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Probably not even insured...who knows nowadays. |
That sounds all-too familiar in today's "modern" world, eh? Take off and escape blame. Sorry about that too. The part I don't like about that here in the US, is you would be the one "responsible" for the damages to your own car then, have to pay a deductible for repairs, and then they put a "mark" on your insurance coverage, and that stays there for three years, possibly with a surcharge, depending upon the insurance coverage used you've been paying for...
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Same here in France...i’ll Have to pay for my car, but not for the one of the poor old lady i hitted, trying to avoid the accident :k_confused:
Well, that’s life. 26 years without any accident until 2 days ago... |
Dashcams are usefull in these cases. In Lithuania if you run away from car incident you get 3k euro fine. And thats a lot then average wage is 720 eur. BTW what car were you riding?
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Turm of VIID is almost done...after i’ll Do the hull, and i think i’ll Take the same hull as the VIIC41 from KSD. |
Maybe we could skip the modern Type XXI AND XXIII? They were introduced in very late war around 1945. So not many players will play it. Can't wait to try out new U-boats
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Just wait for it. Let him finish.
I am also very excited though. Fixed om AND nice models? 😍 |
Fifi
Apologies for spamming your thread I just wanted to make a point here to add to what has already been posted. If all vehicle manufacturers fitted dash cams automatically from the factory as a standard feature you would see insurance premiums being reduced. Deliberate insurance fraudulent claims would also be reduced including claims for injuries supposedly having happened. The buyer could pay extra for a top of the range dash cam which could be chosen from the manufactures brochure at the time of ordering the vehicle if they preferred an upgrade. The advantage, no hanging wires and wired into the vehicles electrical system. The cost to buyer would not be that much of an added expense as the vehicle manufacturer would already be ready be setup to do this. Peter |
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Thanks guys, that’s « only » car parts hopefully, no one hurt...and still working on the last VII type :Kaleun_Thumbs_Up:
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VIID mine layer first tests :D
https://image.noelshack.com/fichiers...6-resultat.jpg https://image.noelshack.com/fichiers...6-resultat.jpg https://image.noelshack.com/fichiers...6-resultat.jpg https://image.noelshack.com/fichiers...6-resultat.jpg Still few adjustments to be done... |
I remember traveller did a lot of neat things to Op Munson.
http://www.subsim.com/radioroom/down...o=file&id=3832 It may help you, by serving as a guidance i am not sure if it's compatible with OMEGU tho. He fixed alot of in base campaign messages. This is the most intresting part in his changelog. |
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Only what was compatible. The rest isn’t compatible, i’m Afraid. |
Hello all, i have a slightly OT question (OT in that its more related to OM than it is to this mod):
¿Does anyone know if it is possible to undo the changes OM does to the "battlestations" and "Man the deck/flak guns" commands? And if so, can you point me in the right direction? i know how to use S3Editor (a little bit hehe), and i created a few small mods for SH3. I absolutely hate having to go to the crew management screen and drag guys from other places to the gun slots. Plus these changes effectively renders the man the guns / battlestations completely useless (imho at least). It would be a lot easier to just hit those buttons and have them do what they are supposed to do. Id be happy to do these changes myself (and share them with anyone interested) if possible, but i dont knwo where to look. Would really appreciate a push in the right direction. Thanks |
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To protect them from depth charges, i just have to move them to berth slots (as required by Lurker) Honestly i don’t think such mod would be necessary my friend, but if you want to do it anyway... No need of S3Editor for that, crew men are in other UPCGE files —-> do it at your own risk of a mess! (I won’t do it anyway) |
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