SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Helosim.com and Flight Sims (https://www.subsim.com/radioroom/forumdisplay.php?f=216)
-   -   IL2 Modifications (https://www.subsim.com/radioroom/showthread.php?t=140435)

Task Force 12-16-08 04:03 PM

what was his awnser???:hmm:

XabbaRus 12-16-08 04:24 PM

One of the guys came back saying the guy who made the initial reply to my post was an arse...

Dowly 12-17-08 04:01 PM

Quote:

Originally Posted by Fincuan
I must admit there seems to be quite a lot of them at AAA.

They prolly Finns. We Finn gamers have VERY bad manners in Finn only forums. America's elitism is nothing compared to what you see on those boards. :yep:

Fincuan 12-17-08 04:14 PM

You're partly right about that. Reading a few Finns' posts at AAA I'm thinking "Please, PLEEEEEEASE take that nationality out of your profile/sig/everything else" :lol:

Task Force 12-18-08 04:46 PM

And thats why I dont post over there. lol:lol:

Otto_Weddigen 12-26-08 03:17 PM

I downloaded a mod where I made the BF110-C4B,HS129,JU52,Ju88 and etc flyable

BF110-C4B is useless,it gets caught up by I-16,LAGG,YAK and LA5

Schroeder 12-26-08 03:30 PM

I think same goes for the normal 110G-2, doesn't it?;)

AI is always faster than a plane with a human pilot.

Task Force 12-26-08 04:16 PM

Yea, Oleg gave the AI superpowers.

Dowly 12-26-08 04:22 PM

Quote:

Originally Posted by Task Force
Yea, Oleg gave the AI superpowers.

More like giving them the ability to have their planes perfectly trimmed and managed 100% of the time.

Task Force 12-26-08 04:32 PM

Yea, I had to keep up with 3 other P51s with 1000lb bombs on them, I had to run at 110% for alot of the flight just to keep up.:yep:

XabbaRus 12-26-08 05:55 PM

Thing is AAA won't change the flight models at all. They won't even correct weapons loadouts for existing units...

A bit daft making many planes flyable but then not doing anything about the FM to make it believable.

Take a Blenheim for a spin and throw it around the sky. You cannot spin it, stall it or go out of control.

Dowly 12-26-08 07:33 PM

Quote:

Originally Posted by XabbaRus
Thing is AAA won't change the flight models at all. They won't even correct weapons loadouts for existing units...

A bit daft making many planes flyable but then not doing anything about the FM to make it believable.

Take a Blenheim for a spin and throw it around the sky. You cannot spin it, stall it or go out of control.

Of course they wont. A server that allows mods would make it possible for someone to have a realistic FM mod installed, while the others would still have the stock FM. Same goes for weapon loadouts. That's the simple reason why new FM/DM/WL are allowed only on planes that use new slot.

Task Force 12-26-08 07:37 PM

yea, dose anyone here use that mod that, err how to explain this without getting in trouble. Makes the fire come up in intervals (thinking of a way to explain this)

Dowly 12-26-08 07:41 PM

Quote:

Originally Posted by Task Force
yea, dose anyone here use that mod that, err how to explain this without getting in trouble. Makes the fire come up in intervals (thinking of a way to explain this)

This one?
http://www.gigaimage.com/images/wmxh...lj6u0pmcgf.gif

Task Force 12-26-08 07:42 PM

yes, that`s it.:yep: It works pretty good, does what it says.


All times are GMT -5. The time now is 05:11 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.