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they ping you,it bounces off you and goes back to them,giving them your rough position.you gotta be out of their range.if you're deep enough (obviously you weren't or the depth charges wouldn't hit you) that's when they don't know you're there. this is why it's important to not be in shallow water when you attack an escorted convoy.silent running would only spoof passive sonar correct? and as far as realism goes, a sub cannot just sit there submerged @ 0 knots in real life,they have to be moving somewhat (i'm guessing at least 1 knot?) in order to maintain depth and stay submerged. at least,that's what i have been told or generally thought was the case. maybe someone with experience on the subject can clarify. i do agree with you about the mod,it is alot of fun. :cool: |
This mod just gets better and better if that's possible. Big thanks Lurker:rock:
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This topic might have come up before in this thread, if so forgive my search not getting any results;
Are the sinking mechanics of RFB still in effect in OM? I installed RFB, RSRD and OM in the order (and versions) given in the starting post. So far i encountered two ships that I attacked. In both cases i received the "sinking notification" almost instantly after the Torpedo hit. The Ships sank within 5minutes max, although they were 8k/6k tons and took only one hit. In the readme for RFB "crit-chances" are mentioned, but i dont believe i had this luck two times in a row. If this shouldnt have happened I'll post further details, but atm i dont have them in reach. If the sinking of ships is "as designed" then i shall live with it. |
is there any way to change this "limitation" of OpMonsun?
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Is there an change in the ini or the set up that will allow normal spawning? |
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The newer ships by iambecomelife that are in OMv715 don't use the same damage model as the "shock" ships in older versions of OM, how ever I'm working on upgrading them in the near future. |
Hi luker the lack of texture in the tower of type VIIC is normal? Knows she looks "fake"?
http://img34.imageshack.us/img34/6811/imagemoeo.th.jpg What about the antenna kdb I think you better remove the rotating animation. What do you think? :salute: |
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Special Note: The KDB hydrophone 3d Model was unacceptable, therefore there will be no 3d model for this sensor. |
lurker,
playing with type XXI saw it is much more resistant to injury than the othr uboats.Did you notice this problem exsts? how can I turn this model more realistically sensitive to enemy fire? What configurations should be changed? |
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In fact I've rendered those myself for the VIIB, if I have some spare time I could make them for the other types too and mail them to you:up: |
OM_Plot_V300 download link is not working...can someone post a working one?
Danke |
MFM ships are great, hell we at TSWSM are going to use some, but its damage model is way off, I have sent 4 torpedos in to one and it stoped but did not sink.
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Try it now |
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