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You need to create an optical controller for the camera that you want:
http://oi57.tinypic.com/fbynhj_th.jpg I made that for all interior cameras with 2x zoom: http://oi58.tinypic.com/33vj62f_th.jpg http://oi62.tinypic.com/2qwg1ht_th.jpg |
Thanks.
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Get an msvcrt.dll crash when I try this mod. Same thing happens with the other Widescreen mod as well. :dead:
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All good !! ++ Ahnenerbe ++ |
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I have all the C++ updates via Windows Update. I'm not sure what else to get. I'm on Win7 64. I do run on Steam though, could this be the issue? Also, the D3D.dll and D3D.cfg files go in the main SH3 folder, correct? |
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But, whoa! d3d9.CFG? :huh:! I hope this was just a mistake. Because the file you want is named d3d9.INI. This is true for both Ahnenerbe's and VanJast's 1920x1080 mods (and all of the 1360x768 widescreen mods as well - since they all use Seeadler's d3d9.dll). If you have somehow gotten a d3d9.cfg file in there, it is the wrong one. Make sure you have the d3d9.ini file that comes with the mod you are using. |
the observation periscope shortcut doesnt seem to work.
how do the mini shortcuts inside the periscopes and conning tower shortcuts work? thanks |
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Sorry, yes, INI. lol Think I might just pick up the Gamersgate version for $10 and give it a go. I really can't figure this out. |
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It's so weird. I can't even find anybody on google with the same issue. Strange how all of my other games work just fine...it's that DLL file causing some goofyness. Odd. |
**FIXED** :yeah:
Had to right-click and run the SH3.exe as Administrator. Did that and it fired right up, no issues. This sim looks really good at 1920x1080, especially for being as old as it is!! |
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to toggle between "automatic" and "manual" TDC do i have to go from periscope to attack map and back to periscope or is there a short cut or a button im missing?
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[Cmd131] Name=Toggle_TDC_autoupdate Ctxt=1 Key0=0x54,c,"Ctrl+T" |
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sorry to have wasted your time. thanks for the help. thanks again for this nice mod. |
Flat sun !!!
@Ahnenerbe, or any other users.
Using a 4k monitor here mate and your mod, here is the problem; Have tried running at native res ( 3840x2160 ) and at 1920 x 1080, same result; see below. With your mod I get the dreaded 'Flat sun' - no halo/no rays, if I disable your mod the sun looks great, but alas all my dials are egg shaped. I have tried Mano's sun fix, no workie, also tried OLC 'Flat Sun fix for OLC 'Gold'', again no works. This is killing me, any ideas mate. Mod list below: Generic Mod Enabler - v2.6.0.157 [E:\GWXtest\MODS] GWX - Captain America's Officer Icons GWX - Integrated Orders GWX - Merged Campaign GWX - Alternative Flotillas GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V7 Urfischs_ModStrike_Beta1 Merchant_Fleet_Mod_3 M.E.P v5 Torpedo damage Final ver2.0 TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 Combat Radio Frequency Q Ship mod GWX3.0 Destroyers&Corvette DD_VisibleMines_V1.0 FM30_UpDown_final FixAllSubGWX TKSS18 German U-Boats Compilation New U-Boat Guns Fixed Reworked (for German U-Boats Compilation) FM_NewInterior v2.1D WAC4.1 SubPen_animated_18.02.2010 Depthcharge Shake v2.01 FuMO29_radar_fix Torpedo_HAHD_1024_GWX GWX3.0 All_Weather_Guns Optional - ShipVanishingHull for MEP v5 M.E.P v5 - VisualSensors for GWX3 with Anvart's FUMO mod LifeBoats&Debris_v4 WB's Renown Replacement M04B-MX04B MFM3.2 displacement correction mod Searchlights_Removed Ahnenerbe WideGui 1920 x 1080 Final Any and all help appreciated.............. Nearly forgot, needless to say this is an Nvdia setup. Best regards. Fubar2Niner |
Did you set antialiasing in Nvidia Inspector to 4x4 Multisampling? Without that you ever will have the flat sun.
Regards. Fitzcarraldo :salute: |
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Best regards. Fubar2Niner |
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