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-   -   [REL] Fall of the Rising Sun Ultimate, full release (https://www.subsim.com/radioroom/showthread.php?t=243064)

Kieldk 09-06-20 12:58 PM

never even noticed you released version 1.21

will test it right away!

with MoreDifficultAI02 :Kaleun_Salute:

Kieldk 09-06-20 12:59 PM

Quote:

Originally Posted by the beast (Post 2694064)
Hello all

I concluded my 13th or 14th patrol a few days ago, and I docked on December 5, 1944. I was offered a new boat, which, I accepted. I received a Tench class boat, USS Tench. I upgraded the boat and I gave out medals and promotions and then I recieved my orders, I was to patrol in Area 10 in the Sea of Japan for 5 days. I started the mission, only for it to get to 25% on the loading bar and then it CTD'd without warning.

I used to have the Fleet Boat Officers Quarters mod installed, but seeing that the Tench interior wasn't modeled I disabled it and tried again, only for it to crash again.

My guess is that I recieved the boat too early and I didn't have a mission that would run for me so it CTD'd.

This is my modlist:

Generic Mod Enabler - v2.6.0.157
[C:\Games\Steam\steamapps\common\SH4-FORTSU\MODS]

100_FalloftheRisingSun_UltimateEdition_v1.1_EN
101_prBetaPatch_v1.1
FOTRSU_Traffic_and_Contact_Reports_Increased
Splash_effect_DC_bombs_bullets_shells_1.0_for_FOTR SU
SH4_original_4k_light_gray_less_rust



I am running a copy of the game as well.

TIA :salute:


there is a NEW VERSION 1.21
:Kaleun_Thumbs_Up:

Texas Red 09-06-20 01:00 PM

Maybe. I will try and see if that works.

fitzcarraldo 09-06-20 01:27 PM

I did a first test of 1.2.1 in Midway mission and works well with the Officer Interiors. I used the first AI optional but the escorts are only a bit more agressive. Like it.

Great job, many thanks.

Fitzcarraldo :salute:

FotRSU Mod Team 09-06-20 02:35 PM

Version 1.21 Minor Update - Full Release
 
We direct your attention to

Fall of the Rising Sun Ultimate - Full Release

Post #1 for the full release of v1.21 with "skin" updates and AI choices. :arrgh!:

Texas Red 09-06-20 02:43 PM

Nope. Still a CTD.

propbeanie 09-06-20 02:49 PM

Quote:

Originally Posted by the beast (Post 2694064)
Hello all

I concluded my 13th or 14th patrol a few days ago, and I docked on December 5, 1944. I was offered a new boat, which, I accepted. I received a Tench class boat, USS Tench. I upgraded the boat and I gave out medals and promotions and then I recieved my orders, I was to patrol in Area 10 in the Sea of Japan for 5 days. I started the mission, only for it to get to 25% on the loading bar and then it CTD'd without warning.

I used to have the Fleet Boat Officers Quarters mod installed, but seeing that the Tench interior wasn't modeled I disabled it and tried again, only for it to crash again.

My guess is that I recieved the boat too early and I didn't have a mission that would run for me so it CTD'd.

This is my modlist:

Generic Mod Enabler - v2.6.0.157
[C:\Games\Steam\steamapps\common\SH4-FORTSU\MODS]

100_FalloftheRisingSun_UltimateEdition_v1.1_EN
101_prBetaPatch_v1.1
FOTRSU_Traffic_and_Contact_Reports_Increased
Splash_effect_DC_bombs_bullets_shells_1.0_for_FOTR SU
SH4_original_4k_light_gray_less_rust

The missions put in for the Tench go back to December 7, 1941, so it is not the mission assignment dates. The Patch for v1.1 should have taken out the one bad assignment that basically sent the skipper nowhere, but you usually got a "No Primary Mission Objective Found" error message and there you sat, but no CTD. I don't think the mod's original SOJ assignments were date-restricted either... The boat becomes "active" on January 01, 1945, aka: 01-01-1945 aka 19450101, etc... so this begs the question, when you say you docked on December 5, what was the date shown for your departure? Also, what was your specific mission assignment, or the orders? Seems to me there are only 3 original Sea of Japan orders, but some new ones were added several versions ago, so maybe it can be found in there. The big question - were you at Midway or Pearl? (I'll guess Pearl.) Lastly, had you tried to remove the last 3 mods, and see if it runs after that? Generally speaking though, once you have returned to base, your mission orders are set, so it is not unusual to just continue to crash, no matter what. If nothing else, send me a copy of your Save folder (either the whole thing, or preferably, just the latest folder). We'll take a look and see what the assignment was at the least... :salute:

Kieldk 09-06-20 02:55 PM

The flag is still mounted on the submarine when submerged
minor bug?

but!

I finally got dept charged !

the damn thing is that i lost my rudder because of damage :k_confused:

Good work so far with the AI!:Kaleun_Applaud:

s7rikeback 09-06-20 04:23 PM

Quote:

Originally Posted by Kieldk (Post 2694088)
The flag is still mounted on the submarine when submerged
minor bug?

but!

I finally got dept charged !

the damn thing is that i lost my rudder because of damage :k_confused:

Good work so far with the AI!:Kaleun_Applaud:

Seems someone forgot to add the Visable underwater "false" child node, when they added the flags to the subs "sigh" :o

Texas Red 09-07-20 12:21 AM

Quote:

Originally Posted by propbeanie (Post 2694087)
The missions put in for the Tench go back to December 7, 1941, so it is not the mission assignment dates. The Patch for v1.1 should have taken out the one bad assignment that basically sent the skipper nowhere, but you usually got a "No Primary Mission Objective Found" error message and there you sat, but no CTD. I don't think the mod's original SOJ assignments were date-restricted either... The boat becomes "active" on January 01, 1945, aka: 01-01-1945 aka 19450101, etc... so this begs the question, when you say you docked on December 5, what was the date shown for your departure? Also, what was your specific mission assignment, or the orders? Seems to me there are only 3 original Sea of Japan orders, but some new ones were added several versions ago, so maybe it can be found in there. The big question - were you at Midway or Pearl? (I'll guess Pearl.) Lastly, had you tried to remove the last 3 mods, and see if it runs after that? Generally speaking though, once you have returned to base, your mission orders are set, so it is not unusual to just continue to crash, no matter what. If nothing else, send me a copy of your Save folder (either the whole thing, or preferably, just the latest folder). We'll take a look and see what the assignment was at the least... :salute:


I meant that I recieved my orders on the 5th of December. My specific mission assignment was to patrol Area 10 in the Sea of Japan for 5 days. I was docked at Pearl.

And here is my latest save folder:
https://drive.google.com/drive/folde...A0?usp=sharing

propbeanie 09-07-20 06:09 AM

Quote:

Originally Posted by Kieldk (Post 2694088)
... but!

I finally got dept charged !

the damn thing is that i lost my rudder because of damage :k_confused:
...

Which of the 2 add-ins had you used?

Quote:

Originally Posted by the beast (Post 2694131)
I meant that I recieved my orders on the 5th of December. My specific mission assignment was to patrol Area 10 in the Sea of Japan for 5 days. I was docked at Pearl.

And here is my latest save folder:
https://drive.google.com/drive/folde...A0?usp=sharing

But what date did you sail, and were the orders that succinct? Also, I cannot get at the Google Drive file, even when signed into my account...

Texas Red 09-07-20 10:06 AM

https://i.postimg.cc/KYj9ydVY/SH4-Im...-58-32-758.jpg
That was my office the savegame that I recieved my orders.
https://i.postimg.cc/mknLmx0F/SH4-Im...-57-06-868.jpg
And those were my actual orders.



Try that for my savegame folder:
http://www.mediafire.com/folder/vungkng2h1vcx/00000001

s7rikeback 09-07-20 12:28 PM

Quote:

Originally Posted by s7rikeback (Post 2694100)
Seems someone forgot to add the Visable underwater "false" child node, when they added the flags to the subs "sigh" :o


Update - Corrections made to the above, files in propbeanie's inbox...

propbeanie 09-07-20 12:48 PM

What date did you sail from Pearl? That is the one set of missions that are not assigned until the submarine is active on January 1st, 1945, so that is a double-whammy if you sailed before that. What I don't understand is, there are quite a few missions available prior to the date of January 1, 1945 that the game could have chosen, and you would not have had a problem. Another point to make is that there is no "Star" on your orders map image there, designating where the mission assigned is, as most mission orders do. Here are all four of that set of assignments overlaid, and yours should have been #3:

https://i.imgur.com/9qz82wg.jpg

There should have been that "star" somewhere in there... :hmmm:

Do you have a December 5 date coming in to port, or is that the sailing date - if you came in on the 5th, you were probably sailing on the 26th or so (??), and those are probably what did it in... but why the game once again ran over not one but 2 date restrictions (sub active & mission assignment) is beyond me... Of note however, is the fact that the game has those particular missions available from 19441101 in the PatrolObjectives file, and they are "open" in the actual mis files from 19400101, which is different from the PatrolObjectives dates, which is just the assignment dates for the Tench.

Another item of note is the upc file info in your Save folder. The submarine shows to have a maximum of 10 officers, yet in FotRSU, that is set to 20 for the Tench. So I don't know if in your files it signifies that you currently have 10?... ?? Also, the Save shows you were assigned SOJ 03, going by the ID=ID85. Last, but certainly not least, for your medals, it does not look like you have FotRSU codes in your Save folder. The CMOH in FotRSU will get you a Navy Cross. The NavyCross code gets you a Bronze Star, etc., for all of the medals being downgraded one step, with the CMOH dropped. But I cannot say for certain whether the Save info is the code, or the actual medal name, but either way, it does not look correct. Had you cleared the Save folder when you originally activated FotRSU v1.1? :salute:

Kieldk 09-07-20 01:18 PM

Quote:

Originally Posted by s7rikeback (Post 2694216)
Update - Corrections made to the above, files in propbeanie's inbox...

So if i download the Mod again ,
the flags will be gone?


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