while in the open ocean and 100km or something while closer to shore. I've been getting that - 32 + thing pretty much anytime I change views as well. You cannot set your rudder direction in SH5Enhanced while on the Nav Map since that weird compass overlay thing takes over the Q/E functionality. I was unable to get the standimeter working properly. Could we replace the dial with a text box? I was never once able to get an accurate value for the mast height entered using the dial. I often couldn't get closer than 1-1.5m from the value. Ship contact information seemed to lag with the message box. Like I'd get a hydrophone contact line first. Then a voice confirmation of the contact but it wasn't till minutes later, often a new contact, that the messages would appear in the message box. Not sure if this is mod related or what, but it was odd. |
Athlonic has revised the French menu.txt file for v2.2.0. You can find it at post #1 of this thread and here: http://www.filefront.com/16408047/Ne...y-Athlonic.7z/
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