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-   -   [REL] Open Horizons II (https://www.subsim.com/radioroom/showthread.php?t=189818)

Kalleblom 08-11-12 07:08 AM

Quote:

Originally Posted by Trevally. (Post 1920139)
Oh yes sorry it will be stuck.
So just continue with the main patrol for that area:up:

Thx Sir! :salute:

Trevally. 08-11-12 08:17 AM

:hmmm:

http://s-boot.net/pics/kriegsmarine/donau.jpg


http://upload.wikimedia.org/wikipedi...3%BCrnberg.JPG


http://s-boot.net/pics/kriegsmarine/...e-iwanbaba.jpg


http://img441.imageshack.us/img441/4...0522174213.jpg

:hmmm:

Sepp von Ch. 08-11-12 08:43 AM

Hello Trevally, what about "In Canadadian Coastal waters" or "The Battle of the St. Lawrence"?

http://en.wikipedia.org/wiki/Battle_of_the_St._Lawrence

"The Battle of the St. Lawrence involved a number of submarine and anti-submarine actions throughout the lower St. Lawrence and the entire Gulf of Saint Lawrence, Strait of Belle Isle and Cabot Strait from May***8211;October 1942, September 1943, and again in October***8211;November 1944. During this time, German U-Boats sank a number of merchant ships and three Canadian warships."

We have a very good single mission in stock SH5 about Battle of the St. Lawrence, but nothing about this battle in SH5 camapign.

More info:

http://uboat.net/articles/?article=29

http://www.veterans.gc.ca/public/pag...legulf_eng.pdf

http://www.veterans.gc.ca/eng/histor...gulf/suboffens

And two great books about this battle exist:

http://www.amazon.com/U-Boats-Agains.../dp/0773508015

and

http://www.amazon.com/Battle-St-Lawr...le+St.Lawrence

This would be really great and logic for the U-Boats after the battle in Artic waters.

Best regards,

Josef

uekel 08-11-12 09:20 AM

Quote:

Originally Posted by Trevally. (Post 1920339)

Hmm..., if we have a Typ II, I would see it on that trailer on the way to "Black Sea" :hmmm:

Trevally. 08-11-12 09:28 AM

Quote:

Originally Posted by uekel (Post 1920377)
Hmm..., if we have a Typ II, I would see it on that trailer on the way to "Black Sea" :hmmm:

Oh yes - if we had a type II
Mr Gap is gathering intelligence:D

http://en.wikipedia.org/wiki/30th_U-boat_Flotilla
http://www.uboat.net/flotillas/30flo.htm
http://forum.axishistory.com/viewtop...?f=61&t=148519
http://www.regiamarina.net/detail_text.asp?nid=34&lid=1
http://s-boot.net/sboats-km-blacksea42-43.html

Should we wait for a type II before looking at this or build this and hope we get a typeII:06:
We could make a .sim to turn our type VII into a coastal boat:06:

@ Josef
Yes - nice idea and worth thinking about

For the campaign tree - we are not restricted to three time lines - we can have as many as we like:hmmm:

volodya61 08-11-12 09:29 AM

Quote:

Originally Posted by uekel (Post 1920377)
Hmm..., if we have a Typ II, I would see it on that trailer on the way to "Black Sea" :hmmm:

Black Sea?? :hmmm: It's so small pool..

uekel 08-11-12 09:42 AM

Quote:

Originally Posted by Trevally. (Post 1920379)
... or build this and hope we get a typeII:06:

That´s true, why not. :yep:

And about the Leigh-Lights that Josef suggest, I also thought sometimes. If we get the planes in alert state without enemy sighting (think TDW can help), we can use seachlights with limited swivelling range.

Sepp von Ch. 08-11-12 09:54 AM

:up:

And please, replace the AI type VII (as Milkcow) with the type XIV in OMII:Kaleun_Salivating: In GWX ist very good XIV model.

gap 08-11-12 10:02 AM

Quote:

Originally Posted by Trevally. (Post 1920339)

:rotfl2:

Quote:

Originally Posted by Josef von Posorschitz (Post 1920358)
Hello Trevally, what about "In Canadadian Coastal waters" or "The Battle of the St. Lawrence"?

This would be really great and logic for the U-Boats after the battle in Artic waters.

Brilliant idea Josef :yeah:

anyway in my opinion the most logical place for "The Battle of the St. Lawrence"should be after Operation Drumbeat, since both were fought on the Western Front. It would make a nice alternative to The Black Pit (+ Turning point if needed) though I am not really sure that keeping both the campaigns as possible options is technically doable. Trevally, is there a limit on how many ramifications/connections between different campaigns we can have in game? :hmm2:

Quote:

Originally Posted by uekel (Post 1920377)
Hmm..., if we have a Typ II, I would see it on that trailer on the way to "Black Sea" :hmmm:


You're a clever man Uekel :haha:

my first suggestion to Trevally about that red question mark was a campaign focused on 30th flotilla/Black Sea, since it seemed to me a logical continuation of the battle against Soviets started with Arctic Convoys, but indee you may have better ideas! :up:

gap 08-11-12 10:06 AM

Quote:

Originally Posted by Trevally. (Post 1920379)
@ Josef
Yes - nice idea and worth thinking about

For the campaign tree - we are not restricted to three time lines - we can have as many as we like:hmmm:

Quote:

Originally Posted by gap (Post 1920393)
I am not really sure that keeping both the campaigns as possible options is technically doable. Trevally, is there a limit on how many ramifications/connections between different campaigns we can have in game? :hmm2:


ops... perfect timing :03:
you answered my question before I could click the send button :haha:

Trevally. 08-11-12 10:08 AM

Quote:

Originally Posted by gap (Post 1920393)
Trevally, is there a limit on how many ramifications/connections between different campaigns we can have in game? :hmm2:

No - I don't think so

Code:


 # Create Campaign Tree
 CampaignTreeRoot = Campaign( "TotalGermany39", 0, PageCampaignSelection_SelectionGroup_CampaignTree_TotalGermany )
 HappyTimesNode = CampaignTreeRoot.AddLink( Campaign( "Happytimes40", 1, PageCampaignSelection_SelectionGroup_CampaignTree_HappyTimes ), PageCampaignSelection_SelectionGroup_CampaignTree_TotalGermany_HappyTimes )
 MareNostrumNode = HappyTimesNode.AddLink( Campaign( "Marenostrum41", 2, PageCampaignSelection_SelectionGroup_CampaignTree_MareNostrum ), PageCampaignSelection_SelectionGroup_CampaignTree_HappyTimes_MareNostrum )
 WesternApproachesNode = HappyTimesNode.AddLink( Campaign( "WesternApproaches41", 3, PageCampaignSelection_SelectionGroup_CampaignTree_EscortSkirmish ), PageCampaignSelection_SelectionGroup_CampaignTree_HappyTimes_EscortSkirmish )
 ArcticConvoyNode = WesternApproachesNode.AddLink( Campaign( "Arcticconvoys41", 6, PageCampaignSelection_SelectionGroup_CampaignTree_ArcticConvoy ), PageCampaignSelection_SelectionGroup_CampaignTree_EscortSkirmish_ArcticConvoy )
 UnserMeerNode = MareNostrumNode.AddLink( Campaign( "Mediterrana42", 4, PageCampaignSelection_SelectionGroup_CampaignTree_UnserMeer ), PageCampaignSelection_SelectionGroup_CampaignTree_MareNostrum_UnserMeer )
 OperationDrumbeatNode = MareNostrumNode.AddLink( Campaign( "Operationdrumbeat42", 5, PageCampaignSelection_SelectionGroup_CampaignTree_OperationDrumbeat ), PageCampaignSelection_SelectionGroup_CampaignTree_MareNostrum_OperationDrumbeat )
 WesternApproachesNode.AddLink( ArcticConvoyNode, PageCampaignSelection_SelectionGroup_CampaignTree_EscortSkirmish_ArcticConvoy )
 WesternApproachesNode.AddLink( OperationDrumbeatNode, PageCampaignSelection_SelectionGroup_CampaignTree_EscortSkirmish_OperationDrumbeat )
 DistantWatersNode = UnserMeerNode.AddLink( Campaign( "DistantWaters42", 7, PageCampaignSelection_SelectionGroup_CampaignTree_DistantWaters ), PageCampaignSelection_SelectionGroup_CampaignTree_UnserMeer_DistantWaters )
 BlackPitNode = OperationDrumbeatNode.AddLink( Campaign( "BlackPit42", 8, PageCampaignSelection_SelectionGroup_CampaignTree_AirGap ), PageCampaignSelection_SelectionGroup_CampaignTree_OperationDrumbeat_AirGap )
 OperationDrumbeatNode.AddLink( DistantWatersNode, PageCampaignSelection_SelectionGroup_CampaignTree_OperationDrumbeat_DistantWaters )
 ArcticConvoyNode.AddLink( BlackPitNode, PageCampaignSelection_SelectionGroup_CampaignTree_ArcticConvoys_AirGap )
 TurningPointNode = BlackPitNode.AddLink( Campaign( "TurningPoint43", 9, PageCampaignSelection_SelectionGroup_CampaignTree_TurningPoint ), PageCampaignSelection_SelectionGroup_CampaignTree_AirGap_TurningPoint )
 DistantWatersNode.AddLink( TurningPointNode, PageCampaignSelection_SelectionGroup_CampaignTree_DistantWaters_TurningPoint )
 ArcticConvoyNode.AddLink( TurningPointNode, PageCampaignSelection_SelectionGroup_CampaignTree_ArcticConvoys_TurningPoint )
 MonsunGruppeNode = DistantWatersNode.AddLink( Campaign( "MonsunGruppe43", 10, PageCampaignSelection_SelectionGroup_CampaignTree_MonsunGruppe ), PageCampaignSelection_SelectionGroup_CampaignTree_DistantWaters_MonsunGruppe )
 BlackMayNode = TurningPointNode.AddLink( Campaign( "BlackMay43", 11, PageCampaignSelection_SelectionGroup_CampaignTree_BlackMay ), PageCampaignSelection_SelectionGroup_CampaignTree_TurningPoint_BlackMay )
 MonsunGruppeNode.AddLink( BlackMayNode, PageCampaignSelection_SelectionGroup_CampaignTree_MonsunGruppe_BlackMay )

As long as TotalGermany (CoastalWaters) is first and BlackMay (TheFinalYear) is last we can add as many as we like

Sepp von Ch. 08-11-12 10:09 AM

The Black See campaign should be a separate (non limited for only 4 months) campagne. And I wait for the true IIB model with modernized tower for the Flak.

I do not like when sailing in SH5 with the type VII and only modified data for type IX...

Just my personal opinion friends!

I'd rather adjust until all errors - what about AI XIV Milk Cows, multiple networks to the ports, Fido torpedo for allied crafts, (http://en.wikipedia.org/wiki/Mark_24_Mine) , "sharper" Hunter-Killer Groups in 1943 - 45, Swordfish, Liberators, Wellingtons, Catalina etc. with ASV Radar, rockets and Leight Light?

Would be really "amazing"!!!:rock:

Sepp von Ch. 08-11-12 10:11 AM

Quote:

Originally Posted by gap (Post 1920393)



anyway in my opinion the most logical place for "The Battle of the St. Lawrence"should be after Operation Drumbeat, since both were fought on the Western Front.

Hallo gap. I agree. I really love the hunt with my lovely VIIC at the american coast in american and canadian waters...

Trevally. 08-11-12 10:17 AM

Any new campaign does not have to fit within the dates blocks of others - so any campaign suggestions can be as long as required.
This would mean they could only be linked to the next campaign if it had not yet passed its start date:up:

The General 08-11-12 10:26 AM

@Trevally

Yay, I got it working smoothly. I did a fresh install of the game and Bob's your mother's brother :salute:


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