reaper7 |
06-09-11 01:24 PM |
Quote:
Originally Posted by Bakkels
(Post 1680140)
Finally ready on the fishing boat. (Besides rudder and propeller)
I still have to do the AO, but most of the work is done now. :rock:
And then I got to figure out which model I'll do next.
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Nicely done mate, don't worry the AO ain't to bad much easier than the unwrap.
Oh and looking great :up:.
Quote:
Originally Posted by Wolfstriked
(Post 1680558)
:timeout:....you have never worked with 3D models before and that is your first attempt?I tried once to dabble and its way hard IMO.
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Yes and once the Mod is released we'll be expecting the same from everyone.
As Han's will make the Tutorials Public after the release. :rock:
Like Bakkels I to had no 3D experience prior to my Trawler model.
But the Tutorials make it all so easy, believe me some people would pay plenty for that level of expertise that Hans provides in those tutorials.
And there is currently about 11GB of them and more to follow ;).
Even now I'm working on my second Model, this time I've gone from the most simple and basic Trawler to one of the Largest units in SH3 (Hint hint).
This time I'm totally reworking the from completely rescaling to match actual dimensions and editing a lot of the structure to get it to match more closely to the real deal. :)
Quote:
Originally Posted by Bakkels
(Post 1680601)
Haha, thanks, but it's not like I built this model from scratch :03:
I exported the existing model with s3editor to a 3d program to unwrap the skin, optimize it and repaint it so it'll look better in-game without longer loading times. All thanks to Hans' instructions and knowledge btw.
So the skin is my work, but the 3d model is basically one of the standard fishing boats in sh3.
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And also the AO will really make her stand out giving textures a more defined finish.
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