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Best regards. Fitzcarraldo :salute: |
updated 21.07.22: supports latest FOTRSU 1.8 and Fleetboat Interior/S-Class full interior, fixed some sounds cut out too early,
fixed Narwhal deck gun |
It's Christmas in July every where!!! :yeah: :salute:
Are Fitz and myself too fast?... are am I just an old man who can't find a link?... lol :salute: |
Many thanks Master Vickers! Downloading now.
Best regards. Fitzcarraldo :salute: |
100_FalloftheRisingSun_Ultimate_v1.8
Thank you Master..:D:up:
for these updates... As you know you are part of the work enormously appreciate for me ..!! :salute: |
Originally Posted in FOTRSU Thread:
I installed an all new SH4 with FOTRSU 1.8 and mods: When I fire with the AA guns, I see, from external view, white squares in the splashes of the bullets in the sea. A graphic glitch I donīt know why occurs (I didnīt have it with 1.7p3). Continuing essays... :::::::::::::::::::::::::::::::::::::::::::::::::: ::::::::::::::::::::::::::::::::: Respect this previous post, I did several test and discover the culprit of the arctifacts in the splashes of bullets and DC is due to the "particles.dat" file in EAX sound sim for FOTRSU 18. Deactivating this mod, or deleting the particles file for EAX, I have the standard and correct splashes of FOTRSU 1.8. I would to know if some player has this issue. Really I donīt know what adverse effects could produce the delete of the particles. dat file in EAX, but I need to supress it to recover correct visual splashes with FOTRSU. My list for the tests: Generic Mod Enabler - v2.6.0.157 [E:\SH4\MODS] 100_FalloftheRisingSun_Ultimate_v1.8 Nippon_Maru_v1.8_FotRSU Nihon Kaigun v1.2_FotRSU Combined Roster JP_SoyoMaru_Sil Fix Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.7_EN FI-OQ_FotRSU_v1.8f_upcPatch RUBINI_CLOUDS_SH4 305_LessJapaneseAirRadar 399_OAKsHudGauges 399_NoScrollNavMap 450_MoonlightzSonarLines 451_TMOstyle_NavMapDots 451a_TMOstyle_NavMapDots_Nippon_Maru 451b_TMOstyle_NavMapDots_Nihon_Kaigun 650_MoreDudz 801_UMark Invisible 803_NoPlayerSubFlags 851_Red_FotRSU_Logo 856_Col_FotRSU_Museum 901_Strategic_Map_Symbols EAX_SoundSim_FOTRSU_1.8 (deleted the particles.dat for recover the correct splashes from AA bullets, cannon and DC in external camera). Best regards. Fitzcarraldo :Kaleun_Salute: |
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I have these problems.. also exactly as you describe it... I didn't have them in the other version. I did a bit of research, happy to know that you found the person in charge because I thought there was a problem with the graphic filter because I've already had this type of annoyance with marine fauna...at the moment not too much time anymore Fifi is out the NYGM.. GrenSo new Interior's.. didn't have time to try all that..!!! I hope this evening to find a moment to install all this... Greeting Fitz |
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you mean that? fixed.. i thought the texture was included in FOTRSU 1.8 |
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It's exactly like that... the screens represent exactly the problem... I thought it was a graphic problem of anisotropy filtering.... my best regards Master :salute: |
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Many thanks Master Vickers. All your work is a must have. Fitzcarraldo :salute: |
:up::up::up: thx
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