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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [WIP] Mega-Mod for SH5 (https://www.subsim.com/radioroom/showthread.php?t=176123)

milky 06-19-11 05:43 PM

Dangitttt , im dieing over here!


Can you link their thread by chance? I searched Zedi campaign , didnt find anything :/

Obelix 06-19-11 05:46 PM

Quote:

Originally Posted by milky (Post 1687205)
Dangitttt , im dieing over here!


Can you link their thread by chance? I searched Zedi campaign , didnt find anything :/

Patience, my friend! I am sure that waiting is worth it!

Trevally. 06-20-11 12:58 PM

Link for Das Campaign http://www.subsim.com/radioroom/showthread.php?t=182964

Progress is being made daily. Sorry we have no ETA yet.
Our team has increased lately with 3 experienced captains starting the testing process.:up:

Kumando 06-24-11 08:40 AM

Did your mod removed the crew skills? For example ask the cook to make a special meal, if so how i bring it back?

Targor Avelany 06-24-11 10:24 AM

MO mod contains Mighty Fine Crew Mod of a bit older version (i believe).

You can read up on it here:
http://www.subsim.com/radioroom/show...ghty+fine+crew

There are also mods that will allow you to have all of the skills or will adjust the special abilities:
http://www.subsim.com/radioroom/showthread.php?t=166236

http://www.subsim.com/radioroom/showthread.php?t=183304

Ducimus 06-24-11 12:12 PM

Has battery recharge times been fixed yet? I was playing AND enjoying the mod until i ran into recharging my batteries and seeing how long it was taking. That kinda put me off to SH5 in general, (not really a mod issue, but a game issue).

CDSChris 06-24-11 12:27 PM

Uboat is lying to deep
 
Hi Guys
I have a Problem with my Uboat it is lying to deep in the Water (when it is surfaced) the Airtanks are under the Waterline.
all Typs of VII have the Problem.:cry:
I have Installed Magnum Ops.
I hope you can help me to handel this Problem because it is not very nice too look on
THX Chris

Kumando 06-24-11 12:56 PM

Quote:

Originally Posted by Targor Avelany (Post 1690000)
MO mod contains Mighty Fine Crew Mod of a bit older version (i believe).

You can read up on it here:
http://www.subsim.com/radioroom/show...ghty+fine+crew

There are also mods that will allow you to have all of the skills or will adjust the special abilities:
http://www.subsim.com/radioroom/showthread.php?t=166236

http://www.subsim.com/radioroom/showthread.php?t=183304

This mods dont bring the abilities back.

Targor Avelany 06-24-11 01:12 PM

I don't think they were ever removed :shifty:

I have MO and MFC installed and have no problems with special abilities. I mean, they cost more and the managememnt slightly different, but they are there.

Is it possible you have not put any points towards those skills? :06:

stoianm 06-24-11 01:17 PM

In MO is a mod called ''no magic skills'' - this change a bit crew abilities but they are still there only they are diferent from stock

Sbygneus 06-25-11 03:42 PM

Quote:

Originally Posted by hsj45 (Post 1690831)
I dont care for the light blue water color looks like the pacific ocean.:oThe stock color water looks like the atlantic ocean color.:rock:I cant believe people like that light blue color.:-?

I agree. And the underwater visibility is much too good both in stock and in mods. Especially at greater depth. Below 50 meters there should be almost black, no matter how clean water is and how sunny a day is.

TheDarkWraith 06-25-11 05:06 PM

Quote:

Originally Posted by Sbygneus (Post 1690902)
I agree. And the underwater visibility is much too good both in stock and in mods. Especially at greater depth. Below 50 meters there should be almost black, no matter how clean water is and how sunny a day is.

I'd have to say that's an incorrect statement. As a diver who has dove all over the world I can say that even at 100 foot depth there is light. Visibility though depends on location (sediment in water, impurities, etc.)

tonschk 06-25-11 05:29 PM

Quote:

Originally Posted by TheDarkWraith (Post 1691012)
I'd have to say that's an incorrect statement. As a diver who has dove all over the world I can say that even at 100 foot depth there is light. Visibility though depends on location (sediment in water, impurities, etc.)

I agree with :up: TheDarkWraith

THE_MASK 06-25-11 05:58 PM

If you want to play realistically then just use my underwater mod .
sobers realistic underwater FX2 SH5
http://www.subsim.com/radioroom/down...o=file&id=2750

Sbygneus 06-26-11 10:54 AM

Quote:

Originally Posted by TheDarkWraith (Post 1691012)
I'd have to say that's an incorrect statement. As a diver who has dove all over the world I can say that even at 100 foot depth there is light. Visibility though depends on location (sediment in water, impurities, etc.)

Ok I was mistaken to some degree. this is quotation from encyclopedia:

"Most of the visible light spectrum is absorbed within 10 meters (33 feet) of the water's surface, and almost none penetrates below 150 meters (490 feet) of water depth, even when the water is very clear."

Even if I was wrong in my initial statement, I am pretty sure in reality you wont see what you see in SH5 at the 50m depth.

Sober, thanks for the link. I will try the mod!:salute:


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