SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Cap.Palla 05-05-10 09:41 AM

Quote:

Originally Posted by TheDarkWraith (Post 1382865)
I didn't take it a slur. I was just merely stating that if you or anyone feels my documentation is inadequate or needs to be corrected then please feel free to offer suggestions :yeah:

could be usefull a scheme with all the new key commands like Q ,E ,K etc...

TheDarkWraith 05-05-10 09:47 AM

Quote:

Originally Posted by Cap.Palla (Post 1382884)
could be usefull a scheme with all the new key commands like Q ,E ,K etc...

not following you here :06:

Cap.Palla 05-05-10 09:50 AM

yes sorry,my english :oops:

in the readme file could be usefull a list of all the new commands...

SeaWolf U-57 05-05-10 09:52 AM

Just a heads up for you I just played your updated version for the officer icons
fix and when manning the deck gun they would not open fire as instructed
until you did it with the binoculars and then after sinking the ship the game crashed out.
I will replay it and see if it happens again ????? :hmmm:

TheDarkWraith 05-05-10 09:54 AM

Quote:

Originally Posted by SeaWolf U-57 (Post 1382902)
Just a heads up for you I just played your updated version for the officer icons
fix and when manning the deck gun they would not open fire as instructed
until you did it with the binoculars and then after sinking the ship the game crashed out.
I will replay it and see if it happens again ????? :hmmm:

what exactly did you do? I'll try it on my system and see if I can duplicate the problem.

speedbird 05-05-10 09:59 AM

Quote:

Originally Posted by Paco (Post 1382572)
Hi,

in SH3/SH4 You can clean your map from your own pencil-lines, -marks, -circles, etc. Its a nice feature after a convoy-battle to clean your map from those items via one click.

Paco

I think SH4 was Ctrl + eraser icon, not sure

SeaWolf U-57 05-05-10 10:06 AM

Quote:

Originally Posted by TheDarkWraith (Post 1382903)
what exactly did you do? I'll try it on my system and see if I can duplicate the problem.


Hmmm Something is messed up alright

I'm trying to work out what has happened the only thing I have done is
added the latest version of your mod.
I was engaging a convoy and finished off my torpedo's
so I surfaced and engaged them with the deck gun but it would not fire at will
I had to direct it via the binoculars.
I'm going to use an older version if I still have it and see if that clears it

SeaWolf U-57 05-05-10 10:53 AM

Ok its not your problem
I have uninstalled your mod and went to install a earlier version
and JSGME said this file has already been modified by Well this is strange
because I didn't have any other mods installed.
I deleted the JSGME config file and reinstalled the newest version
and away it went no problems now :hmmm:

PL_Andrev 05-05-10 11:00 AM

Quote:

Originally Posted by 602Sqn_Puff (Post 1382647)
Found a bug mate, I installed the latest version and this happen to me

http://img.photobucket.com/albums/v4...-27_131453.jpg

Found a bug mate, it happens when your game is not updated to last version of SH5 - are you sure that you have legal version of game?

TheDarkWraith 05-05-10 11:01 AM

Quote:

Originally Posted by SeaWolf U-57 (Post 1382955)
Ok its not your problem
I have uninstalled your mod and went to install a earlier version
and JSGME said this file has already been modified by Well this is strange
because I didn't have any other mods installed.
I deleted the JSGME config file and reinstalled the newest version
and away it went no problems now :hmmm:

good to hear! I was going to be quite surprised if it was my mod. I don't change gameplay - I'm just 2D graphics and issuing of commands which can't 'break' anything really.

Defiance 05-05-10 11:04 AM

Hiya's,

A question ........

Anyone using a logitech G15 kb ?? and maybe a MX518 mouse (or alike)

Seems when i'm on map view and try to use the new funky compass all's i end up doing is moving my rudder lol

Just hoping someone reading may have a similar setup :hmmm:

Cheers

TheDarkWraith 05-05-10 11:09 AM

Quote:

Originally Posted by Defiance (Post 1382964)
Hiya's,

A question ........

Anyone using a logitech G15 kb ?? and maybe a MX518 mouse (or alike)

Seems when i'm on map view and try to use the new funky compass all's i end up doing is moving my rudder lol

Just hoping someone reading may have a similar setup :hmmm:

Cheers

does the same thing happen when you use the heading bar compass?

Defiance 05-05-10 11:20 AM

Hiya,

I can use the heading compass bar just fine

Just left rodent click and the red triangle drags fine

ps: Only started using it a revision or so so ago, but has the ship id from the WE/Torpedo Attack been disabled in a py ?? (if so no worries i'll go through and alter it later)

Many Thanks

:yeah:

panosrxo 05-05-10 11:22 AM

great work, so now do we have a working stadimeter? I see no difference in the two stadimeters(notepad and stock) and they are both wrong. I measure the height of the ship from waterline to its highest point.

TheDarkWraith 05-05-10 11:26 AM

Quote:

Originally Posted by panosrxo (Post 1382979)
great work, so now do we have a working stadimeter? I see no difference in the two stadimeters(notepad and stock) and they are both wrong. I measure the height of the ship from waterline to its highest point.

you're the only one so far that's having a problem with the stadimeter then with the UZO, attack, and obs scope's notepads. Works fine for everyone else :DL

Are you identifying the ship correctly?


All times are GMT -5. The time now is 03:41 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.