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-   -   [REL] Trevally Auto Scripts (https://www.subsim.com/radioroom/showthread.php?t=174400)

Trevally. 09-27-13 08:29 AM

Quote:

Originally Posted by Kroenen (Post 2119799)
Thanks for the info. I am suffering the very same issue, and followed these exact steps to try and fix it, however...now the list of tutorials shows 'missing' or corrupt automation file.

I tried removing all mods, and adding the Trevally ones first, but when I add in the rest of the mods (using volodya61 mega pack), it still tells me they're corrupt.

Any ideas?

Fresh download (see post 1)- unzip with 7zip and install
make sure you are using no other scripts than the ones I made:hmmm:

Mikemike47 09-27-13 08:48 AM

Quote:

Originally Posted by Trevally. (Post 2118041)
IMPORTANT: Port automations for leakage should always be at the starting point (bunker) are started!

I found the quoted part within the CODE section way at the bottom. I don't use automations much. I have enabled them from time to time to see how they work.
What does the leakage part means?

Kroenen 09-27-13 09:03 AM

Quote:

Originally Posted by Trevally. (Post 2119834)
Fresh download (see post 1)- unzip with 7zip and install
make sure you are using no other scripts than the ones I made:hmmm:

Thanks Trevally, followed the instructions in the 1st post and still having issues. Obviously some other part of this pack is adding in a script thats causing it to think they're all corrupt.

With everything installed correctly, what files should be in the automation folder? At present, I have the following;

Automation_hotkeys.sha
Automation_travel_mode.sha
Basic_sub_handling-depth_control.sha
How_to_use_speed_finder_feature.sha
How_to_use_tutorial.sha
New_features_commands.sha
Real_Nav_auto_fix_v0.2.sha
Search_patterns.sha
TDW_Automation.txt
Trevally Scripts v0.4.sha

I even tried deleting the last file (in bold) as it looked like it was from a previous version and being installed by another mod, but still...all tutorials show as corrupt.

I really appreciate your help sir!

Trevally. 09-27-13 12:36 PM

:hmmm:

All looks ok

Goto C:\Ubisoft\Silent Hunter 5\data\Applications and run the Dbgview app.
This app will record what is happening when you start the game.
So start SH5 - load a campaign and try running a script from the automation window.

Stop the game and exit
Stop Dbgview and paste the report here (using the code quotes like this #report#)

:salute:

Trevally. 09-27-13 12:38 PM

Quote:

Originally Posted by Mikemike47 (Post 2119851)
I found the quoted part within the CODE section way at the bottom. I don't use automations much. I have enabled them from time to time to see how they work.
What does the leakage part means?

hmm not sure what I meant here:doh:
must be to do with harbourpilot - but that is old now as harbour pilot can be started anywhere

gap 09-27-13 12:47 PM

Quote:

Originally Posted by Trevally. (Post 2119834)
make sure you are using no other scripts than the ones I made:hmmm:

:o

is this for making sure that you and Kroenen are talking about the same stuff, or other scripts interact negatively with your ones? :doh:

Kroenen 09-27-13 02:30 PM

I got it now Trevally....I must have missed the part where I was supposed to ignore the tutorial menu option when starting the game, and instead go via historical missions, something about planes, and then I could actually find the menu bar on the right to start the automation.

I'm so confuzzled right now, but I'm making progress! If I am indeed now following your tutorials on sub handling, well done! Very well laid out! :up:

:salute:

Trevally. 09-27-13 02:37 PM

Quote:

Originally Posted by Kroenen (Post 2120092)
I got it now Trevally....I must have missed the part where I was supposed to ignore the tutorial menu option when starting the game, and instead go via historical missions, something about planes, and then I could actually find the menu bar on the right to start the automation.

I'm so confuzzled right now, but I'm making progress! If I am indeed now following your tutorials on sub handling, well done! Very well laid out! :up:

:salute:

ah good - I hope the tutorials help:salute:

Trevally. 09-27-13 02:39 PM

Quote:

Originally Posted by gap (Post 2120024)
:o

is this for making sure that you and Kroenen are talking about the same stuff, or other scripts interact negatively with your ones? :doh:

If there is another script loaded into sh5 mem and is not upto date with TDWs auto manager - they will corrupt all scripts as they are loaded together and not as individuals

:up:

gap 09-28-13 11:17 AM

Quote:

Originally Posted by Trevally. (Post 2120104)
If there is another script loaded into sh5 mem and is not upto date with TDWs auto manager - they will corrupt all scripts as they are loaded together and not as individuals

:up:

Thank you for your answer Trevally, I wasn't aware about that probem :88)

Have you or TDW ever thought about revising the existing automation scripts, in order to make them compatible with the Latest script manager? Here is a list of all the script packs that I know of. :)

kyleb9ka 01-12-14 10:47 PM

Thank you

Trevally. 01-18-14 04:38 AM

Quote:

Originally Posted by kyleb9ka (Post 2163312)
Thank you

You are welcome:salute:


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