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Maybe it is because you add 4 zoom levels and it cannot be more than 19 (like in orginal), or the ground layer is not affected by this zoom levels from file (worst case - hardcoded), or ground layer zooms are defined in some other file. I will try after deleting cfg dir. ;)
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I installed this mod V1.3 (to SH4 1.2) and it works fine.
Thanks very much for the efforts. Only thing I noticed is that upon loading the "Please Wait" screen is up much longer. At first I thought it was frozen so I just let it sit there about 5 minutes and it finally loaded. On subsequent loads not quite as bad but still longer. Nothing I cant live with just a note on it. |
Did you deleted cfg dir in mod? Maybe that helps you.
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Offer
CaptainCox, I was thinking I could try to adapt your metric/imperial bearing tool to work with 1600x1200, but I do not know the process you use to create the tool.
I am guessing here, but do you draw the circle using a scale of 2 meters : 1 pixel, then draw the concentric rings at the revelant ranges? If so, I guess the question would be why SHIV does not keep the same 2 meters : 1 pixel ratio at 1600x1200 as it does so well at 1024x768. Would you mind letting me know what process you used to create it, if it is not a trade secret? :) The conversion to imperial should be no problem, will just be bigger as you stated earlier of course. - Wood |
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But anyhow, it must be possible to do this so it scales correctly for all resolutions, or? |
I worked with CaptainCox and present you with a new updated version of the bearing overlay:
http://img407.imageshack.us/img407/5615/3601rx5.th.jpg http://img258.imageshack.us/img258/9967/3602ey6.th.jpg Download Version 1.4 This time both Imperial and Metric versions are included thanks to a handy little script that automatically generates the appropriate folders and filenames. Please check the Readme for details. Also please report any difficulties, suggestions you have here and well as any error you might experience. |
Very very cool job! "l3th4l" :up:
1st post updated! Just a small clarification on my side. We decided to merge these mods as it gets confusing with all the 360 plotters floating around. I thank "l3th4l" for the work and commitment on this one. Hopefully the new version will help all the ppl that had problems with the older versions. I would also like to add that "l3th4l's" bearing plotter graphics was done from SCRATCH! using Photoshop, for all you PS users, that means something i am sure. |
Has the increased loading times been addressed ?
I loaded the imperial version 1.3 and loading times have at least tripled. |
yes - for me the load times are back to normal :)
but it's always good to hear the experiences of other people. |
Ill try it tonight and get back to you.
Honestly Id rather live with the long load times than not have the bearings. |
Bug?
I used this mod and it worked for a few times, then about the third time black squares developed. Diving for sonar contact The sonar reports of - Contact – Merchant – Contact Distance – Bearing 62 – Long Range Was reduced to this Bearing 62 Removed Mod and report came back. EDIT:I think the black square is related to the AA fix. I was getting menu fuzz out until I reduced some settings in the AA. This could be related. http://www.atourhouse.net/images/sh4menu.jpg |
Promised to report back.
Upon upgrade to the version 1.4 load times are greatly improved :up: |
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