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yes sorry,my english :oops:
in the readme file could be usefull a list of all the new commands... |
Just a heads up for you I just played your updated version for the officer icons
fix and when manning the deck gun they would not open fire as instructed until you did it with the binoculars and then after sinking the ship the game crashed out. I will replay it and see if it happens again ????? :hmmm: |
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Hmmm Something is messed up alright I'm trying to work out what has happened the only thing I have done is added the latest version of your mod. I was engaging a convoy and finished off my torpedo's so I surfaced and engaged them with the deck gun but it would not fire at will I had to direct it via the binoculars. I'm going to use an older version if I still have it and see if that clears it |
Ok its not your problem
I have uninstalled your mod and went to install a earlier version and JSGME said this file has already been modified by Well this is strange because I didn't have any other mods installed. I deleted the JSGME config file and reinstalled the newest version and away it went no problems now :hmmm: |
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Hiya's,
A question ........ Anyone using a logitech G15 kb ?? and maybe a MX518 mouse (or alike) Seems when i'm on map view and try to use the new funky compass all's i end up doing is moving my rudder lol Just hoping someone reading may have a similar setup :hmmm: Cheers |
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Hiya,
I can use the heading compass bar just fine Just left rodent click and the red triangle drags fine ps: Only started using it a revision or so so ago, but has the ship id from the WE/Torpedo Attack been disabled in a py ?? (if so no worries i'll go through and alter it later) Many Thanks :yeah: |
great work, so now do we have a working stadimeter? I see no difference in the two stadimeters(notepad and stock) and they are both wrong. I measure the height of the ship from waterline to its highest point.
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Are you identifying the ship correctly? |
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