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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Barso 05-03-10 04:38 PM

Looking forward to it as always DW.
Thanks.

LeBabouin 05-03-10 04:52 PM

Quote:

Originally Posted by TheDarkWraith (Post 1380352)
it sure does. In the options file you can disable the officer bar.

Was talking about a toogle button or some kind of rollover feature like passing the mouse pointer on the bars area when not visible would make them appear, and disappear on mouse left.


Quote:

Originally Posted by Antar (Post 1380796)
What do you think about integrating all TDC modes in one mode?
Is it possible?
OFF/MIN/FULL - no dials / minimal / full dials
http://anubis.clan.free.fr/images/alldialdial.jpg

If you intend to do that, could you make it only for those who don't run the no dials add-on, please ?.

.

kylania 05-03-10 05:07 PM

Quote:

Originally Posted by LeBabouin (Post 1381314)
If you intend to do that, could you make it only for those who don't run the no dials add-on, please ?.
.

That's a whole lot of screen space for something that is controllable from the options.py file. Besides, there's already a toggle for the FAT type and salvo dials. So essentially it's already toggleable.

SeaWolf U-57 05-03-10 05:15 PM

I have just finished play testing the new version on its own
with no other mods enabled.
this version seems to run a lot smother then any other version and the map centred
on the sub is working fine and is a gods send for me lol.
all the teleport options are working fine with no ctd for me.
cant test the wounded officers yet as I haven't taken damage yet ( I hope I never do lol)
added all the mods I use and no conflicts with any of them.
the icons flashing twice to let you know you have clicked them is a nice touch
as is the wheel on the map screen.
so the only problem found is that for some reason the note pad hides behind the
message box and the bottom two dials of the TDC on the attack periscope screen
but I don't use it so not worried.
Ok so I am using the SH3Style with minimum dials
so my findings are that 2.1 final works great
well done to you sir

http://img20.imageshack.us/img20/217/tdw21.jpg

TheDarkWraith 05-03-10 05:21 PM

Quote:

Originally Posted by SeaWolf U-57 (Post 1381325)
so the only problem found is that for some reason the note pad hides behind the message box and the bottom two dials of the TDC on the attack periscope screen

you can always hide the messagebox by pressing the L key.
I made the 'bottom two dials of the TDC' draggable. If you go to the very top of them the mouse cursor will change to arrows and you can drag them to whereever you want.

SeaWolf U-57 05-03-10 05:23 PM

Quote:

Originally Posted by TheDarkWraith (Post 1381327)
you can always hide the messagebox by pressing the L key.
I made the 'bottom two dials of the TDC' draggable. If you go to the very top of them the mouse cursor will change to arrows and you can drag them to whereever you want.

Great thanks :salute:

7thSeal 05-03-10 05:32 PM

Quote:

Originally Posted by TheDarkWraith (Post 1381205)
well that wraps up v2.1.0. I've sent out the new files to the people that are testing it. If everything is good then it's release time :D

From reading the change log it looks to be a pretty major update. Can't wait to give it a spin and great job. :yep:

TheBeast 05-03-10 05:52 PM

Testing NewUIs_TDC_2_1_0_ByTheDarkWraith
 
During my test pass I only found that the Click-Hold on Officer Icon brings up Crew Management for that Crew Member. This allows the Kapitan to deceminate Promotion Points but it does not allow use of the Special Abilities. Do you plan on changing this to the Dialog Menu's to allow access to Special Abilities?:06:
I am still having issue when leaving ObsPeriscope View. Clicking the "Exit Station" button (Top Right Corner) sends me to eternal view below my boat. Not sure if this is a MOD conflict. I did try removing any Cameras MODs and it still persisted.:ping: Is anyone else seeing this happen?:06:

-TheBeast

TheDarkWraith 05-03-10 05:57 PM

Quote:

Originally Posted by TheBeast (Post 1381351)
During my test pass I only found that the Click-Hold on Officer Icon brings up Crew Management for that Crew Member. This allows the Kapitan to deceminate Promotion Points but it does not allow use of the Special Abilities. Do you plan on changing this to the Dialog Menu's to allow access to Special Abilities?

did you see this page http://www.subsim.com/radioroom/show...postcount=1497 when you did the click-hold on the officer?

TheBeast 05-03-10 06:05 PM

Quote:

Originally Posted by TheDarkWraith (Post 1381356)
did you see this page http://www.subsim.com/radioroom/show...postcount=1497 when you did the click-hold on the officer?

Yes, this allows you to train the Officer's Special Ability. it does not allow you to use the Special Ability.

TheDarkWraith 05-03-10 06:08 PM

Quote:

Originally Posted by TheBeast (Post 1381361)
Yes, this allows you to train the Officer's Special Ability. it does not allow you to use the Special Ability.

ah, ok. So my description of it was wrong :oops: Is this still useful? Or should I remove it?

TheBeast 05-03-10 06:14 PM

Quote:

Originally Posted by TheDarkWraith (Post 1381367)
ah, ok. So my description of it was wrong :oops: Is this still useful? Or should I remove it?

If you change it to bring up the Officer's Dialog Page, that will allow access to use their Special Ability.

TheDarkWraith 05-03-10 06:15 PM

Quote:

Originally Posted by TheBeast (Post 1381372)
If you change it to bring up the Officer's Dialog Page, that will allow access to use their Special Ability.

so how do you use the page I have it tied to? Inform me please because I don't know.

7thSeal 05-03-10 06:21 PM

Quote:

Originally Posted by TheDarkWraith (Post 1381373)
so how do you use the page I have it tied to? Inform me please because I don't know.

That page is for adding points to increase their special ability. You're not able to add these point to the Chief Engineer though is the reason you don't see the option with him selected. :)

TheBeast 05-03-10 06:23 PM

Quote:

Originally Posted by TheDarkWraith (Post 1381373)
so how do you use the page I have it tied to? Inform me please because I don't know.

Once you have trainned the Officer's Special Ability, you can approach the Officer, click on them and their Special Ability(s) is listed in the Dialog Page along with other Crew Commands by Dialog.
I only use 5 Special Abilities myself but there is a total of around 17 or so.
As SH5 matures and realism MODs start fixing some of the abilities I can see all being useful at some point. As is, some abilities are superhuman and detract from game emersion for me.


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