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-   -   (REL) Pacific enviroment/ROW/Leovampire and Kriller2 (https://www.subsim.com/radioroom/showthread.php?t=130150)

DrBeast 11-19-07 03:45 AM

Just grabbed the lightning fix and the new Objects package, will test when I get home and report back tomorrow. Btw, last time I was returning to Pearl Harbor, I saw lighning flickering in the distance at exactly the spot I had seen them before, only this time it was broad daylight with no cloud in the sky :hmm: ! Hope the fix gets rid of that.

longam 11-19-07 07:36 AM

Right now I do not see a problem so I think you need to look at either your in game set up or your video and or Monitor set up Longam.

Does anyone else have this problem in their game or had it and solved it and can tell Longam how to fix it in his?![/QUOTE]

I'll check into this some more Leo, I started remodeling the kitchen over the weekend and will be doing it over the holiday, so I haven’t had much time to play with it, but thanks for checking. It has to be on my system.

Defiance 11-19-07 07:41 AM

Hiya's,
Wtg on your 1st manual sinking RDP :)

Looked real heavy waters too :rock:

Well i'm gonna dl the goodies and have a run later

Many Thanks Dave & Co

As always :rock:

Have Fun

Ciao

Def

PS: Longam, Try going to game graphic settings, From the Settings From "Windowed Mode" down to the Bottom "Volumetric Fog" un-check those and try after shutting down the game and a pc reboot

If you need any of the unchecked settings just enable one at a time, I leave all those un-checked and slide all sliders to right except gamma which i move very slightly to the right, And the Terrain Object Lod Size which i leave as-is, Ohh far right options i have all checked, You can/should be able to achieve Vertical Sync in game as it's last option but also you have to eneble in card driver settings for it to be enabled, I use nvidia now so it's in my options, But i'm sure ati if you use ati has a v-sync option somewhere

Maybe the high reflections are if your using some filter types and they over-enhance the reflections ?

Anyways, No doubt you'll sort it, And hope the kitchen remodel is going well

Ciao

Def

letterboy1 11-19-07 10:45 AM

Quote:

Originally Posted by longam
Right now I do not see a problem so I think you need to look at either your in game set up or your video and or Monitor set up Longam.

Does anyone else have this problem in their game or had it and solved it and can tell Longam how to fix it in his?!

I'll check into this some more Leo, I started remodeling the kitchen over the weekend and will be doing it over the holiday, so I haven’t had much time to play with it, but thanks for checking. It has to be on my system.[/quote]

When will your kitchen mod be available for download?:lol: Just kidding.

swdw 11-19-07 10:50 AM

So far so good on the searchlight reflection problem I used the palawan passage mission and popped up to PD right in the middle of the japanese fleet. Could not get the weird reflection anymore, even with the DD's trying to run right down my throat (2 of them sank after ramming the sail) :rotfl:

Oh well, it was just a test anyway. Spent 15 minutes in the middle of the fleet w/ no problems observed.

Maybe next time I'll try ramming the Yamoto for a little fun. :doh: :lol: Hey, that sounds like a fun competition before that bug gets fixed- How many ships can you ram and sink in the palawan passage? ;)

letterboy1 11-19-07 10:52 AM

Leo, I tried that lightning fix and had to remove it. At some point I would surface or go to any kind of external view and everything went to a slide show . . . I'm not talking about the temporary slowdown that occurs when the hi-rez sea foam textures first load, I'm talking about 2-3 second freezes with one frame of movement in between. As soon as I change to F2 view it goes back to normal. I went out of the mission and restarted from the same point as previous . . . no problems until about the same moment that it happened before. I reverted back to before the lightning fix and didn't have the problem again.

Torps 11-19-07 11:25 AM

Catching up to do
 
Quote:

Originally Posted by leovampire
Quote:

Originally Posted by JimRat
I saw this whilst I was coming back from Patrol to Fremmantle-Perth, Western Australia, Australia.

http://i224.photobucket.com/albums/d...115536_656.jpg

At first I thought...."Someone Nuked Perth!!!!":huh: :huh:

Then I remembered, it was only 1942....:doh:

Seriously...what would cause this?

I have not a single clue what is going on there to tell the truth. I am heading there in my game so I will see if I can find it and or see it myself.

I think this might be a ATI issue, but don't quote me on it. I have had these strange um brown spots on quite a few occasions, in the middle of the ocean, port etc.

Torps 11-19-07 11:35 AM

Quote:

Originally Posted by leovampire
I found out that all my problem's were comming from the Damm ship to ship signal light's. Had a US Early war Carrier in port and had that damm glow so I checked the eqp file to see what it had and it was the type 92 signal light which helped me to track it down.
So I adjusted how it works and direction and distance and more so that this dosn;t cause a problem anymore.

Need some more testers to make sure all is well and can be posted in the main part of the thread.

Yes this can be added at anytime in the game with no worries. Just make sure the game is off and jsgme is off before you add it to the mod's folder. Then turn on JSGME and activate.

http://files.filefront.com/ROW+Objec.../fileinfo.html

It is the full Object reflection mod file but has all of the repairs to the search light's both on land and ship's.

Adjusted some ranges and reflections and a lot more. Added more range to big lights turned ranges down on small light's. Turned down water reflections. Turned on Fristrum tests as I think this was the main culprit with the light's. Something you can do this with the game like smoke but you just can't seem to do it with search light's.

Anyways let me know everyone if we are good to go on this or if I need to work on it more.

Main search light's now have a range of 3000. 1500 and 750 depending on the size and the small reflectors for ship to ship comunication I turned down to 25 max range.

Also still wondering if the lightning after effect's are a problem or if I did get that fixed for everyone?! I have not seen it in my game since the repair but want to check with everyone else.

BTW the search light's are effective enough to help the Jap's find your scope now in the black of night so don't think that you are safe in a night time attack with the scope being up when the light's hit it they will probably see it!

Yah this fixed the problem for me.

Fish40 11-19-07 12:10 PM

Leo just a question about the lightning fix file. I installed it, and did have some overcast skies with thunder sounds, but no lightning flashes. Was just wondering if the "flashing" of lightning needs an actual rain event to be seen. After the weather cleared, no residual flashing was seen. Don't know if that's because the file works, or there was no lightning in the first place.


While I'm asking, if I want to test your searchlight fix, should I first deactivate the old "Objects Reflection" file and then activate the new. I know it sounds obvious but I'm just trying to avoid any screwups.

Defiance 11-19-07 01:42 PM

Hiya Fish40,
If i remember right, There has to be rain also in the real bad weather to trigger it, If no rain then you just hear the thunder

Not got time to re-read back posts but someone may confirm/unconfirm this ;)

Have Fun

Ciao

Def

Hi ho hi ho it's off to da pacific i go, With a mk14 here and a mk14 there hi ho hi ho hi ho hi ho lol

ryanwigginton 11-19-07 01:56 PM

Quote:

Originally Posted by Fish40
Leo just a question about the lightning fix file. I installed it, and did have some overcast skies with thunder sounds, but no lightning flashes. Was just wondering if the "flashing" of lightning needs an actual rain event to be seen. After the weather cleared, no residual flashing was seen. Don't know if that's because the file works, or there was no lightning in the first place.


While I'm asking, if I want to test your searchlight fix, should I first deactivate the old "Objects Reflection" file and then activate the new. I know it sounds obvious but I'm just trying to avoid any screwups.

You just need the one object reflections, vs 4. I played a couple of hours today with no problems.

ReallyDedPoet 11-19-07 02:04 PM

Quote:

Originally Posted by Defiance
Wtg on your 1st manual sinking RDP :)

Looked real heavy waters too :rock:

Thanks D :up: Yeah, lucky it was only a Freighter. The heavy seas allowed me to sneak up fairly close, I was at radar depth. I don't know why I waited so long to go manual, it adds alot to the experience :yep:

Thanks again.


RDP

ReallyDedPoet 11-19-07 02:07 PM

Quote:

Originally Posted by letterboy1
Quote:

Originally Posted by reallydedpoet
So far so good LV :D, by the way, first Manual Targetting kill :yep::up:

http://img102.imageshack.us/img102/8...alking2af7.jpg


RDP

Good one! I just started using manual targeting as well and it makes all the the difference.:up:

Nice LB :yep: The game is 100% better with MT :rock:


RDP

leovampire 11-19-07 03:03 PM

oficialy the game requires 2 conditions for there to be lightning
 
Quote:

Originally Posted by Fish40
Leo just a question about the lightning fix file. I installed it, and did have some overcast skies with thunder sounds, but no lightning flashes. Was just wondering if the "flashing" of lightning needs an actual rain event to be seen. After the weather cleared, no residual flashing was seen. Don't know if that's because the file works, or there was no lightning in the first place.


While I'm asking, if I want to test your searchlight fix, should I first deactivate the old "Objects Reflection" file and then activate the new. I know it sounds obvious but I'm just trying to avoid any screwups.

Clouds have to be at stage 2 clouds which is over cast not partcial.

1st there has to be rain of some type.

Right now all there is with no problems is thunder I disabled what I did orginaly for the lightning because of the lighting effect problems after the storms until I can get a DEV to tell me how to fix the problem to make it happen in the storms properly on all parts of the game.

Yes deactivate the old Object reflection file and activate this one instead.

leovampire 11-19-07 03:05 PM

I will be honest I have not masterd this yet in my game
 
Quote:

Originally Posted by reallydedpoet
So far so good LV :D, by the way, first Manual Targetting kill :yep::up:

http://img102.imageshack.us/img102/8...alking2af7.jpg


RDP

So I commend you on this whole heartedly. I need to learn how to do it myself still.
Not easy seeing I seem to work more than play.


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