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-   -   [WIP] Mega-Mod for SH5 (https://www.subsim.com/radioroom/showthread.php?t=176123)

TheDarkWraith 06-11-11 09:01 AM

Quote:

Originally Posted by Sargazm (Post 1681457)
HI TDW.

First off thanks for all the hard work(everyone).
had shelved the game waiting for the like.
Just installed mod. quick question. when I'm in the scope view The "Angle on bow" and the "bearing" gauges are swapped. was this done on purpose?
Anyone else getting this?

Thanks for your time.
Tom

How are they swapped? AOB had the tenths for the AOB not the bearing (like I have it now).

Sbygneus 06-11-11 02:34 PM

Guys I am absolutely horrified and confused about the number of various mods.
Do you consider making at least basic set of mods as one instalation?
I mean kind of starter compilation of mods.
Shouldnt someone gather what has been done in SH5 in something like mega mod beta? Please!

rascal101 06-11-11 08:24 PM

I second this, I have been away for a while and justr ome back to see some amazing work underway however I am not sure whats finished and ready or still in the pipeline - a new megamod would seem to be on the cards as the mod-enabler is so full of mods its hard to keep track of what goes where and with what

Quote:

Originally Posted by Sbygneus (Post 1681837)
Guys I am absolutely horrified and confused about the number of various mods.
Do you consider making at least basic set of mods as one instalation?
I mean kind of starter compilation of mods.
Shouldnt someone gather what has been done in SH5 in something like mega mod beta? Please!


Adriatico 06-11-11 08:39 PM

Quote:

Originally Posted by rascal101 (Post 1682013)
I second this, I have been away for a while and justr ome back to see some amazing work underway however I am not sure whats finished and ready or still in the pipeline - a new megamod would seem to be on the cards as the mod-enabler is so full of mods its hard to keep track of what goes where and with what

+ 1

maccas 06-12-11 01:08 AM

Hi All,

Firstly I just wanted to say thanks to those who have spent much time turning SH5 into the game it was meant to be via these mods. However as a new SH5 player I am having some problems installing this MO Mod. I have JGME working and setup properly and I can 'install' or activate the mod no problem. However when I run SH5 I hang just pass the loading screen (with the status bar) with the sound just stuck in a loop (5 seconds of music just looping) with no display - just blank.

If I remove the MO Mod then I get the normal menu options and the game works properly. Is there a step I have missed? I have watched the video on installing MO from youtube and followed those steps. I even tried to install the Dynamic Environment Mod and had the same issue..?

THE_MASK 06-12-11 01:59 AM

Patch the game to 1.2 or it wont work .

maccas 06-12-11 02:31 AM

I assume that it already is patched - it's a steam version of SH5?

THE_MASK 06-12-11 02:39 AM

I dont have the steam version . I have the dvd version . In my game folder i have this game updater .
C:\Ubisoft\Silent Hunter 5\Support\GameUpdater
I dont know how steam works .
When you start the game does it say 1.2 in the corner of the screen .

maccas 06-12-11 04:51 AM

I can confirm 1.2 is installed. Interesting I can get the game to work with the following mods enabled:

Generic Mod Enabler - v2.6.0.157
[C:\Games\Steam\steamapps\common\silent hunter 5\MODS]

Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Waves (normal version) V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Chart Colour Scheme 1
Church's SHV 1.01 Keyboard Commands v1.1

That works fine, if I remove all of those and select Magnum Opus then it hangs after loading. Same if I enable NewUIs_TDC_6_5_1. At least I can get some working now.

TheDarkWraith 06-12-11 08:35 AM

Quote:

Originally Posted by maccas (Post 1682092)
I can confirm 1.2 is installed. Interesting I can get the game to work with the following mods enabled:

Generic Mod Enabler - v2.6.0.157
[C:\Games\Steam\steamapps\common\silent hunter 5\MODS]

Dynamic Environment SH5 Basemod (normal ) V2.1
Dynamic Environment SH5 Atlantic Floor V2.1
Dynamic Environment SH5 Waves (normal version) V2.1
Dynamic Environment SH5 Sounds V2.1
Dynamic Environmental SH5 Shallow Waters V2.1
Chart Colour Scheme 1
Church's SHV 1.01 Keyboard Commands v1.1

That works fine, if I remove all of those and select Magnum Opus then it hangs after loading. Same if I enable NewUIs_TDC_6_5_1. At least I can get some working now.

sounds like you are running out of memory. Let me take a guess here: you are running Win7 32 bit and have 2-4GB of memory, no?

dem 06-12-11 09:41 AM

Quote:

Originally Posted by TheDarkWraith (Post 1682174)
sounds like you are running out of memory. Let me take a guess here: you are running Win7 32 bit and have 2-4GB of memory, no?

Hi i am having the same, so is time to go to 64bit ????!!!!!!!!!!!!!!!

Dem

TheDarkWraith 06-12-11 09:48 AM

Quote:

Originally Posted by dem (Post 1682229)
Hi i am having the same, so is time to go to 64bit ????!!!!!!!!!!!!!!!

Dem

I wouldn't do that yet. Try implementing the troubleshooting steps listed at bottom of post #1 of my UIs mod thread. That way we can see where it's hanging up at.

Also try running the game as administrator.

Just going to a 64bit OS isn't really going to do that much unless you add more memory also (so total system memory is > 4GB)

dem 06-12-11 12:52 PM

Quote:

Originally Posted by TheDarkWraith (Post 1682234)
I wouldn't do that yet. Try implementing the troubleshooting steps listed at bottom of post #1 of my UIs mod thread. That way we can see where it's hanging up at.

Also try running the game as administrator.

Just going to a 64bit OS isn't really going to do that much unless you add more memory also (so total system memory is > 4GB)

Hi yes 4gb men

it has crasted will pm info:salute:

Ravenlord 06-12-11 07:40 PM

Hi. can someone please tell me if there is a mod which fix the bug that damaged ships are as brand new ones affter a reload?. sorry for asking in this thread,but i guess i will get an answear here. You guys are in to this:)

THE_MASK 06-12-11 07:49 PM

Damage doesnt save and never has in SH3/4/5 so finish her off before exiting .


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