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-   -   [REL] Open Horizons II (https://www.subsim.com/radioroom/showthread.php?t=189818)

zeus 07-17-12 07:18 PM

Travelly Sorry, I'm Spanish (do not understand much English)

The question is: can you add more wolfpacks in campaign with the Open Horizons II?

There are currently wolfpack in "The black pit." I think there is more.

mikeyusaf 07-17-12 07:23 PM

CTD issue
 
*moved

zeus 07-17-12 07:24 PM

sorry, I think that no more than in the black pit.

Herr_Pete 07-17-12 10:44 PM

fantastic work! I have to admit this is something that always bothered me when sailing by. Especially the ships that clip into the dock and permanently shudder lol

Paco 07-18-12 12:32 AM

looks great :yeah:

oscar19681 07-19-12 07:36 PM

does this mod include hansolo,s harbour addons such as the band playing and nurses and such? if not it it compatilble with it?

TheBeast 07-19-12 08:21 PM

Quote:

Originally Posted by Trevally. (Post 1910711)
Is there still an issue with ctd in scapa with the torp hit:06:

I thought this was fixed some time ago by TDW.
Looking at his old posts (end april) there was talk of no ctd when IRAI was uninstalled. TDW then made v0.34

I have never looked at this again thinking that was it fixed - is everyone using the new version of IRAI?

I ment to reply the other day to confirm that IRAI_0_0_32_ByTheDarkWraith was causing the CTD.

I remove old IRAI MOD and installed IRAI_0_0_37_ByTheDarkWraith and was able to complete mission "Breaking The Fortress" without any issue's.

Again, thx for the help!:salute:

Regards!
TheBeast

mendesjpcrs 07-19-12 09:47 PM

Can't understand how the Campaing works or some bug??
 
Hi

I, i'm using MMM v.0.0.5 AIO Mod that includes OH II.
I can't understand how the campaign works.
Firstly i skipped the tutorial. Then i started play 1st mission requesting mission in Baltic operations that gaves me a specific patrol area, that i was patroled and sank 1 merchant and in the game (captains log) said that the objective was acomplished, then i sanked more 4 merchants in the Baltic operations area, all from Poland. At 28 September i totally sanked about 10.000 tons from 5 merchants all in the Baltic Operations area and the icon of Baltic Operations stills inactive, and when i go to main menu it says somehere that Baltic operations is INCOMPLETE. After sinking the 5 ships in the baltic i returned to Kiel i updated my sub, i requested new mission to go Breaking the fortress for the second mission, but NO icons of the progress bar in Coastal waters are active neither the single icon (cross) Baltic Operations.
What i am doing wrong or missing?
The date to start the second mission is 28 Sept 1939.

Help me because i am loosing the interest in the game :/\\!!

Trevally. 07-20-12 01:06 PM

Quote:

Originally Posted by oscar19681 (Post 1911604)
does this mod include hansolo,s harbour addons such as the band playing and nurses and such? if not it it compatilble with it?

No it does not have it.

There may be a version that has been made to work with OHII - I am not sure. If not, it will not work with this mod.

Uekel has made a version of his mod that work with OHII and harbour addons. See the German thread for more info:up:

Trevally. 07-20-12 01:08 PM

Quote:

Originally Posted by TheBeast (Post 1911613)
I ment to reply the other day to confirm that IRAI_0_0_32_ByTheDarkWraith was causing the CTD.

I remove old IRAI MOD and installed IRAI_0_0_37_ByTheDarkWraith and was able to complete mission "Breaking The Fortress" without any issue's.

Again, thx for the help!:salute:

Regards!
TheBeast

Thanks TheBeast - glad you got it fixed:up:

Trevally. 07-20-12 01:11 PM

Quote:

Originally Posted by mendesjpcrs (Post 1911629)
Hi

I, i'm using MMM v.0.0.5 AIO Mod that includes OH II.
I can't understand how the campaign works.
Firstly i skipped the tutorial. Then i started play 1st mission requesting mission in Baltic operations that gaves me a specific patrol area, that i was patroled and sank 1 merchant and in the game (captains log) said that the objective was acomplished, then i sanked more 4 merchants in the Baltic operations area, all from Poland. At 28 September i totally sanked about 10.000 tons from 5 merchants all in the Baltic Operations area and the icon of Baltic Operations stills inactive, and when i go to main menu it says somehere that Baltic operations is INCOMPLETE. After sinking the 5 ships in the baltic i returned to Kiel i updated my sub, i requested new mission to go Breaking the fortress for the second mission, but NO icons of the progress bar in Coastal waters are active neither the single icon (cross) Baltic Operations.
What i am doing wrong or missing?
The date to start the second mission is 28 Sept 1939.

Help me because i am loosing the interest in the game :/\\!!

Start a new career.
After the tutorial and before starting the Baltic objective - save the game in the bunker.
Load that save and go on patrol.

You must do this (save/load) at the start of every campaign (Happy Times, Distant Waters etc)
:up:

salot_sar 07-22-12 07:37 AM

thx
 
nice work thanks!

CorruptAssassin 07-23-12 07:23 AM

Hi all, first off, amazing mod :)

My issue with it though is my performance; for some reason whenever I have this enabled, my FPS drops pretty drastically. Its a consistent hit, it doesn't fluctuate. I've even tried unistalling all other mods (including other graphical mods such as Real Environment and Viking's Interior mod) but for some reason this is the only mod that causes a dramatic performance decrease.

Is there any reasons why? I haven't tried dropping my settings, but to be honest, I shouldn't have to; my rig has 8Gb RAM, a 2Gb AMD 7870, and a quad core 3.4Ghz AMD 965.

EDIT: I hope its not just me, but does everyone else experience really long load times when starting a new campaign? :S

Sartoris 07-23-12 07:44 AM

I had very long times, but they decreased pretty drastically once I installed the game on an SSD. As far as performance goes, I have a similar rig, but the performance is great overall, with some minor drops in fps when the game loads a huge convoy.

CorruptAssassin 07-23-12 08:08 AM

Quote:

Originally Posted by Sartoris (Post 1913044)
I had very long times, but they decreased pretty drastically once I installed the game on an SSD. As far as performance goes, I have a similar rig, but the performance is great overall, with some minor drops in fps when the game loads a huge convoy.

Hmmm performance seems to have increase strangely after running the game with the mod installed for about 5-10 minutes :D Also, loading times are quicker after the initial load when creating a new career woohoo!

After installing OHII and the sound/environmental mods, this game is incredible :yeah: Hats off to the mod team at creating such an engrossing and accurate mod :)


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