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I'll let you know the result. |
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The worst thing that can happen is if NYGM has a different ship, one ship that I didn't change, and that will result in that particular ship not having the stability and maneuverability my ships have. Not a biggie. |
Hi PT, yesterday I was cruising in the Messina Strait and I saw two Soldati class DD run aground. There was a small convoy too, but cruised fine.
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The teacher moder
(sorry for low English)
Hello Sir Thomsen From 15/11/2008 (US: 11/15/2008) you belongs to a very special and little family of moders: the family of "look how to do, look how I did, and why". Between the members of this family: JScones, skwasjer, Timetraveler they gives us very useful tools for moding, Racerboy, Diving Duck they publish special files for SH3MiniTweaker for everybody who would like modify the work they did. Some others start tutorials for moding. Like we say worldwide: Better learn somebody fishing than give him a fish. Besides, with others, like Asanovits7, Wolf359, Mikhayl, Privateer, you keep this game alive. Thanks for the ships, thanks for the water 3.3.:rock: I start thinking that the "Boys from Brazil" are the best here. . . |
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The AI is just too stupid... :nope: |
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Thank you very much! Very kind words, sir! It's very nice to hear something like this once in a while. And you english is not as bad as you think! :up: |
New version is out.
Check first post for details. |
From the first post:
New version is out! Changelog: 1. Changed all the ships to lose 25% less speed while turning. 2. Changed all escorts to have twice turning ability. In RL, escorts had amazing turning radius. 3. Deleted the submarine folder. No longer changing the uboats simulation, it was causing too much complaints and bugs. :up: |
PT: Havin just launched a new carreer and now this! So, is it save to enable your chips in midpatrol?
And do I have to install the community-ship too? Thank you for this mod. cheers |
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You should install the community ships too. If you don't want to, just see what ships you have (in sea folder) and delete all those ones you don't have in my mod's folder. If you enable any ship you don't have, the game might crash. :up: |
ok.
Oh, well Kapitän z. See Manfred Schubitz just has to return to his base... I'll install the community-chips too. cheers |
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My philosophy is that you'll never know until you try.
Plus I've always been much more curious than cautious. :lol: |
I'm on my way home, once there (appr. 5 days) I'll give this baby a try!:up:
Cheers! |
Mister Thomsen you should work with GWX team to ad this in GWX 3.0
and than i have a challenge for you , longer wake files for ships :D I think you the only one left who is so devoted with mods for SHIII :rock: thank you for this |
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