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Actually this is a big trubble. I use to delete all the KSS-KSQ-KLS and other entries from the RND layer of WAC and GWX in order to have some variety. Unfortunately this caused up to four Proteus colliers to come up in a single convoy.
Oh, one important question: In the scr layer, is it necessary to define a class= or can it also be generic based on type=? THX |
Proteus Collier in GWX is a type=100
So wont show regulary with generic entries For the very reason you posted SCR needs Class= or will CTD |
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IBL, please do get all your finished ships into GWX Gold. Please! :|\\
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IBL can u make tugboats with real tow's like for example a barge ?
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However, I am creating several different types of smaller craft to be released along with the larger ships: http://www.subsim.com/radioroom/showthread.php?p=988306 |
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It may be possible as an additional mod sometime in the future. That decision is down to IABL though....after all, it is his work. |
As far as harbor traffic goes, there are a couple of landing craft I've seen in mods or in SH4. Americans at least used these for harbor personel shuttles, making the rounds to carry off-duty sailors from ship to shore.
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Another update: Right now I am doing the camoflage skins for the merchantmen (in between "breaks" working on small boats). After the Spring of 1942 pretty much every Allied merchant ship will be camoflaged. Americans will mostly be grey overall, while British will be either grey or disruptive patterns of blue, green, etc.
The all-grey skins are coming along fine - after all, they don't take lots of creativity. However, for the life of me I can't make a dazzle camoflage scheme that's compatible with the ships. I have one plausible scheme that I "stole" from a stock unit and it works great - however, I want a little more variety. More news (and maybe some screenshots) later. |
I read this thread for the first time, man, you make an ENORMOUS job !
Congratulations. :up: I suppose that you know this website but if not I'm sure you can find some precious informations to your work: http://www.shipspotting.com/modules/myalbum/ Probably more in this section: http://www.shipspotting.com/modules/...at.php?cid=172 Just a question: is it possible to writt the name of the ship on the front and name + heaven on the rear ?? It's an essential part of the realismus. Thanks about your great job. ;) |
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Unfortunately it's not possible to have ths ships' names or home ports, except on the side of the hull. Historically, neutral ships often had their names painted on the side to facilitate identification but I am not going to feature this - SH3Commander is unable to match its list of ship names to paint schemes. Consequently, if the skin features one name the ship will appear on your patrol logs with another name after it is sunk - do you understand what I'm trying to say? That is why I will only include skins with nationality, company name, and maybe home port printed on the side. |
Ok, I understand.
Thanks to the answer. Yesterday I meet one of your ship in the game and it was a great moment. Some pics are here: http://www.checksix-forums.com/showt...714#post856714 Telle me, I just found 2 ships on your filefront page, have you somewhere some other works ready to use actually ?? |
Those were some nice screenshots (although I bet that destroyer crew wouldn't think so). :lol: Any publicity you can give regarding the new ship mods is most welcome. All of my current ship mods are on filefront, except for an early version of the Merchant Fleet Mod that I decided not to release. The version I am working on now has different models for all but one ship - in all, many new models and hundreds of skins have been added.
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OK
Looks like they are password protected??:nope:
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