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-   -   [REL] CSP Magui Interface for SH5 (https://www.subsim.com/radioroom/showthread.php?t=181370)

Magic1111 10-25-11 04:00 AM

*Bump*
 
Hi DrJones!

Any Progress/News? :hmmm:

Best regards,
Magic:salute:

TheBeast 10-25-11 05:38 AM

Quote:

Originally Posted by simsurfer (Post 1756996)
Looks good, waiting for the English version.

I created a CSP MaGUI English Menu.txt version.
It is JSGME ready. Just enable after CSP MaGUI MOD.
You can download from my MediaFire.

http://www.mediafire.com/?w86iapklybbsw

I hope this helps.

Regards!
TheBeast

TheBeast 10-26-11 11:43 AM

Found error in NOL_T3Cimmaron.cfg that causes CTD in Museum and does not allow the T3 Tanker to load in game.
The NOL_T3Cimmaron.cfg file was changed by this MOD.

You have:
3DModelFileName=data/Sea/NOL_T3Cimmaron/NOL_T3Cimmaron
Should be:
3DModelFileName=data/Sea/NOL_T3Cimmaron/NOL_T03

When tracking down the above issue, I also found another stock Roster CFG error for this boat as well.
(didnt check all contries for this error)
data\Roster\British\Sea\OLT3Cimmaron.cfg

Actual:
[Texture 1]
LightmapTextureName=data/Sea/NOL_T3Cimmaron/NOL_T03_O01.tga

Should be:
[Texture 1]
LightmapTextureName=data/Sea/NOL_T3Cimmaron/NOL_T03_AO01.tga

DrJones 10-27-11 02:13 AM

Quote:

Originally Posted by TheBeast (Post 1774837)
Found error in NOL_T3Cimmaron.cfg that causes CTD in Museum and does not allow the T3 Tanker to load in game.
The NOL_T3Cimmaron.cfg file was changed by this MOD.

You have:
3DModelFileName=data/Sea/NOL_T3Cimmaron/NOL_T3Cimmaron
Should be:
3DModelFileName=data/Sea/NOL_T3Cimmaron/NOL_T03

When tracking down the above issue, I also found another stock Roster CFG error for this boat as well.
(didnt check all contries for this error)
data\Roster\British\Sea\OLT3Cimmaron.cfg

Actual:
[Texture 1]
LightmapTextureName=data/Sea/NOL_T3Cimmaron/NOL_T03_O01.tga

Should be:
[Texture 1]
LightmapTextureName=data/Sea/NOL_T3Cimmaron/NOL_T03_AO01.tga


Thank you....i am still too busy in job and my family that i don't find any time to finish the next update.

Thanks for your english version.....:salute:

Best Regards

DrJones

Magic1111 10-27-11 03:14 AM

Quote:

Originally Posted by DrJones (Post 1775169)
Thank you....i am still too busy in job and my family that i don't find any time to finish the next update.

Thanks for your english version.....:salute:

Best Regards

DrJones

Hi!

Okay, thx for reply!

Then we must wait for the next update...:Kaleun_Crying:

Best regards,
Magic:salute:

ologuy 11-24-11 06:13 PM

Any updates on the mod? Really looking forward to the next update!

DrJones 11-25-11 03:25 AM

Quote:

Originally Posted by ologuy (Post 1793518)
Any updates on the mod? Really looking forward to the next update!

Hey ologuy,

hope i will some more time in my xmas vacation.

Best Regards

DrJones:salute:

Magic1111 11-25-11 04:49 AM

Quote:

Originally Posted by DrJones (Post 1793752)
hope i will some more time in my xmas vacation.

Sounds good...! :yep:

GhengasCon 12-04-11 06:02 AM

can anyone tell me how to close the AOBF wheel after it is opened in the attack or observation periscopes??

uekel 12-04-11 09:24 AM

Hmm... I know that problem! :D It´s one click:

http://img32.imageshack.us/img32/237...1204144957.jpg

GhengasCon 12-04-11 11:22 AM

SWEET!!!!...was driving me nuts!...Thanks UeKel!

GhengasCon 12-09-11 08:12 PM

Ok...still have one more problem...I love the UI but whenever i switch to the AOBF in the attack or Obs. periscope I cannot close it. The AOBF wheel is so big the knob to close it with is hidden behind the 3 buttons. I know this has something to do with screen resolution. I tried the Makman 16:9 resolution fix ( I have a laptop with wide screen) but no luck. any suggestions or work arounds?

DrJones 12-10-11 10:15 AM

Quote:

Originally Posted by GhengasCon (Post 1803003)
Ok...still have one more problem...I love the UI but whenever i switch to the AOBF in the attack or Obs. periscope I cannot close it. The AOBF wheel is so big the knob to close it with is hidden behind the 3 buttons. I know this has something to do with screen resolution. I tried the Makman 16:9 resolution fix ( I have a laptop with wide screen) but no luck. any suggestions or work arounds?

Hey GhengasCon....thanks to point me to it.

I know there are still a lot of points to fix...i'am still thinking about solution, that the AOBF is sizing automatic relative to the soulution you play SH5.

Please tell me all the things wich are still not working. I hope i can get back to it in my 3 weeks xmas vacation to keep on working on it....

Best Regards so far...

DrJones :salute:

uekel 12-10-11 11:01 AM

Hi GhengasCon!
Quote:

Originally Posted by GhengasCon (Post 1803003)
Ok...still have one more problem...I love the UI but whenever i switch to the AOBF in the attack or Obs. periscope I cannot close it. The AOBF wheel is so big the knob to close it with is hidden behind the 3 buttons. I know this has something to do with screen resolution. I tried the Makman 16:9 resolution fix ( I have a laptop with wide screen) but no luck. any suggestions or work arounds?

A workaround for closing the AOBF would be to to hide temporarly the UI. In most cases is it [.] on the NumPad. (With [F1] you see the key mapping.) Perhaps it is sufficient to to reach the knob.

EDIT: stock game [shift]+[Z] or maybe [shift]+[Y]

Yamato_NF 12-10-11 11:12 AM

COOL!
 
going to try this GUI out! :up::yeah::woot:

DrJones 12-18-11 05:48 AM

The Time is there....
 
...my christmas vacation is there and i've still got 3 weeks at home to work further on this mod...

Will see what could be done in this time...

Best Regards

DrJones:salute:

Magic1111 12-20-11 10:55 AM

Quote:

Originally Posted by DrJones (Post 1806975)
...my christmas vacation is there and i've still got 3 weeks at home to work further on this mod...

Will see what could be done in this time...

Best Regards

DrJones:salute:

All the best for your work an "HAPPY CHRISTMAS" in advance! :up:

Best regards,
Magic

reaper7 12-20-11 04:08 PM

Quote:

Originally Posted by DrJones (Post 1803163)
Hey GhengasCon....thanks to point me to it.

I know there are still a lot of points to fix...i'am still thinking about solution, that the AOBF is sizing automatic relative to the soulution you play SH5.

Please tell me all the things wich are still not working. I hope i can get back to it in my 3 weeks xmas vacation to keep on working on it....

Best Regards so far...

DrJones :salute:

Hi Mate, a quick and easy fix for the problem would be to move the Page_layout and Page_Default_Hud lower in the page (menu_1024_768.ini) order so they are below the Page_Attacksope, Page_ObsScope that way the RAOBF will be on top of the OrderBar instead of below it. :up:

For example here is mine from Ui_boat

Code:

45=3F;Page layout
46=0A;Page Default Hud
47=3B;Page TDC
48=42;Page PositionKeeper
49=27;Page binocular
50=28;Page UZO
51=2B;Page obs periscope
52=26;Page attack periscope
53=07;Page Attack Periscope 2

Another solution would be to make the close button transparent and place it in the center of the scope, that way its activated by clicking within the scope to close the RAOBF. :up::up:

DrJones 12-21-11 01:31 PM

Quote:

Originally Posted by reaper7 (Post 1808329)
Hi Mate, a quick and easy fix for the problem would be to move the Page_layout and Page_Default_Hud lower in the page (menu_1024_768.ini) order so they are below the Page_Attacksope, Page_ObsScope that way the RAOBF will be on top of the OrderBar instead of below it. :up:

For example here is mine from Ui_boat

Code:

45=3F;Page layout
46=0A;Page Default Hud
47=3B;Page TDC
48=42;Page PositionKeeper
49=27;Page binocular
50=28;Page UZO
51=2B;Page obs periscope
52=26;Page attack periscope
53=07;Page Attack Periscope 2

Another solution would be to make the close button transparent and place it in the center of the scope, that way its activated by clicking within the scope to close the RAOBF. :up::up:

That's interesting.

I didn't even think about that...thank you to point on that for me....

Best Regards

DrJones
p.s. How far is yours sh3 project????

reaper7 12-21-11 05:15 PM

You're welcome my friend, just happy to share the knowledge. Even though I've gone back to SH3 still like to see SH5 go as far as it can for all to enjoy. :up:
And being a huge fan of Makman's UI I'm glad to see you getting closer and closer to bringing it to Sh5.

Some very Interesting things happening with our Sh3 Project - stuff previously Impossible.
Check out the vids on our website http://www.u-boot-hahd.com/video.html
Some Interesting new feature requested for years :D And now working within Sh3.
Dragable and clickable Stopwatches (Just like in Sh5)
Impact Angle Dial (Coded In all SH series except Sh3 - very strange omission :06:)
Working U-Jadg Stophur (Unavailable anywhere else - full 100sec revolution)
Thanks for asking :up:


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