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-   -   [REL] Longer Repair Times v1.34 (https://www.subsim.com/radioroom/showthread.php?t=125735)

Laffertytig 04-19-08 06:30 PM

so has anyone tries the latest version of lrt with the latest version of gwx?

hell i would mod it myself if i knew how, does anyone know what files to mod etc?

Zen Master Caine 04-19-08 11:10 PM

Quote:

Originally Posted by Laffertytig
so im assumin that repairs most repairs still take a matter of minutes with the latest gwx or am i wrong about that?

and why has nvdrifter changed his profile name??? or is that a dodgy question

Not a dodgy question. I am posting under a new name because honestly I wasn't planning on posting here any more and forgot my old password and changed my email address a while back (I can't retrieve my old password). That's all. :-?

Zen Master Caine 04-19-08 11:11 PM

Quote:

Originally Posted by Myxale
:shifty: To hell with Drifter, if the mystery surounding his persona keeps going like that, it'll become like those Elvis and Bruce Lees sightings :damn:

Everyone will see him somewhere on Havaii with Lee and the King drinkin something cool, but none will ever be able to bring hard-proof!

:rotfl:
I just hope he'S alright!:arrgh!:;)

Elvis... UFO... :p

Zen Master Caine 04-19-08 11:55 PM

Regardless of past controversies regarding this mod, I have finally decided to release one final version of LRT that will work with GWX v2.1. Over the next few weeks I will be working on and releasing a final lite and regular version of LRT.

Since this will be the final version of LRT (and I do mean final), I want all user's opinions, ideas and feedback regarding the previous LRT v1.35. Do you feel that the repair times were too long? Too short? Flood times too long? Too short? How do you feel about no flood timers? Are the U-boats and equipment too tough? Too weak? I will be looking at the feedback this week and decide what to implement and tweak based on that feedback. I won't be able to please everyone with this final version, but I'll do the best I can. :D

And I just wanna say thanks to everyone for the continued support and interest in the LRT mod. :up:

Sailor Steve 04-20-08 12:11 AM

Awesome news!:rock: Since GWX 2.1 is the last final insult...er, I mean version of that one, your last version will fit right in.

I can't comment, since I've only had my computer back for a few months and that time has been spent fiddling rather than playing, but I'm looking forward to it.:sunny:

Philipp_Thomsen 04-20-08 12:13 AM

Quote:

Originally Posted by Zen Master Caine
Regardless of past controversies regarding this mod, I have finally decided to release one final version of LRT that will work with GWX v2.1. Over the next few weeks I will be working on and releasing a final lite and regular version of LRT.

Since this will be the final version of LRT (and I do mean final), I want all user's opinions, ideas and feedback regarding the previous LRT v1.35. Do you feel that the repair times were too long? Too short? Flood times too long? Too short? How do you feel about no flood timers? Are the U-boats and equipment too tough? Too weak? I will be looking at the feedback this week and decide what to implement and tweak based on that feedback. I won't be able to please everyone with this final version, but I'll do the best I can. :D

And I just wanna say thanks to everyone for the continued support and interest in the LRT mod. :up:

I'm willing to help you as much as I can about flooding times, equipment hitpoints and overall delaying of death screen.

You can count me in to help you building this, its a MUST HAVE! :up:

Zen Master Caine 04-20-08 12:20 AM

Quote:

Originally Posted by Sailor Steve
Awesome news!:rock: Since GWX 2.1 is the last final insult...er, I mean version of that one, your last version will fit right in.

I can't comment, since I've only had my computer back for a few months and that time has been spent fiddling rather than playing, but I'm looking forward to it.:sunny:

Thanks for the support Sailor Steve. :up:

All I really want is to avoid any controversies or arguments regarding the final version of LRT 'breaking' GWX. Please everyone, no controversy! I'll keep my mouth shut, too. :D

Zen Master Caine 04-20-08 12:22 AM

Quote:

Originally Posted by Philipp_Thomsen
Quote:

Originally Posted by Zen Master Caine
Regardless of past controversies regarding this mod, I have finally decided to release one final version of LRT that will work with GWX v2.1. Over the next few weeks I will be working on and releasing a final lite and regular version of LRT.

Since this will be the final version of LRT (and I do mean final), I want all user's opinions, ideas and feedback regarding the previous LRT v1.35. Do you feel that the repair times were too long? Too short? Flood times too long? Too short? How do you feel about no flood timers? Are the U-boats and equipment too tough? Too weak? I will be looking at the feedback this week and decide what to implement and tweak based on that feedback. I won't be able to please everyone with this final version, but I'll do the best I can. :D

And I just wanna say thanks to everyone for the continued support and interest in the LRT mod. :up:

I'm willing to help you as much as I can about flooding times, equipment hitpoints and overall delaying of death screen.

You can count me in to help you building this, its a MUST HAVE! :up:

Thanks for the support Philipp. As you know, you are the first beta tester so far. If anyone else wants to beta test LRT before the final version is released, please pm me. The more testers, the better. I would appreciate the help. :sunny:

Philipp_Thomsen 04-20-08 12:46 AM

Quote:

Originally Posted by Zen Master Caine
you are the first beta tester

So I'm the alpha beta tester? :lol:

Zen Master Caine 04-20-08 01:01 AM

Quote:

Originally Posted by Philipp_Thomsen
Quote:

Originally Posted by Zen Master Caine
you are the first beta tester

So I'm the alpha beta tester? :lol:

Correct. Alpha beta tester. :D

Myxale 04-20-08 04:36 AM

Any plans of updating the other mods like the DC-Shake or the Effects mod before reiring:hmm:

Samwolf 04-20-08 06:43 AM

Looking forward to a "Final" release. I'm using a version of LRT Lite 1.35 with 2.0 and now 2.1 IMHO repair time length needs to be toned down just a little bit. I seem to get 1+ days repair time for most damage, It'd be great if minor systems could be repaired in less than 24 hours.

Also, did you ever find a way to have the crew put stopping flooding as a priority? Seem ridiculous to repair the scope while the compartment is flooding.

pkl75 04-20-08 06:56 AM

Quote:

Originally Posted by Mikhayl
The "light" version of LRT can be added easily enough, it has some side effects but IMO hardly noticeable. Try to find LRT light 1.34 or was it 1.35.

Make a mod folder like "LRT-GWX", and copy basic.cfg & zones.cfg from GWX to your new mod folder.
Then open your copied basic.cfg & the basic.cfg from LRT light. scroll down to the [COMPARTMENT]. You'll notice that the LRT values are much higher, copy the whole compartment text block from LRT file, leave the rest of the file as it is, save & exit.

Then open your copied zones.cfg & the one from LRT light. Scroll down to "uboat parts" in both file. there you have all the uboat subparts and more important the compartments. You'll notice that LRT has much higher values for the flooding times. Replace the GWX values with the LRT values, save & exit.

Enable your new mod with JSGME and set a test mission with only one armed merchant to punch holes in your sub & check the effect :up:

Hello Mikhayl. I made this and thanks for your guide. However, the "uboat parts" is actually "uboat items" title.

Zen Master Caine 04-20-08 06:09 PM

Quote:

Originally Posted by Samwolf
Looking forward to a "Final" release. I'm using a version of LRT Lite 1.35 with 2.0 and now 2.1 IMHO repair time length needs to be toned down just a little bit. I seem to get 1+ days repair time for most damage, It'd be great if minor systems could be repaired in less than 24 hours.

Also, did you ever find a way to have the crew put stopping flooding as a priority? Seem ridiculous to repair the scope while the compartment is flooding.

Thanks for the input. Will seriously consider toning down the repair times some.

I don't know of any way to make the crew put flood repairs as a top priority. Maybe hard-coded?

Uber Gruber 04-20-08 06:16 PM

I had a very damaging encounter with a couple of escorts at the tail end of my last WaW patrol, an encounter which was also a very very exciting and rewarding experience due to LRT Lite.

So please add one more dedicated user to the growing list of this great mod. :up:


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