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-   -   [REL] OhioSSBN mod for Silent Hunter IV (https://www.subsim.com/radioroom/showthread.php?t=148682)

ETR3(SS) 08-18-09 02:13 PM

You can fire a Tomahawk from one of the tubes if you load them on-board. But no rockets or SLBMs on her.

stijnvranken 09-13-09 02:52 PM

hello
ive come across a problem.
i installed the mod correctly (using jgsme) but i can't select the ohio neither in career or quick mission.
I know i use jgsme correctly as i use other mods
i have SH IV 1.5
any suggestions?

greetz

Kromus 09-13-09 03:08 PM

You`ve done something wrong because this mod works perfectly (no problems in campaign either).
Installing tru jsgme doesn`t mean you did it right. Look once more if you didn`t accidentaly repacked it twice in same folder like --ohiossbnbeta0.2/ohiossbnbeta0.2/data etc.-- under mod folder

I`ve made about 8 missions in campaign from dec 41 to beginning of 43 (changing ports also works from Manilla to Subaraya and later Fremantle).

Also look which flotilla are you trying to play with, Ohio is under "5/71something" don`t remember exactly.

stijnvranken 09-13-09 03:45 PM

you were spot on
thnx . i extracted it into a new folder

ElephantMemory 04-06-10 06:59 PM

I just have to say that this is one of the best add on subs I have seen. You did a great job on this. I LOVE how it takes a long time to dive the sub. Most subs in this game dive WAY to fast to even look realistic. I wish more people would take these things into account. Also, how it takes a LONG time to start moving and stop once you make a power change. This is great, way to many times I have been disappointed when I can go from a full stop, to about 17knots in under 5 seconds on some other subs. These are big heavy machines and need a little time to get moving. It just makes it look and feel right. OH ya, and AWESOME job on the cruise missile! I wish It tracked. But that is just great! bravo.

Again, great job and I hope to see more in the future :)

Good Hunting!

Marka Ragnos 04-07-10 12:21 PM

Quote:

Originally Posted by ElephantMemory (Post 1350094)
I just have to say that this is one of the best add on subs I have seen. You did a great job on this. I LOVE how it takes a long time to dive the sub. Most subs in this game dive WAY to fast to even look realistic. I wish more people would take these things into account. Also, how it takes a LONG time to start moving and stop once you make a power change. This is great, way to many times I have been disappointed when I can go from a full stop, to about 17knots in under 5 seconds on some other subs. These are big heavy machines and need a little time to get moving. It just makes it look and feel right. OH ya, and AWESOME job on the cruise missile! I wish It tracked. But that is just great! bravo.

Again, great job and I hope to see more in the future :)

Good Hunting!


i agree^^

also i have noticed someone changed a few things to make it work for 1.4 users changes include a better campaign because the original mod has a loop and the colour of hull is completely black no red.

Since i have 1.5 i just took the files i needed.

The ohio class is my favorite sub :) irl and ingame

Oh and i changed the torpedo storage aswell, i have around 100 torpedo's.
Not that unrealistic since an SSGN can carry 150 tomahawks :D

And you can launch a torpedo at 200 feet :up::up:

sub01 05-30-10 10:34 AM

help
 
when i start the quick mission with the ohio it has no torpedos

also how do i use the missle that only uses radar no scope

snyperAL 07-17-10 03:46 AM

100 tomohawks? very tidy!

I have the repeat mission bug in campaign.. start out manilla and keept having to go back to the luzon straight, any ideas how i can rectify this? ( i was trying ot peruse this thread last night got got struck down half way through)

Should i put RSRD campaign in and use that instead?

I really love these nuc beauties, the 688 and ohio are my personal favourites, If the 688 had the same benefits as the ohio i would be using that instead. Great work and props to the guys who shoe horned them into the game.

Is it me or do the crew go like billy ho when in battlestations? they seem to load torps really quickly and it seems to crash dive a lot quicker..

ETR3(SS) 07-17-10 11:02 AM

Quote:

Originally Posted by snyperAL (Post 1446622)
100 tomohawks? very tidy!

I have the repeat mission bug in campaign.. start out manilla and keept having to go back to the luzon straight, any ideas how i can rectify this? ( i was trying ot peruse this thread last night got got struck down half way through)

Should i put RSRD campaign in and use that instead?

I really love these nuc beauties, the 688 and ohio are my personal favourites, If the 688 had the same benefits as the ohio i would be using that instead. Great work and props to the guys who shoe horned them into the game.

Is it me or do the crew go like billy ho when in battlestations? they seem to load torps really quickly and it seems to crash dive a lot quicker..

Haven't heard about the repeat mission bug in a while. If I remember correctly it's caused by running the mod with a stock install. Try using RSRDC and see if that fixes it. As for the 688, what benefits does it not have over the Ohio?

snyperAL 07-17-10 11:14 AM

well the obs scope lets me hunt a little deeper and ive been caught a few times with those homing torps. being deeper ive had a few of them chase me, but not dive to get me, so ive just led them into a destroyer or whatever. (I'm still getting the hang of submerged shooting, Those tomohawks are damn beautiful)

It also has the radar mast, and the quick torp loading crew.


Minor detials i know lol but it just seems a litlte more polished.

TabbyHunter 07-17-10 12:01 PM

I only had a minute to test Ohio lastnight, but it seems that the Los Angles class is more manuverable, witch an attack sub should be. And faster, but i cannot confirm that. Other than that, they seem the same.

ETR3(SS) 07-17-10 12:02 PM

Quote:

Originally Posted by snyperAL (Post 1446832)
well the obs scope lets me hunt a little deeper and ive been caught a few times with those homing torps. being deeper ive had a few of them chase me, but not dive to get me, so ive just led them into a destroyer or whatever. (I'm still getting the hang of submerged shooting, Those tomohawks are damn beautiful)

It also has the radar mast, and the quick torp loading crew.


Minor detials i know lol but it just seems a litlte more polished.

Well my goal with the 688i was on realism based off of knowledge from the internet, and a very small amount from being on an Ohio (the scopes on an Ohio IRL are the same height, and it isn't the taller one). The torpedoes coming back after you is a problem with the homing torpedoes from stock. After reading all of this makes me wonder what version of 688i you have.:hmmm:

TabbyHunter 07-17-10 12:40 PM

Well i just gave the Ohio her Sea Trials, and i still prefer the Los Angles class/688i. But that is based off two factors. One, she has a shallower draft, thus, harbor attacks. Second, I had this problem with 688i, but it somehow remidied itself. My Ohio is just a bloody Black hull. It looks...wrong. A turd in the water.

snyperAL 07-18-10 03:02 AM

Quote:

Originally Posted by ETR3(SS) (Post 1446856)
Well my goal with the 688i was on realism based off of knowledge from the internet, and a very small amount from being on an Ohio (the scopes on an Ohio IRL are the same height, and it isn't the taller one). The torpedoes coming back after you is a problem with the homing torpedoes from stock. After reading all of this makes me wonder what version of 688i you have.:hmmm:

I've been using or trying to use the Los Angeles mod V 4.2 which i think is the newest? Hd a lot of problems with crashing and instability when trying to use either sub mods with RSRDC (to avoid the mission repeat) and a HUD MOD for 1.5 I guess ther must be a conflict in amongst them somewhere, next time i will try and merge the conflicting files i guess?

I guess with the torps i should either launch from using sonar, or fire them and dive? Got to love the 688 for its speed and manouverability! I'll have to revisit it and see if i can get it working well. Maybe the cold war mod will fix my problem there?

great work though :yeah::up:

Marka Ragnos 07-18-10 07:59 AM

Quote:

Originally Posted by TabbyHunter (Post 1446890)
Well i just gave the Ohio her Sea Trials, and i still prefer the Los Angles class/688i. But that is based off two factors. One, she has a shallower draft, thus, harbor attacks. Second, I had this problem with 688i, but it somehow remidied itself. My Ohio is just a bloody Black hull. It looks...wrong. A turd in the water.



That's weird it should have the black/red hull only the 1.4 version has the black hull

snyperAL 07-19-10 12:10 PM

Haha! ah yeah feel pretty silly now i found the RFB / RSRDC version.. I only really want to the RSRDC + 688 4.2 with maybe the shiny overlay of that hud mod on there at the minute while i get to grips with this sub. ( I dont have ms word so i have no idea what is in the readme lol. If someone could copy / paste or priv msg me the read me that would be mghty fine.)

I revisited the 688 with RFB and RSRDC installed and had a bit of a giggle, damn it was fun.. :up:

ETR3(SS) 07-19-10 04:57 PM

Try using Word Pad to read it, that's what I used to write it and I don't have MS Word.

johnd4020 08-27-10 12:30 AM

Trouble getting it to work
 
I downloaded the file extracted DatabaseOhio from Zip Ohio and placed it into the MODS folder created by JSGME and then proceeded to place MODS folder into the SH4 program files then enabled the DatabaseOhio MOD in JSGME, I also checked and made sure I did not double place it. I just can not seem to get it to work. I can not select it from any of the sub selections in either quick missions or career. If someone could please help me out.

Thanks
Joe

ETR3(SS) 08-27-10 09:43 AM

Quote:

I downloaded the file extracted DatabaseOhio from Zip Ohio and placed it into the MODS folder created by JSGME and then proceeded to place MODS folder into the SH4 program files
Where do you have JSGME installed at? You shouldn't have to move JSGME's MODS folder anywhere.

LightFeather 11-29-10 10:57 PM

wow noones posted on this in about 4 months... any ways, lo all im new here... i did have silent hunter 4 but then my comp got wiped before i get get mods for it, this thing sounds sweet... do any of you think there is possibly a way to make this work 4 SH5? And if not, do any of you know of any sub mods for SH 5 that are actually sub mods not just color or outside of the sub?

light


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