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-   -   Ahnenerbe WideGui 1920 x 1080 (https://www.subsim.com/radioroom/showthread.php?t=215433)

Tycho 03-19-15 05:04 PM

You need to create an optical controller for the camera that you want:
http://oi57.tinypic.com/fbynhj_th.jpg
I made that for all interior cameras with 2x zoom:
http://oi58.tinypic.com/33vj62f_th.jpg

http://oi62.tinypic.com/2qwg1ht_th.jpg

ReallyDedPoet 03-19-15 08:08 PM

Thanks.

Ark 03-25-15 02:16 PM

Get an msvcrt.dll crash when I try this mod. Same thing happens with the other Widescreen mod as well. :dead:

Ahnenerbe 03-26-15 02:38 PM

Quote:

Originally Posted by Ark (Post 2300757)
Get an msvcrt.dll crash when I try this mod. Same thing happens with the other Widescreen mod as well. :dead:

Looks like an update is required libraries Microsoft Visual C ++ ....... Look for your OS (x86 or x64).
All good !!
++ Ahnenerbe ++

Ark 03-27-15 01:56 AM

Quote:

Originally Posted by Ahnenerbe (Post 2301071)
Looks like an update is required libraries Microsoft Visual C ++ ....... Look for your OS (x86 or x64).
All good !!
++ Ahnenerbe ++


I have all the C++ updates via Windows Update. I'm not sure what else to get. I'm on Win7 64. I do run on Steam though, could this be the issue?

Also, the D3D.dll and D3D.cfg files go in the main SH3 folder, correct?

BigWalleye 03-27-15 07:05 AM

Quote:

Originally Posted by Ark (Post 2301212)
I have all the C++ updates via Windows Update. I'm not sure what else to get. I'm on Win7 64. I do run on Steam though, could this be the issue?

Also, the D3D.dll and D3D.cfg files go in the main SH3 folder, correct?

Not trying to jump Ahnenerbe's route, but yes, the two d3d9 files go in your main SH3 folder, the same folder which contains your sh3.exe (and JSGME.exe).

But, whoa! d3d9.CFG? :huh:! I hope this was just a mistake. Because the file you want is named d3d9.INI. This is true for both Ahnenerbe's and VanJast's 1920x1080 mods (and all of the 1360x768 widescreen mods as well - since they all use Seeadler's d3d9.dll). If you have somehow gotten a d3d9.cfg file in there, it is the wrong one. Make sure you have the d3d9.ini file that comes with the mod you are using.

corporalspiffy 03-27-15 11:20 AM

the observation periscope shortcut doesnt seem to work.

how do the mini shortcuts inside the periscopes and conning tower shortcuts work?

thanks

Ark 03-27-15 11:59 AM

Quote:

Originally Posted by BigWalleye (Post 2301279)
Not trying to jump Ahnenerbe's route, but yes, the two d3d9 files go in your main SH3 folder, the same folder which contains your sh3.exe (and JSGME.exe).

But, whoa! d3d9.CFG? :huh:! I hope this was just a mistake. Because the file you want is named d3d9.INI. This is true for both Ahnenerbe's and VanJast's 1920x1080 mods (and all of the 1360x768 widescreen mods as well - since they all use Seeadler's d3d9.dll). If you have somehow gotten a d3d9.cfg file in there, it is the wrong one. Make sure you have the d3d9.ini file that comes with the mod you are using.


Sorry, yes, INI. lol

Think I might just pick up the Gamersgate version for $10 and give it a go. I really can't figure this out.

BigWalleye 03-27-15 12:31 PM

Quote:

Originally Posted by Ark (Post 2301381)
Sorry, yes, INI. lol

Think I might just pick up the Gamersgate version for $10 and give it a go. I really can't figure this out.

Unless somebody has another suggestio , I think that's about the only thing left to try. Good luck!

Ark 03-27-15 10:07 PM

Quote:

Originally Posted by BigWalleye (Post 2301394)
Unless somebody has another suggestio , I think that's about the only thing left to try. Good luck!


It's so weird. I can't even find anybody on google with the same issue. Strange how all of my other games work just fine...it's that DLL file causing some goofyness. Odd.

Ark 03-27-15 11:00 PM

**FIXED** :yeah:

Had to right-click and run the SH3.exe as Administrator. Did that and it fired right up, no issues.

This sim looks really good at 1920x1080, especially for being as old as it is!!

BigWalleye 03-28-15 04:39 AM

Quote:

Originally Posted by Ark (Post 2301578)
**FIXED** :yeah:

Had to right-click and run the SH3.exe as Administrator. Did that and it fired right up, no issues.

This sim looks really good at 1920x1080, especially for being as old as it is!!

Duh-oh! Never thought to mention that. Glad you have it working.

corporalspiffy 04-12-15 09:21 AM

to toggle between "automatic" and "manual" TDC do i have to go from periscope to attack map and back to periscope or is there a short cut or a button im missing?

Ahnenerbe 04-13-15 09:28 AM

Quote:

Originally Posted by corporalspiffy (Post 2306040)
to toggle between "automatic" and "manual" TDC do i have to go from periscope to attack map and back to periscope or is there a short cut or a button im missing?

Use hotkeys ctrl+t

corporalspiffy 04-13-15 08:21 PM

Quote:

Originally Posted by Ahnenerbe (Post 2306318)
Use hotkeys ctrl+t

i tried that but it doesnt seem to work. maybe there is a conflict with other mods or something.

Ahnenerbe 04-14-15 12:05 PM

Quote:

Originally Posted by corporalspiffy (Post 2306522)
i tried that but it doesnt seem to work. maybe there is a conflict with other mods or something.

Most likely you are blocked or not using file Commands_en.cfg, command parameter is registered there ......

[Cmd131]
Name=Toggle_TDC_autoupdate
Ctxt=1
Key0=0x54,c,"Ctrl+T"

corporalspiffy 04-14-15 04:21 PM

Quote:

Originally Posted by Ahnenerbe (Post 2306697)
Most likely you are blocked or not using file Commands_en.cfg, command parameter is registered there ......

[Cmd131]
Name=Toggle_TDC_autoupdate
Ctxt=1
Key0=0x54,c,"Ctrl+T"

im using the german file and cmd 131 has no assignment

sorry to have wasted your time. thanks for the help.

thanks again for this nice mod.

Fubar2Niner 05-15-15 10:50 AM

Flat sun !!!
 
@Ahnenerbe, or any other users.

Using a 4k monitor here mate and your mod, here is the problem;

Have tried running at native res ( 3840x2160 ) and at 1920 x 1080, same result; see below.

With your mod I get the dreaded 'Flat sun' - no halo/no rays, if I disable your mod the sun looks great, but alas all my dials are egg shaped. I have tried Mano's sun fix, no workie, also tried OLC 'Flat Sun fix for OLC 'Gold'', again no works. This is killing me, any ideas mate. Mod list below:

Generic Mod Enabler - v2.6.0.157
[E:\GWXtest\MODS]

GWX - Captain America's Officer Icons
GWX - Integrated Orders
GWX - Merged Campaign
GWX - Alternative Flotillas
GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7
Urfischs_ModStrike_Beta1
Merchant_Fleet_Mod_3
M.E.P v5
Torpedo damage Final ver2.0
TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3
Combat Radio Frequency
Q Ship mod GWX3.0
Destroyers&Corvette
DD_VisibleMines_V1.0
FM30_UpDown_final
FixAllSubGWX
TKSS18 German U-Boats Compilation
New U-Boat Guns Fixed Reworked (for German U-Boats Compilation)
FM_NewInterior v2.1D
WAC4.1 SubPen_animated_18.02.2010
Depthcharge Shake v2.01
FuMO29_radar_fix
Torpedo_HAHD_1024_GWX
GWX3.0 All_Weather_Guns
Optional - ShipVanishingHull for MEP v5
M.E.P v5 - VisualSensors for GWX3 with Anvart's FUMO mod
LifeBoats&Debris_v4
WB's Renown Replacement
M04B-MX04B
MFM3.2 displacement correction mod
Searchlights_Removed
Ahnenerbe WideGui 1920 x 1080 Final


Any and all help appreciated.............. Nearly forgot, needless to say this is an Nvdia setup.

Best regards.

Fubar2Niner

fitzcarraldo 05-15-15 11:35 AM

Did you set antialiasing in Nvidia Inspector to 4x4 Multisampling? Without that you ever will have the flat sun.

Regards.

Fitzcarraldo :salute:

Fubar2Niner 05-16-15 06:57 AM

Quote:

Originally Posted by fitzcarraldo (Post 2314040)
Did you set antialiasing in Nvidia Inspector to 4x4 Multisampling? Without that you ever will have the flat sun.

Regards.

Fitzcarraldo :salute:

Certainly did mate, I'm sure this is peculiar to both w/s mods of Vanjast and Ahnenerbe. If I remove either of those mods, sun halo returns. I've still some testing to do, screen shots and more info to follow :arrgh!:

Best regards.

Fubar2Niner


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