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Learned a neat lesson just now. Wanted to film the difference between stock and this mod so took some footage with a save game, exited, unloaded the mod, loaded the save game again...
The game was saved with me on the surface. When I loaded in I was at 50% hull integrity and 10m below the surface and automatically bobbed up! Fun times. Update: Here's the video I made: http://www.youtube.com/watch?v=xp3FS98kAR8&hd=1 It's got a few scenes showing how a VIIB moves with this mod taken from the bow of the u-boat, bridge, wintergarden, control room and a walk to the forward torpedo room. The video also shows off quite a few other mods, most notably W_clear's Environmental MOD 2.2. Enjoy! |
The atmosphere is so nice in this video. The mods work really well together ;] Great vids Kylania!
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I tried the latest version of this mod. I installed when in port and still my VIIB is to low in the water. Can this be fixed?
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Yeah, this is the only problem with this mod. Is not a big deal, except the battles where the scopes are to low. My attack scope is always under 3m and is pretty difficult to use it on stormy weather.
One question ddrgn, can you pls extend the mod on torpedoes too, to make them more realistic? I use now the 'crit hit torp' mod, but I would prefer to have all in 1 if we talk about historical specifications. |
Well the u-boat being to deep into the water is a big anough problem for me. I can imagine if you play without external view its not much of a problem but if you dont it just looks silly. Is the author working on a fix for this by anny chance? because this issue is the only thing stopping me from using this mod at the moment.
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I'm using this mod and a VIIB and it's riding just fine in the water. The only riding low problem I had was from a mid-patrol install.
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I installed when in port and the problem was still there. Ill explain how i did it. Came back from patrol loaded torps and exit game. Enable the mod only to find out the boat didnt rise out of the water enough in bunker. Thinking it would be resolved when starting patrol i found out it was riding to low. Perhaps its having a conflict with another mod. I,m dying to give this mod a try. But i dont want a u-boat low rider.
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Are you using the Environmental Mod 2.x? That includes some "how low the sub rides" changes in it if you don't delete the Submarine folder before installing.
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just curios,in my champaign it works fine with all subs but when i load a single mission i have this deph prob. :88)
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Hum... I might have an idea why this happens. Last time I installed the mod was in bunk and I remember that I had no problem at all. Next day and the days after, my boat was again 1m under normal depth. Is that possible that the save &load process somehow reset the mod? You know.. after a load game, it act like installing it in the middle of patrol. Maybe this mod works good only if you start a new campaign with it installed already, maybe something in the save/load process alter some files in the mod... :hmmm:
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I haven't had problems like that in my new VIIB boat anymore. In fact, if I "Dive" at speed "1" I even out at 96m, but if I speed up to speed "2", i drop to 99m. But even over the course of an hour underwater she stays stable.
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Ok then what features exaclty are removed when i delete the submarine folder?
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