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-   -   Type 7A for SH3? (https://www.subsim.com/radioroom/showthread.php?t=217926)

Anvar1061 09-10-21 04:18 PM

https://www.subsim.com/radioroom/ima..._Applaud-1.gif

Jeff-Groves 09-11-21 11:35 AM

Had to do some more chopping of the 3D model to adjust a few things in the bow area.
Tested some new UV work and it looks pretty good.
But I'll need to edit the textures a bit now also.

Anvar1061 09-11-21 12:16 PM

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kyle9154 09-11-21 12:22 PM

Quote:

Originally Posted by Jeff-Groves (Post 2767834)
Had to do some more chopping of the 3D model to adjust a few things in the bow area.
Tested some new UV work and it looks pretty good.
But I'll need to edit the textures a bit now also.


Awesome man, can't wait to see it!

Jeff-Groves 09-11-21 01:46 PM

It's funny to go back and see all the 3D mistakes I made 6 years ago!
As I said before? I've learned a lot and gotten much better at this kind of work.
I almost cringe when I look at things like the River or even the Maunsell Forts.
Looking at all the files for the 7A? What the hell was I thinking back then?
:har:

DasKaptain 09-12-21 05:26 AM

Looking forward it to coming out. It will be good to have one in the game eventually :)

:Kaleun_Cheers:

kyle9154 09-12-21 06:38 AM

Quote:

Originally Posted by DasKaptain (Post 2768010)
Looking forward it to coming out. It will be good to have one in the game eventually :)

:Kaleun_Cheers:

There's already a fully playable version with only a few minor adjustments to make that's compatible with GWX courtesy of Jeff - https://www.mediafire.com/file/r0av1...t-VIIA.7z/file

Also Anvar made an adaptation to work with Onealex mod, he also has one in his GWR compilation mod - https://www.mediafire.com/file/ibrk8...dition.7z/file

kyle9154 09-18-21 06:34 AM

Quote:

Originally Posted by Jeff-Groves (Post 2767885)
It's funny to go back and see all the 3D mistakes I made 6 years ago!
As I said before? I've learned a lot and gotten much better at this kind of work.
I almost cringe when I look at things like the River or even the Maunsell Forts.
Looking at all the files for the 7A? What the hell was I thinking back then?
:har:

Hey Jeff, I just wanted to check how progress is coming along on the finalization of the VIIA?

Jeff-Groves 09-19-21 09:59 AM

All I've gotten finished is to stop the notice of a destroyed rudder.

Here's the change I made to the Basic.cfg in the Submarine 1 section


Comp8=8; SternTorpedo
Nb8=6; This was 7
Subs80=SternDivePlanes
SternDivePlanes=19; E_SternDivePlanes,
TimeRecovery80=3
Subs81=RudderFort
RudderFort=20; E_Rudder, notice a rudder was removed and things renumbered
TimeRecovery81=3
Subs82=PropellerFort
PropellerFort=22; E_PropellerFort,
TimeRecovery83=3
Subs83=PropellerStarboard
PropellerStarboard=23; E_PropellerStarboard,
TimeRecovery84=3
Subs84=SternTorpedoTubes
SternTorpedoTubes=18; E_SternTorpedoTubes
TimeRecovery85=2
Subs85=Decoy_Launcher
Decoy_Launcher=42; E_Decoy_Launcher
TimeRecovery86=1

kyle9154 09-19-21 10:30 AM

Quote:

Originally Posted by Jeff-Groves (Post 2769394)
All I've gotten finished is to stop the notice of a destroyed rudder.

Here's the change I made to the Basic.cfg in the Submarine 1 section


Comp8=8; SternTorpedo
Nb8=6; This was 7
Subs80=SternDivePlanes
SternDivePlanes=19; E_SternDivePlanes,
TimeRecovery80=3
Subs81=RudderFort
RudderFort=20; E_Rudder, notice a rudder was removed and things renumbered
TimeRecovery81=3
Subs82=PropellerFort
PropellerFort=22; E_PropellerFort,
TimeRecovery83=3
Subs83=PropellerStarboard
PropellerStarboard=23; E_PropellerStarboard,
TimeRecovery84=3
Subs84=SternTorpedoTubes
SternTorpedoTubes=18; E_SternTorpedoTubes
TimeRecovery85=2
Subs85=Decoy_Launcher
Decoy_Launcher=42; E_Decoy_Launcher
TimeRecovery86=1

Right on man, i'll be keeping tabs on this thread.

Jeff-Groves 09-19-21 10:42 AM

I do have time today and plan to do more 3D work.
Real life has me so busy that today is the first time in days I even turned on my system!
:o

kyle9154 09-19-21 01:18 PM

Quote:

Originally Posted by Jeff-Groves (Post 2769412)
I do have time today and plan to do more 3D work.
Real life has me so busy that today is the first time in days I even turned on my system!
:o

Ahh right on man, totally understandable and i'm looking forward to your next update. :Kaleun_Thumbs_Up:

Anvar1061 09-19-21 02:04 PM

Quote:

Originally Posted by kyle9154 (Post 2769438)
Ahh right on man, totally understandable and i'm looking forward to your next update. :Kaleun_Thumbs_Up:

+1
https://www.subsim.com/radioroom/ima...n_Salute-1.gif

Aktungbby 09-26-21 03:35 PM

welcome aboard!
 
DasKaptain! on the surface after a long silent run!:up::Kaleun_Salute:

kyle9154 10-01-21 07:41 AM

Quote:

Originally Posted by Jeff-Groves (Post 2769412)
I do have time today and plan to do more 3D work.
Real life has me so busy that today is the first time in days I even turned on my system!
:o

Hey Jeff, just giving another check to see if you've made any more progress or had a chance to finish some more of your VIIA model? your so close to finishing it...that I can taste it.


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