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Thanks for replying! but i have no experience with programing or modding
hello! thank you for the welcome!
i read the documentation but i have no idea how to get it working, i use tdw 7.5.0 with the 168 patch, but no twos, i use sobers megamod. i have no idea what do i need to pick from the mods, i only downloaded the twos update 17 .06 (i think) because the mod is melted into the other mods. wanst there a stand alone version? |
maybe if anyone could help me, i dont find the mod files
if anyone could shade with me the stand alone mod. or the worked around mod i would be so grateful, this becaus i have no idea how to modified it myself, besides i dont know wich files are the one i need to add only the enigma mod, and not the rest of the stuff in the update, thank you btw!
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This mod is a brilliant addition to TWoS.
However I can not for the life of me find the manual! I'm just learning how to use it and want something I can use in game whilst de-cyphering messages. Can anyone tell me where to find it or if they have a crib sheet they would like to share? |
Hi bart
There is a KSDCommander pdf manual in Mods/The Wolves of Steel 1.6 4: Let's Play Silent Hunter 5, The Wolves Of Steel Modpack Peter |
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Pdf manual... "Silent Hunter 5\The Wolves of Steel - Documentation\ENIGMA M4 by SkyBaron |
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Thanks for the location of the manual Vecko :salute: |
Enigma tutorial video
Ok I must be slow on the uptake but in the instruction video in section 4 at 2.26 where does he get WGLQ from. I have followed the process up until that point but I'm stumped as to why those particular letters are imputed.
Bart, where is the location of the manual please |
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It's here in Pdf format... "Silent Hunter 5\The Wolves of Steel - Documentation\ENIGMA M4 by SkyBaron |
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https://www.youtube.com/watch?v=It_WcVBRkRg&t=151s it should clear up your confusion. Basically you need the books (as did the Allies) to make this work.... The first two groups of letters (XVUO CMVL) are the ones you have to use to solve to get the WGLO. Break it up into: XV UO CM VL You then use the Top book (top left of the M4 machine) to set the month..in this case June of 1940....to break each pair of letters to get two more letters . example being you would start at the top...go to column X then look down the column until you saw V...then next to that would be your new 2 letters. On the first post of the thread...this is code book is under #3. The end result is you take the NEW letters and split them vertically...as in if you look above...if you use the OLD letters as an example...you would break it up like this...since I don't have the books myself....I generically filled in your NEW 2 letters with $ = and unknown first letter..and your second new letter being WGLO (which again comes from the book) XV = $W into $$$$ UO = $G CM = $L WGLO VL = $O The top letters $$$$ would represent your group that verifies what network the message is for since different networks use different codes. The bottom Letters are what you would input after you set the box for the day. This would give you 4 letters that would light up....you use those 4 new letters to reset the wheels one last time. The box is now set to decode the rest of the message. Clear as mud? I hope that helped...but honestly it's all in the video. |
Q
Hope there's nothing really important in those encoded messages, because I just can't make this thing work. I've watched the video and printed out the instructions to follow, and I still get nothing but gibberish. It doesn't help that the message font makes it really hard to tell the difference between an O and Q, even when I blow things up until the letters are an inch high.
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Hi there, This is an amazing addition - but I was wondering if we have the mod just on its own. The wolves of steel doesn't work too well on my spec machine and I would appreciate if someone had the original download link so I can add this one manually. I'm not fussed if it is an earlier version.
Thanks :Kaleun_Salute: |
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http://i66.tinypic.com/jkzlvr.jpg |
There's no "stand alone" version of this mod. There's a file called for modders.txt under the Enigma documentation that shows what modifications were done to TWOS. Anyone with some SH5 scripting/modding knowledge can take a look at that file and adapt this mod to any other megamod or installation, as long as proper credit is given.
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Hi,
i got the following message from Enigma : Reposition a None eight nine nine radius 120 KM 24 H. I didn't understand the eight nine nine part. Can anyone help out please ? Gruß |
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