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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL] Fifi Enhancements for NYGM (https://www.subsim.com/radioroom/showthread.php?t=249060)

Wolfstriked 04-16-23 04:10 PM

Now I know how good and amazing the "main menu music only" mod is but just a reminder and I'll say it again....I took the idea from GWX mod.I changed a few settings and tada. I tweaked it a bit so if grenso or anyone cares you can try this......er you know what....as amazing as the "main menu music only" mod is this is NYGME thread and so out of respect for Fifi I will not post the new improved "main menu music only" mod.:o

Kal_Maximus_U669 04-16-23 04:13 PM

Quote:

Originally Posted by Wolfstriked (Post 2863347)
:doh::o:hmmm::O:


This newest version doesn't have the music only in bunker mod so it cant be that.

I didn't say that... I invite you to read it again here :D:yep:
:Kaleun_Wink:
https://www.subsim.com/radioroom/sho...postcount=1469

Wolfstriked 04-16-23 04:17 PM

Ok now this is just a misunderstanding.You posted that you don't understand me awhile back and I don't understand you that well.Its all good so lets leave Fifi's thread before he evicts is :D

:Kaleun_Salute:

fitzcarraldo 04-16-23 06:13 PM

Many thanks for the new version 3.8 :Kaleun_Applaud:

Jumping from 3.6...Now downloading.

Best regards.

Fitzcarraldo :Kaleun_Salute:

Fifi 04-17-23 12:15 AM

So, did your bunker saves worked? … here no problem … that’s why I said it’s bunker save compatible :yep:

Otherwise start over a new one and it certainly will work. Sometimes computers are a bit twitchy :03:

:Kaleun_Salute:

GrenSo 04-17-23 12:51 AM

The earliest I can test is on Thursday. If you haven't released a new version until then. :03::haha:

And yes Wolfstriked, I can test it with and without "music in bunker addon" :salute:

Fifi 04-17-23 03:44 AM

Quote:

Originally Posted by GrenSo (Post 2863385)
The earliest I can test is on Thursday. If you haven't released a new version until then.

Don’t worry no version until then :haha:

But as I’m obstinate :D I’m still trying to get the torpedo impact fire column … without CTD. I loved this effect, numerous times mentioned in real war testimonies.
If I can succeed, I will add it as small add-on mod, so if any problems with it (ie low power PC) easy to delete it :03:

:Kaleun_Salute:

Dieselglock 04-17-23 08:48 AM

Quote:

Originally Posted by Fifi (Post 2863297)
STEEL COFFIN EDITION V3.8 IS OUT!

No problems with this so far new career started with type IX 1940 July start. :salute:

Doolar 04-17-23 05:53 PM

Re and a request
 
took a break last nite , so I'm just getting started on another Type II patrol, this time with v3.8. I haven't finished my current patrol with v3.7, LOL. I'm gonna finish this patrol, for sure. So far so good. all looks good from here, nice job and thanx again.

Now for my request. I love Type II boats. As you know Sub-Skins for Type II's are scarce. I'm in search of Type II Skins compatable with NYGM Enh. 3.7 (TKSS18 U-Boats). If anyone has a cool Type II skin or 2 and wouldn't mind sharing, I would love to add them into my game.

Fifi 04-18-23 04:10 AM

Quote:

Originally Posted by Doolar (Post 2863496)
Now for my request. I love Type II boats. As you know Sub-Skins for Type II's are scarce. I'm in search of Type II Skins compatable with NYGM Enh. 3.7 (TKSS18 U-Boats). If anyone has a cool Type II skin or 2 and wouldn't mind sharing, I would love to add them into my game.

Maybe I’ll try to make one for type II… if I find enough time :03:

My last patrol, I switched back to DGUI hardcore (the one provided in Standalone) and have to admit it is by far the best gui for my mod :yep:
Also I tested new torpedo impact fire column I made, and no more CTD even among convoys :up: (with both ARB & DGUI)
So I will certainly release it as little add-on mod for you guys to test it…soon :03:

:Kaleun_Salute:

Mister_M 04-18-23 05:10 AM

Any pic of this famous fire column effect ? :)

Fifi 04-18-23 05:20 AM

Here you go:

https://i.postimg.cc/nLqK9jyy/SH3-Im...-21-47-411.jpg

https://image.noelshack.com/fichiers...-35-55-415.png

https://image.noelshack.com/fichiers...-23-14-352.png

The same a bit decreased for memory (without explosion sound & debris - just the normal hit sound)

:Kaleun_Salute:

Mister_M 04-18-23 05:53 AM

Thanks ! Looks cool. :up:

Kal_Maximus_U669 04-18-23 09:40 AM

Quote:

Originally Posted by Fifi (Post 2863535)
Maybe I’ll try to make one for type II… if I find enough time :03:

My last patrol, I switched back to DGUI hardcore (the one provided in Standalone) and have to admit it is by far the best gui for my mod :yep:
Also I tested new torpedo impact fire column I made, and no more CTD even among convoys :up: (with both ARB & DGUI)
So I will certainly release it as little add-on mod for you guys to test it…soon :03:

:Kaleun_Salute:

I am happy with these precisions.. it confirms my tests.. ARB remains an excellent job it still needs a little polishing and will be perfect I congratulate the designer..:up:
I use Diegogut point barre:03:.. I may change later when most of the work will be stable in order to see the memory that remains...:yep::salute:

Kal_Maximus_U669 04-18-23 11:22 AM

the column of fire
 
now comparison with the column of fire screen of version 3.8 beginning of career.. there clearly a difference... you are right to insist Fifi... we need it..
https://image.noelshack.com/fichiers...-54-41-585.png


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