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This info was taken from the Langer Heinrich website in the technical info section the site is a german site but it is not impossible that even a german folks have made a mistake on the site:hmmm: I had picture of it but even with all the technic i know i was not able to see the letters clearly. At least instead of amateur texture boy and wannabe modeler i do my research carefully you won't anytime soon see anyone capable of buying 15 years of experience in 2d&3d the only way to begin to do great stuff is by practicing, my students get often discouraged the first month and quit the class. And i consider myself to be more German then most of the German i see in today Germany. By the way you could easily be of German origin and talking another language in another country ever taught of that?? Lets say i am a German from 1930 era and it will be fine with me:up: Best regards Hans |
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First i like to congratulated you for the fantastic work you are doing now for SH3 it is amazing:up: And i am sorry for any confusion on the state of my mod but there is no release version yet because me and the rare friends i have here at subsim are starting to implemented the stuff you all want to see in like better ai sensors, damage and flooding behavior, fatigue models and campaign elements etc. I am not against seeing my work in any other supermod but after release only and i am not sure i want to spend countless hours just to learn others mod structure to integrated some of my stuff in it to get at the end a crashing nightmare fest! Go look at all my old post and i congratulated and encouraged many folks working on different supermod and in return almost none of them is laying me a hand nor encouraging me and this hurt me but i can't do a thing about human nature. PS I would love to see your expertise at work in my mod that would be a blast:up: Best regards Hans |
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I know there is some errors and graphicals glitch but i already mention that everything will be fix on final release. Refer to the answer i wrote to h.sie for what will be included in term of gameplay. And thank you very much for your positive critic because you help me alone in the process.:up: Best regards Hans |
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It would not be fair to let the people down even if my work is appreciated by only 5 peoples it would be worth my time doing it because most folks who want to see my mod on their desktop are true history lovers. I loved insurmountable odds they are made to be overcome:up: Best regards Hans |
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@h.sie Not sure if you've tried Hans torpedo mod, you can find it here........ ftp://hartmuthaas.no-ip.org/Volume_1...NS%20WITTEMAN/ (Thanks Maik) The best fish yet IMHO Best regards. Fubar2Niner |
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Thank you very much for clarifying the matter for me:up: And yes i am yelling for help on some game mechanic aspect but so far few offer me any kind of help! What i will do if i see no one is willing to join me in i will release it with stock gameplay mechanic and i will learn my way true it and modify it myself. One thing for sure my real talents are on the 3D&2d aspect of thing so to be coupled with a game mechanic guru with a passion for history would be a real blast for the community:up: Best regards Hans |
the mod just.....Rocks :rock: .
....nothing more and nothing less than this !! |
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Thank for encouraging me it is because of folks like you that i will put my skills under your service:up: Kudos to all supporters let's start an SH3 revolution and be part of it:up: Best regards Hans |
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Don't worry since my life begun i am under constant flak artillery :har: I can handle the heat but sometime like every other human being i lose it a bit. But i like when folks are making positive critics this is the only way i can correct the mistake i did in the design process. Sometime i got so absorb in the process that i just don't see some glitch or type error. Let's hope some game mechanic guru will want to be part of it so we can all enjoy highly details stuff and great gameplay:up: PS i still have some tricks in my sleeve that no one here have a clue:salute: Best regards Hans |
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1) graphics-only mod to be applied via JSGME to stock or any other super mod only related to graphics 2) graphics-mechanic supermod Just my 2 cents |
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I know your intention are all good my friend but it is not easy as it might look. Some modifications i made would simply brake some game mechanic in other mods. 2 sound like the only option left because i better spend my time on thing that are worth doing like advanced models etc. I would love to see the community here united on all aspect of the game but a lot of the talented folks play like a RPG game and are faction oriented. Solidarity is the only way we could at least try to achieve a better experience for all. Best regards Hans |
Impressive facts on typII
Hi shipmates,
Just an excerpt from kriegmarine archiv i stumble upon:up: For those who tough typII where only toys! It sounds almost unbelievable, but these tiny vessels actually have made 291 operational sorties, sinking 153 merchant ships with 509,606 GRT, as well as 6 allied submarines, 7 minesweepers, 3 destroyers and 8 small crafts. :yeah: Best ragards Hans |
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the down side is that silent hunter series simply ...are dying becuase the few that are left here are more hardcore SIMULATOR fans. thats why ,imo, you don't see the 'huppiness' from many people (becuase ...few have left here) that you may expected to see . (if you were here...two or three years ago....you would have seen very different reactions) |
Oi, Herr Witteman, just a quick question!
Is the Type II model 100% finished, or is the model we saw still WIP. I was just watching some of your vids again, and became curious! Smooth sailing m8:arrgh!: |
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