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-   -   [WIP]Playable PocketBB (https://www.subsim.com/radioroom/showthread.php?t=134600)

Xantrokoles 04-26-08 11:36 AM

Quote:

Originally Posted by W4lt3r
recoil = After shot, the gun barrel blasts back a behind.

Such as when you used the Gun on sub deck, when you shot, the barrel blasted behind back a bit.

Like the 40mm bofors, you must have noticed the gun barrel goes back a lot when you shoot those pesky planes with it..
Hope you got the point.

Mikhayl is right:up: ..How many metres:hmm: ..don't know
But it annoys me that I am not really sure wether I hit it, but thats life

Quote:

Originally Posted by Mikhayl
Xantro, for the deck you need to have a custom cameras.dat file, with free move on the conning tower view. This way you can go anywhere on the ship :)

I got it and I like it:lol:

Quote:

Originally Posted by Ishigami

Real world example:

USS Wisconsin BB-64 firing 16inch guns for the last time, May 28, 1991

At time 1:32 a good example of the recoil.

:yep: Thx

The_Pharoah 04-26-08 03:09 PM

do we really need every seaman on board to be in the crew mgmt screen? The captain, although responsible, didn't oversee every single seaman under his command for the main reason - too many!! :yep: hence the 'art' of delegation :D

lancerr 04-26-08 04:05 PM

Wow
 
Can;t wait - this will make my weekend if it comes out.

W4lt3r 04-26-08 04:16 PM

Quote:

Originally Posted by lancerr
Can;t wait - this will make my weekend if it comes out.

Amen, brother. Thought the same.

The_Pharoah 04-26-08 04:27 PM

its sunday here and I'm on leave tomorrow....*rubs hands* c'mon baby

Wild_skipper 04-26-08 05:15 PM

Quote:

Originally Posted by Ishigami
Real world example:

USS Wisconsin BB-64 firing 16inch guns for the last time, May 28, 1991

At time 1:32 a good example of the recoil.

That is a lot of firepower :rock: :rock:

Xantrokoles 04-26-08 05:25 PM

Brothers and sisters,

I am sorried I won't give it out today.
although everything is working there are thing, I hate:roll:

i.e.
-Upgradepacks(In my oppinion very important after a patrol)
-Operation Monsun campaign (not ready until now)
-Flak Crew(only one guy until now, don't know wether I can add some)

All in all a nice ship;)

Xantrokoles 04-26-08 05:56 PM

For the interrested:
http://a.imagehost.org/t/0200/sh4_20...0-41-58-06.jpg http://a.imagehost.org/t/0200/sh4_20...0-42-51-34.jpg
http://a.imagehost.org/t/0200/sh4_20...0-43-29-47.jpg http://a.imagehost.org/t/0200/sh4_20...0-43-44-75.jpg
http://a.imagehost.org/t/0200/sh4_20...0-43-59-48.jpghttp://a.imagehost.org/t/0200/sh4_20...1-07-35-26.jpg

lancerr 04-26-08 06:49 PM

That's such a tease. But I admire your dedication to putting out a quality product.

The_Pharoah 04-26-08 07:04 PM

aww mate thats a shame. no chance of getting the Pocket BB for single mission play? (like the DD beta?). :lol: worth a try anyway. :p

modisch 04-26-08 08:32 PM

amazing what can (and is) being done. Ya'll do better work than most people get paid for.

-m

W4lt3r 04-27-08 03:22 AM

Do i see an error in the gun firing, because you shot all 3 barrels but lost only 1 ammo from the locker.. You got the clip_size setted to 3, so all 3 barrels will fire in one salvo? Or then you're having heapload of ammunition there..

And also, didnt deutchland had some amount of high-explosive shells, next to the armor-piercing rounds dedicated to fire on CA-BC-BB class vessels..

Xantrokoles 04-27-08 04:16 AM

Thak you guys

Has anyone some information about the radar range?
would it be ok to use the sub radars?

Quote:

Do i see an error in the gun firing, because you shot all 3 barrels but lost only 1 ammo from the locker.. You got the clip_size setted to 3, so all 3 barrels will fire in one salvo? Or then you're having heapload of ammunition there..

And also, didnt deutchland had some amount of high-explosive shells, next to the armor-piercing rounds dedicated to fire on CA-BC-BB class vessels..
In the guns.sim you can add under the point MUZZLES array item for every cannon
Which means 3 shoots with one time hitting space and 3 granades are shooten
I do not know how many granades of which type there were.I used the AI ship settings;)

W4lt3r 04-27-08 04:19 AM

Well, wiki says it used 60 cm FUMO Radar system, so isnt that detection range around 30-40 km?

Xantrokoles 04-27-08 06:34 AM

Quote:

Originally Posted by W4lt3r
Well, wiki says it used 60 cm FUMO Radar system, so isnt that detection range around 30-40 km?

I just wantedd to write the readme, but if you're right I can start new:rotfl:

Rene 04-27-08 06:39 AM

just incredibile^^ wow what a beauty:)
want the boat!NOW!^^
is there a chance that we can play the deutschland today?

and a big compliment for the whole team working for this mod!!

Raptor1 04-27-08 06:42 AM

Just 1 thing, the Deutschlands we're only referred to as "Pocket Battleships" by the British, the KM classified them as Panzerschiffs and later reclassified them as Heavy Cruiser, Are you going to leave "Pocket Battleship" as the class name?

W4lt3r 04-27-08 06:44 AM

Nah, no need to start a new readme ^^ Who cares if there is few errors in the specs. I at least play this game to have a good time.

Xantrokoles 04-27-08 07:12 AM

@ Raptor
In the Game the ship is called 'Pocket Battleship' , but it is a heavy crusier, right

@Rene
I am on a way to upload it in some minutes:smug:

@ W4lt3r
There will be lots of bugs from the beginning:-?

Ishigami 04-27-08 07:18 AM

Looking forward to it :yep:


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