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-   -   [REL] Environmental MOD for Silent Hunter 5 (https://www.subsim.com/radioroom/showthread.php?t=166178)

rededge 05-21-10 04:03 AM

Sorted, just loaded this mod up first and then the "No Damn Halos" mod -


http://i855.photobucket.com/albums/a...-21_095832.jpg


Suitably Impressed!

Many thanks for your work W_Clear.
:rock:

W_clear 05-21-10 04:04 AM

Quote:

Originally Posted by rededge (Post 1399031)
Yes, looking good here!

But, the halos are back...despite "No Damn Halos" mod enabled?

Something to do with lights.cfg I think.

Please use the feedback later

AOTD_Rhonen 05-21-10 04:05 AM

Thanks :) Downloading now, but can try out in 4 hours :(

basti107 05-21-10 04:43 AM

thank you!

panosrxo 05-21-10 04:50 AM

Great mod, you fixed the gradient lines at night. I like the fact that the environment changes as you travel. One concern though, I loaded a mission in the mediterranean and the sea color is green. I believe it should be more blue. Great work anyway!!:up::up::up:

Cap.Palla 05-21-10 05:10 AM

Wooooo!!! this mod is great!! Thank you W_Clear! :salute:

Mike48 05-21-10 05:15 AM

Thank you for your job.

zack 05-21-10 05:16 AM

what a stunning mod!
thank you for your work! :up:

reaper7 05-21-10 05:16 AM

Thank you W_Clear, a wonderfull addition to SH5. :sunny:

Johndb 05-21-10 05:29 AM

Thank You for all the time and effort. Great addition.:salute:

astradeus 05-21-10 05:40 AM

very good job overall In particular with the colors of the water, the effect of light of lightning and exellent idea of adding new climatic zones. but there are a few inconsistencies in details.
Sea Méditeranée in climate "EnvColors polar_A?:06:

http://img580.imageshack.us/i/climatezones.jpg/

W_clear 05-21-10 06:04 AM

Quote:

Originally Posted by astradeus (Post 1399089)
very good job overall In particular with the colors of the water, the effect of light of lightning and exellent idea of adding new climatic zones. but there are a few inconsistencies in details.
Sea Méditeranée in climate "EnvColors polar_A?:06:

http://img580.imageshack.us/i/climatezones.jpg/

What's mean of the Méditeranée

astradeus 05-21-10 06:24 AM

Quote:

Originally Posted by W_clear (Post 1399101)
What's mean of the Méditeranée

sorry for my English W_clear , I want to talk about the Mediterranean Sea

panosrxo 05-21-10 07:00 AM

In the Lighter night somewhat folder, you have made a mistake.
It should be data\Env and not data\Evn:salute:

panosrxo 05-21-10 07:04 AM

Quote:

Originally Posted by rededge (Post 1399031)
Yes, looking good here!

But, the halos are back...despite "No Damn Halos" mod enabled?

Something to do with lights.cfg I think.


Just change those two lines:

[InteractiveObjectsHighlight]
Spread=0
Blend=0

in Lights.cfg

W_clear 05-21-10 07:41 AM

Quote:

Originally Posted by panosrxo (Post 1399142)
In the Lighter night somewhat folder, you have made a mistake.
It should be data\Env and not data\Evn:salute:

Thanks a lot.:O:

W_clear 05-21-10 07:44 AM

Quote:

Originally Posted by astradeus (Post 1399118)
sorry for my English W_clear , I want to talk about the Mediterranean Sea

I did not change any Mediterranean Sea.

rsvette12 05-21-10 07:58 AM

Hi Guys:

Am I missing something, I do not see the linkt to download 2.0, just 1.2 on first page, any help would be great.

Rich

panosrxo 05-21-10 08:01 AM

Quote:

Originally Posted by W_clear (Post 1399185)
I did not change any Mediterranean Sea.

I redid your ClimateZones.tga and now mediterranean sea has Tropical Environment. I will try to do a more realistic one, so that you can see changes of climate even when you move from east to west and vica versa

http://www.filefront.com/16504943/ClimateZones.zip

http://img200.imageshack.us/img200/1...imatezones.jpg

panosrxo 05-21-10 08:03 AM

Quote:

Originally Posted by rsvette12 (Post 1399197)
Hi Guys:

Am I missing something, I do not see the linkt to download 2.0, just 1.2 on first page, any help would be great.

Rich

It means that it is compatible with patch 1.2. It is the first link


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