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The Yogscast test the demo:
http://www.youtube.com/watch?v=bp13JDID2nU |
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Well Shogun 2 introduces clan multiplayer where you get additional bonuses for your troops if you are fighting as part of a clan in multiplayer. See some information in the links provided on the clan's profile page http://steamcommunity.com/groups/kaminojishin |
I've given up on Kotaku as a "reliable" source for PC matters (evidenced by the meager 3 comments here, none of which seem noteworthy to me), but a review it is: http://kotaku.com/#!5781963/total-wa...-go-home-again
And yeah, ordered it 14th, disc should be here in a bit. Expecting to run into the occasional CTD and bug (missing texture or something) but there doesn't seem to enough wrong with it to not play it. :hmmm: |
D2D finally decided to give me the DL link and thus the CD key to use to activate the game via steam and DL 16gigs instead of the 20+ I would've had to DL from D2D.
Weeee... |
Let's hope that includes the 1GB day-1 patch. :O:
Still can't decide if that is good or bad... on the one hand; why ship it if it isn't finished? On the other; support is good. Better day-1 patch than waiting untill complaints reach critical mass. ... No, it's bollocks. Could have delayed release and get it on the disc. :shifty: * something to note: the game only offers native anti-aliasing (ie. in-game option) on shadermodel 4.1 and up. That means DX10.1 and DX11 cards only (don't think Nvidia ever bothered with 10.1. ATI did though). AND... the game doesn't support anything beyond DX9 yet... that's the catch. It will be patched in, no doubt in my mind about that, but it effectively means that the game does not support native anti-aliasing at release. Or at all, on DX10 or earlier cards. You can of course force it through driver no problem, so for most it's a non-issue, but noteworthy little detail none the less. |
How's the performance when looking at a lot of dead bodies and when zooming full into large action? :06:
Has the performance improved from demo especially in those two cases? |
Don't know yet, but I expect it to improve with the next patch, provided that's the one adding DX10/11. :hmmm:
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29 minute install away! And I'm still on bloody disk 1.
At least it's faster than downloading it. Something or other is downloading, and with my luck it'll finish just in time for me to have to go to work. |
Spike do join our clan http://steamcommunity.com/groups/kaminojishin
There's Raptor, Dowly and Archlight there. Archlight is admin too. |
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I dunno, Arch is a bad abusive admin. :O: I Kid. I'll do it tomorrow(later today) just got off work and it's time to kill some rival clans. |
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... Bloody peasants. :shifty:
:O: |
http://i268.photobucket.com/albums/j...3-16_00010.jpg
Ally got massacred, so I had to take 'm both out, essentialy. :smug: Really enjoying the game. Strange thing is, I'm mostly doing MP. Normal I barely touch that. :doh: There's some screwy stuff though: game tends to freeze/crash if you alt+tab, though it's never happened in battles or for other reasons. Lag can be pretty hefty, but a delay in orders is arguably more realistic. Also, everyone is getting a trait for disconnecting, which no one actually does. No negative impact, just annoying. And it completely fails to keep track of stats for the clan. It says I fought 2 battles, but that's nonsense. So, needs some polish on MP, but the thing plays just fine. And even if my score doesn't go to the clan, the non-clan stuff works just fine (it happens simultaniously. Just if you have a clan, you scored points for them too). So I'm having a blast running around conquering territory, fighting well-behaved human oponents and unlocking new units... ... and hats! Kinda. Armour pieces and such. Bit of an RPG-grind twist, but non of the repetitiveness (different opponent, different army/map/conditions, naval/land/siege, etc). edit; ah right, and AA: didn't get that working. Might be card thing, but I'm really "looking forward"* to the DX11 patch. *(i wants it now and delivering the game without it is rather shoddy imho) |
There's no AA currently Arch. Except for DX 10.1. There will be for DX 11.
Good battle. That clan member must be pretty raw to Total War :DL |
We both got a victory out of it. Hope he selected a good territory and earned something he really needed, then he can kick butt on his own. :)
(game matched me at lvl3 with lvl1 quite regularly. Can't win that fight really, very tricky. :-?) We have a pretty solid core, but a lot of them seem to be pretty new to the whole thing. Most of the clans we're up against now are (I think) pretty small; the #2 has less than 20 members iirc while we hit 200 at some point. But I think it's fine like this. If we're winning because of size, we'll simply move to a different tier/group untill it levels out. If our succes becomes less, a lot of the members will likely switch or splinter off, leaving the core players that build connections, ie. made friends, in the clan. ---personal rambling, feel free to ignore--- Maybe at that point we should close the group and focus our efforts. Organizing a group this size is effectively impossible anyway imo. With an experienced, organised and "loyal" core we might even climb up further, invite more skilled individuals to increase the numbers. But of course that defeats the whole purpose of just playing for fun. ;) * btw Dowly, Raptor and me teamed up and kicked some serious butt as well. For one we won a defensive siege, heavily outnumbered. Was glorious. :D |
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