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-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [REL] Trigger Maru 1.7.6 (Updated 24Jan08) (https://www.subsim.com/radioroom/showthread.php?t=115258)

Hylander_1314 06-14-08 02:18 PM

You should only have to patrol within a certain range of the icon for a few days. You don't necessarily have to go pinpoint to it. Use your compass to make a big circle with the icon at the center. Expand it out to area equal to required patrol icon, and just cruise through there for the required time allotted.

Also, if you are playing with limited fuel, watch your speed, as you need to be able to get back to base, as they don't send out ships to tow you into base, or tenders to refuel your sub.

ddiplock 07-19-08 01:31 PM

Hey guys, I was mooching around the SH4 mods folder and found a load of Trigger Maru stuff I must have downloaded a few months ago, but forgot to install.

Note, I've been running Trigger Maru Overhauled before these new installations. Anyway, the 3 new TM mods I installed were as follows:

REL_ Trigger_Maru 1-6
TMARU-Patch _1.6.3
REL_Trigger_Maru_GFX_PAK_2_1

The game runs, but not without some 200 errors that I have to click to get rid of, then the game will run. But, it leads me to believe there is a conflict somewhere.

Attatched is a small screenie of the mods I have installed on SH4.

Any help is greatly appreciated guys :)

http://i300.photobucket.com/albums/n...sko85/Mods.jpg

thasaint 07-19-08 02:26 PM

this TMO isn't compatible with the newer patches i believe, just stick with overhauled

this is an old thread

seaniam81 07-19-08 03:55 PM

Quote:

Originally Posted by ddiplock
Hey guys, I was mooching around the SH4 mods folder and found a load of Trigger Maru stuff I must have downloaded a few months ago, but forgot to install.

Note, I've been running Trigger Maru Overhauled before these new installations. Anyway, the 3 new TM mods I installed were as follows:

REL_ Trigger_Maru 1-6
TMARU-Patch _1.6.3
REL_Trigger_Maru_GFX_PAK_2_1

The game runs, but not without some 200 errors that I have to click to get rid of, then the game will run. But, it leads me to believe there is a conflict somewhere.

Attatched is a small screenie of the mods I have installed on SH4.

Any help is greatly appreciated guys :)

http://i300.photobucket.com/albums/n...sko85/Mods.jpg

Your problem is running an older version of TM 1.6 over top of TMO. Uninstall TM 1.6, the GFX pak, and TM 1.6.3 patch and see if that clears it up for you

itman 12-06-08 07:45 AM

Trigger Maru: what to install?
 
Having installed SHIV recently. Now it's time for adding stuff.

TM: on ducimus554 file-front site I found TMO-152. Thread title states that version 1.7.6 is out but nothing about 152. Did I miss something? And what additional files do I nedd?

cheers

itman

edit: just found the corresponding thread, nevermind

Sandman_28054 12-06-08 05:01 PM

I'm playing TMO 1.4.

This mod sounds interesting.

The OP siad you need three things.

Give me the links, and I'll give it a whirl, please.

SteveW1 12-06-08 07:48 PM

TMO 1.7.6 is the version released before TMO 1.52, there are 2 versions of TMO 1.52 one for the U-Boat addon and one for SH4 patched to V1.4 you should be able to find the V1.4 version on Ducimus's filefront page.

Steve

jazzabilly 01-27-09 10:38 PM

I'm confused! Is this a version previous to 1.62/Overhaul?

Syxx_Killer 01-27-09 10:43 PM

Quote:

Originally Posted by jazzabilly
I'm confused! Is this a version previous to 1.62/Overhaul?

Yes. This was the final version for version 1.4 of the game.

AVGWarhawk 01-28-09 08:26 AM

Go here for the current:

http://www.subsim.com/radioroom/showthread.php?t=132330


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