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:Kaleun_Cheers::Kaleun_Applaud::Kaleun_Salute:
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Re: Question...
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My question, is a 2 part one, so I hope you can answer it... 1 thing I noted in the LSH3-2015 v15 release, that I noted was the load out for the Type IX-B uboat, was it was incorrect on the total torpedoes load out, in that it only had 21. The loadout total, that I found on researching the Type IX-B, showed a total of 22 torps... so part 1, pertains to the Type IX-B, in the LSH3-2020 version, has that been corrected in the loadout for the Type IX-B.? With regards to the 2nd part, are the uboats in LSH3-2020, skinned to look as they do in the stock skins, or was there revisions made to make use of the skins from the German Uboat compilation, by chance...? Or will that be left to the maker of the compilation, to rework their mod to work with the new (& sadly, last release) of LSH3. I do want to thank you & all those who worked with you, to bring us the v15 LSH3 & this latest LSH3 version... :Kaleun_Applaud: :Kaleun_Cheers: :Kaleun_Thumbs_Up: M. M. :Kaleun_Salute: |
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Also, the skins are based on GWX, if my memory serves to be correct. I'll need to look. Though they are not Stock skins, that's for sure. Also, this is for Urmel: Could we get rid of the ugly watermark that appeared on the bottom right corner of the screen when you hid the hud in LSH3-2015? It won't look good for a YouTube thumbnail, lol. EDIT: Mad Mardagain, here's a screenie of the Uboat skins: https://i.postimg.cc/2j7D4BMw/SH3-Im...5-47-9-137.jpg |
Wide screen gui 1360 x 768 .... will be a no go for me :wah:
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When you say "separate graphics card from Nvidia or AMD" do you mean we can't have an Nvidia graphics card?
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No Sir it means you need a dedicated GPU AMD or Nvidia it runs ok on my Intel 7700k with a Nvidia 1650 4Gig Gpu
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Win-10 a requirement? Count me out.
-C |
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Everything is bad. I don't like blue! https://www.subsim.com/radioroom/ima...aleun_Rolf.gif Who else is not happy with something? |
its 2020 a 1920x1080 version would be nice
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Re: Question... part deux...
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With having LSH3-2020, can you inform please, if the Type IX-B, has the proper load out of torpedoes... which would with the info I could find, be 22 of them. I know that with the v15 version, there was a small overlooked error of them being relegated to 21, the missing torp being of the exterior load out being short 1. While this wasn't a deal breaker, it did make for some unsatisfactory patrols being short that 1 torp. I recall a few times, of having to resort more to deck gunning more often than I would have preferred, to make up for that deficit. A number of times, that I had to leave to return to base, due to running out of not only torps, but deck gun ammo & leaving a ship unsunk. :o I assume (& hopefully correctly here...) that the milch cow resupply, has also been fixed too... without having to go back the route of grabbing a mod add in to correct that.? :06: :hmmm: I'll take another look at the pics you posted... just in case I missed seeing an answer to that...:yep: M. M. :Kaleun_Salute: |
So sorry Mad Mardigan only 21 eels on a Type IXB in LSH2020
https://www.subsim.com/radioroom/pic...ictureid=11648 |
Re: Type IX-B....
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Was hoping that had been corrected... :( Ahh well... Thanks for checking that, blackswan40 :shucks: :yep: I appreciate that. M. M. :Kaleun_Salute: |
:Kaleun_Salute:
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This caught my attention.
Whats a quick overview of this mod? I notice there is a career option but its not the usual screen in the game? |
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