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Yeah, I agree with ya on that. Sadly motor control is joined at the hip.. like a Siamese conjoined twin... no independent motor control.. which... suuuccckkksss majorly... :o M. M. :Kaleun_Salute: |
* update: 17.3.21 *
- file updated: there was a mixup in narwhal/porpoise upgrade classes thanks propbeanie! |
This mod is a game-changer for me. Thank you for this.
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Very nice. Is that flooding I see? We wil get actual flooding? Amazing. |
Re: Question...
Know with a previous use of this mod, while in the main control room.. was NOT able to click on the hatch, leading into the conning tower, just prior to being able to click the hatch/ladder, leading to the bridge view...
Is that able to be done, with clicking on the hatch & pop up into the conning tower, or do you still have to free roam from the control room into the conning tower section.? With before, trying to click on that hatch, leading into the conning tower section, it would not do so.. had to free cam roam up there. Once there, was able to click on the ladder/hatch leading to the bridge once in the conning tower area... so has that been fixed to be able to go from the control room... to the conning tower, or not.? Hopefully, haven't confluzzled you... vickers03 :shucks: M. M. :Kaleun_Salute: |
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Just a thought. :yep: M. M. :Kaleun_Salute: |
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Ok.. Was just a thought.. will wait & see what you can work out on it, vickers03, knew the cams worked in FotRS, just figured that maybe you could use them with your mod. M. M. :Kaleun_Salute: |
I'm having much better luck using megamods than I used to. Seeing this officers quarters mod was a thrill. I know many in this community have desired submarines that could be toured from stem to stern. Understanding that this is a WIP, the current state of it is still quite enjoyable.
A big <S> to Rockon' Robin, Vickers03 and James Nix (I had to use his 'eye fix.'). Here's a walkthrough of the Porpoise, Salmon, Balao and S classes (FOTRS ver. 1.2 - the latest won't work for me + the officer's quarters patch and the eye patch - that is all. I've learned that less is more if you want things to work): https://youtu.be/v9Iyukd0-sU |
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you need at least the FOTRSU 1.2 Officers Quarters compatibility patch. https://www.mediafire.com/file/42m5p...bility.7z/file but i recommend try again with 1.46 there is no reason why it shouldn't work. you can try to delete documents/sh4/data folder after deactivating FOTRSU 1.2, then activate 1.46 |
Tried it three times, V. Read about the SH4 folder on the forum. Turns out, I have no SH4 folder.
https://i.imgur.com/jaCzvsg.png 1.46 Never made it past the office to water transition. The only error message it gave during the CTD (and only once) was 'unknown error.' So I was thrilled that an older version worked. [edit] Wait a sec! Turns out I *do* have an SH4 folder (realizing that by 'documents' we weren't talking about something in the SH4 game but in general documents). https://i.imgur.com/rwecDUo.png Things mystify me. Especially how a folder in the documents section affect my game. :06: |
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Because... that folder, contains info when you run it, every time.. & gets updated as you progress This also applies, if you add in a mod, then yank it out. Any & all info that pertains to the yanked mod, will still be there & will invariably WILL contribute to CTD's.. the bane of gamers, at some point in time.. might not be right off, other times.. soon as you try & load up... *BAM* CTD. That's why it does.. & why it is important, to delete... Think of it, as like the reset button on your computer. Hope this info, helps... :yep: M. M. :Kaleun_Salute: |
Thanks, MM. Will do. :salute:
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Well, it did make a difference. Sailed my Tambor around the west cape of Australia and CTD'd. Loaded up again and sailed almost to my destination (N. of P.I.), encountered fishing boats and sampans, sinking them with my deck gun. Encountered a split freighter and exchanged surface fire (taking some damage) in the process of closing in at periscope depth to sink it and ... CTD.
Well, that's better than before. Now, about the officer's quarters. I was told that I had the wrong version of that, as well. I have version 1.39. I thought that was the latest. I downloaded the compatibility patch, as suggested but am holding off adding the 1.39 plus patch until I test FOTRSU some more. Still ... progress is progress. :up: |
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Either of these will assign your computer to assign the SH4.exe 4 GB's of RAM, rather than the nominal 1 or 2 GB's. As it is, it sounds like you are running it without. Which can also contribute to CTD's, as well. Hope this info helps... :yep: M. M. :Kaleun_Salute: |
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But... hey, if you want to hang back a bit.. is not an issue.. I know once you get started off on a career, it can be a... tad difficult, to want to give up progress you've made. I can well understand that. Been there, done that.. :yep: :D Not sure if you were aware that FotRS had progressed to where it is now, or not. :hmmm: :shucks: :yep: :up: :D Any way, hope the other info I provided, helps. :yep: M. M. :Kaleun_Salute: |
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Where might I procure either the 4 GB patch or LAA? If either are in the SubSim downloads then I'm managing to miss them. The reason I think you're dead on about that is that it seems like I reach a tipping point when applying mods. FOTRSU will cause CTDs at about one per 15 minutes or so. Adding the officer's quarters mod causes texture fails when I start or load a mission followed by immediate CTD. I'm hoping you nailed it with your assessment. Thanks. :arrgh!: [edit] Found it under game patch (bandaids). Gonna give it a go (although I run Win 10). :Kaleun_Salute: [Edit 2] Can't seem to figure out a valid directory for this bad boy. :hmmm: |
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