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-   -   [REL] Trigger Maru Overhauled Update BH (https://www.subsim.com/radioroom/showthread.php?t=250635)

Captain Wreckless 11-28-24 11:23 PM

Happy Thanksgiving, BH and welcome back!


CW
:arrgh!:

_Oberst 01-26-25 12:49 PM

Hello, I have a CTD when trying to complete recon mission in one of the ports of Borneo on 20 february 1942, that port is Kuching, when I take photos through the periscope of a tanker standing in the port and two fuel tanks and want to go in to look at the mission objectives, it cause CTD.

Captain Wreckless 02-04-25 10:17 PM

Does anyone know which would be activated first, EAX Sound Simulation without Webster Maneuver_TMO by Vickers03 or EAX_Clang_Splash.

Thanks.


CW
:arrgh!:

Bubblehead1980 02-07-25 08:29 PM

Quote:

Originally Posted by Captain Wreckless (Post 2942624)
Does anyone know which would be activated first, EAX Sound Simulation without Webster Maneuver_TMO by Vickers03 or EAX_Clang_Splash.

Thanks.


CW
:arrgh!:

EAX Clash Splash is all you need, it is the clang and splash combined with EAX sound sim per the README included with the sim for BH TMO 2.0 mod.

Captain Wreckless 02-08-25 06:10 PM

Quote:

Originally Posted by Bubblehead1980 (Post 2943039)
EAX Clash Splash is all you need, it is the clang and splash combined with EAX sound sim per the README included with the sim for BH TMO 2.0 mod.


I thought I had deleted the post, 'cuz I figured out what I did. I forgot to open the directory and see the files. Had a Homer Simpson moment. :O:


How's the update coming along?


CW


:arrgh!:

Bubblehead1980 02-08-25 09:10 PM

Quote:

Originally Posted by Captain Wreckless (Post 2943126)
I thought I had deleted the post, 'cuz I figured out what I did. I forgot to open the directory and see the files. Had a Homer Simpson moment. :O:


How's the update coming along?


CW


:arrgh!:



No prob.


Going well, I've had three patrols in with no major issues in 1942/1943 thus far. Did not get as much work on mod as I hoped over holidays but it is coming along. Nothing major, just tweaking a few bugs, resolving some lingering issue. Patrol reports are up in the reports thread.

Captain Wreckless 02-09-25 04:35 PM

Quote:

Originally Posted by Bubblehead1980 (Post 2943136)
No prob.


Going well, I've had three patrols in with no major issues in 1942/1943 thus far. Did not get as much work on mod as I hoped over holidays but it is coming along. Nothing major, just tweaking a few bugs, resolving some lingering issue. Patrol reports are up in the reports thread.


Let me know if you need some help. I'm not doing as much anymore 'cuz of chemo.



CW
:arrgh!:

Bubblehead1980 02-10-25 01:39 PM

Quote:

Originally Posted by Captain Wreckless (Post 2943210)
Let me know if you need some help. I'm not doing as much anymore 'cuz of chemo.



CW
:arrgh!:


Thanks, will do.

Captain Wreckless 02-16-25 02:26 AM

Here is my setup. So far so good. Unfortunately Jimimadrid's Optics mod doesn't want to load/merge. I've tried it by itself and same thing.


CW
:arrgh!:

https://www.subsim.com/radioroom/[im...om/kzpFd5c.pnghttps://i.imgur.com/ExiuuFI.jpg
https://imgur.com/a/Kijnqin



https://imgur.com/a/Kijnqin

Bubblehead1980 02-16-25 11:07 PM

Quote:

Originally Posted by Captain Wreckless (Post 2943995)
Here is my setup. So far so good. Unfortunately Jimimadrid's Optics mod doesn't want to load/merge. I've tried it by itself and same thing.


CW
:arrgh!:

https://www.subsim.com/radioroom/[im...om/kzpFd5c.pnghttps://i.imgur.com/ExiuuFI.jpg
https://imgur.com/a/Kijnqin



https://imgur.com/a/Kijnqin


Very nice. Let me know how it goes.


I have ten patrols in V2.1 in development from January 1943-July 1944 in a Gato (USS Wahoo) Just finish the Battle of the Philippine Sea. I put patrol reports together from my notes an added to the patrol logs thread.


Running through to the end of the War if can make it. Then have to check over 1941-end of 1942. Thus far, no major issues, couple little things can correct no problem.

Captain Wreckless 02-17-25 08:04 PM

Quote:

Originally Posted by Bubblehead1980 (Post 2944073)
Very nice. Let me know how it goes.


I have ten patrols in V2.1 in development from January 1943-July 1944 in a Gato (USS Wahoo) Just finish the Battle of the Philippine Sea. I put patrol reports together from my notes an added to the patrol logs thread.


Running through to the end of the War if can make it. Then have to check over 1941-end of 1942. Thus far, no major issues, couple little things can correct no problem.


So far, so good. I've sunk 2 Merchies, survived 2 DC attacks, in a Sugar boat and no CTD, yet.


One issue that didn't effect anything was the Patrol point (Yellow Star) was in one place and the 150nm circle for it was in another place. This has happened before and is a non-issue really. If I new how to fix it (S3D) I would give it a try.



:arrgh!:
CW

Bubblehead1980 02-19-25 07:06 PM

Quote:

Originally Posted by Captain Wreckless (Post 2944205)
So far, so good. I've sunk 2 Merchies, survived 2 DC attacks, in a Sugar boat and no CTD, yet.


One issue that didn't effect anything was the Patrol point (Yellow Star) was in one place and the 150nm circle for it was in another place. This has happened before and is a non-issue really. If I new how to fix it (S3D) I would give it a try.



:arrgh!:
CW


Excellent. Thanks. Yes, I plan to review the objectives, placement etc

Captain Wreckless 02-21-25 04:07 PM

I'm having a graphics (Nvidia) issue that I can't figure out what is going on. I've never experienced it before paying SH4. It is making spotting targets in the periscope and TBT impossible.

This pic is Corregidor and I'm about 100 yards off shore. I should be seeing green etc, but not until I get almost on top of it. Even passing close to islands I get the same effect and not the terrain.

It's like a permanent haze layer just above the water and continues on forever. Even in the open see I get the same effect.

Any ideas what could be causing it and how I can fix it.

I've changed the setting in game several time but nothing is working.

CW
:arrgh!:

https://www.subsim.com/radioroom/[im...om/PmFOV5A.jpghttps://i.imgur.com/PmFOV5A.jpg

https://i.imgur.com/77I2ZzL.jpg
https://www.subsim.com/radioroom/<a ...m&quot; /></a>
https://imgur.com/77I2ZzL
https://imgur.com/a/0io901B

Captain Wreckless 02-21-25 09:05 PM

Quote:

Originally Posted by Captain Wreckless (Post 2944833)
I'm having a graphics (Nvidia) issue that I can't figure out what is going on. I've never experienced it before paying SH4. It is making spotting targets in the periscope and TBT impossible.

This pic is Corregidor and I'm about 100 yards off shore. I should be seeing green etc, but not until I get almost on top of it. Even passing close to islands I get the same effect and not the terrain.

It's like a permanent haze layer just above the water and continues on forever. Even in the open see I get the same effect.

Any ideas what could be causing it and how I can fix it.

I've changed the setting in game several time but nothing is working.

CW
:arrgh!:

https://www.subsim.com/radioroom/[im...om/PmFOV5A.jpghttps://i.imgur.com/PmFOV5A.jpg

https://i.imgur.com/77I2ZzL.jpg
https://www.subsim.com/radioroom/<a ...m&quot; /></a>
https://imgur.com/77I2ZzL
https://imgur.com/a/0io901B


Seems I was able to fix it. <CTRL-N> is your friend. :salute:

KaleunMarco 02-21-25 09:13 PM

Quote:

Originally Posted by Captain Wreckless (Post 2944851)
Seems I was able to fix it. <CTRL-N> is your friend. :salute:

ctrl-n? that's the weather key.

do you mean that the blank-looking graphic was weather-related?
:hmmm:


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