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Raptor1 01-29-13 11:52 AM

Err...Gato?

Mork_417 01-29-13 12:09 PM

It was Gato. :D

aanker 01-29-13 12:31 PM

GATO Submarine Battle Simulation by Spectrum HoloByte
aka
GATO: WWII GATO-Class Submarine Simulaton

Morse Code was only required on the highest difficulty setting.

From: Subsim Review:
"THE HISTORY OF SUBSIMS"

Quote:

"This was the first sub simulator for a personal computer. The graphics were very limited, CGA with stick figures for ships, of which there were five enemy types. Although it simulated Gato class subs, there were only four bow torpedo tubes available. All functions were generated by the keyboard (mouse? what's a mouse?). The mission area was very limited--a group of islands in the Pacific, which was subdivided into 20 "quadrants". You pressed the "M" key for new missions and they were transmitted by Morse code. You were instructed to keep in mind "the enemy may break Allied code at some point. Some messages may be enemy fakes designed to trap you." How's that for early efforts at realism? Resource management was one of the game's subtler features. Your primary strategic objective was to complete as many missions as possible with the supplies you carry before returning to the quadrant where your subtender waits."

"Gato was the Pong of submarine simulations. When the first players encountered Gato, you can imagine they thought it was pretty significant. They had to start somewhere."

Kelly621 01-29-13 01:38 PM

Question 17
 
Gato by Spectrum HoloByte released back in 1984 for the Apple II and others. Still have my copy and old Apple IIc stored in a closet :)

Kelly621

Raptor 01-29-13 01:58 PM

shells of fury

Trevally. 01-29-13 02:18 PM

Submarine Commander

Onkel Neal 01-29-13 02:43 PM

Quote:

Originally Posted by Raptor1 (Post 2000960)
Err...Gato?

That's correct, it was Gato.
Next subsim trivia question within the next 12 hours.

The Enigma 01-29-13 04:12 PM

As far as I recall correctly, in Subbattle Simulator you received your orders also by Morse code.

kiwi_2005 01-29-13 04:14 PM

Quote:

Originally Posted by Neal Stevens (Post 2000959)
Subsim Trivia Question 17: Name the only subsim where you received your orders via Morse code?


SH3 with morse code mod!

I give up. Damn google no good:/\\!!

Onkel Neal 01-29-13 04:20 PM

Quote:

Originally Posted by The Enigma (Post 2001072)
As far as I recall correctly, in Subbattle Simulator you received your orders also by Morse code.

Can you source that?

Sailor Steve 01-29-13 04:38 PM

I played Epyx Sub Battle Simulator, and I don't remember that.

nikimcbee 01-29-13 04:39 PM

Quote:

Originally Posted by McBeck (Post 2000888)
You guys answers with in minutes!

I'd post questions just for you McBeck, but a little birdie told me not to.:D

nikimcbee 01-29-13 04:41 PM

Quote:

Originally Posted by kiwi_2005 (Post 2001073)
SH3 with morse code mod!

I give up. Damn google no good:/\\!!

:/\\k:
google has been defeated.

padi 01-29-13 04:58 PM

688 Attack Sub.

padi 01-29-13 04:59 PM

688 Attack Sub. YES the first hopefully right answer

Jimbuna 01-29-13 05:05 PM

Quote:

Originally Posted by padi (Post 2001118)
688 Attack Sub. YES the first right answer

Supportive evidence would be of immense help.

Raptor1 01-29-13 05:22 PM

Quote:

Originally Posted by nikimcbee (Post 2001094)
:/\\k:
google has been defeated.

Or not, since I got my own answer from Google. :O:

padi 01-29-13 05:34 PM

Quote:

Originally Posted by Jimbuna (Post 2001125)
Supportive evidence would be of immense help.

It is writed in the german Wikipedia: Alle Missionen beginnen mit dem Erhalt der Befehle im Funkraum. Dort erhält der Spieler über einen Fernschreiber zunächst eine verstümmelte Nachricht, die zusammen mit dem Namen eines U-Bootes der Los-Angeles-Klasse genannt wird. Der Spieler muss die entsprechende Seite im Handbuch des Spiels suchen, auf der der Name des genannten Bootes steht, und die folgenden drei Zeichen nach Abbruch der Nachricht eingeben, um den Code zu entschlüsseln und die Befehle erhalten zu können. Anschließend beginnt der Spieler die Mission.

Translated: All missions start with the receipt of the instructions in the radio room. There, the player receives a teletype first a garbled message, the lot along with the name of a submarine of the Los-Angeles-Class. The player has to look for the appropriate page in the manual of the game, giving the name of the boat is called, and to enter the following three characters to abort the message to the code decrypt and receive commands to. Then the player starts the mission.
Translated with Google Translater.

Subnuts 01-29-13 07:40 PM

Quote:

Originally Posted by Neal Stevens (Post 2000850)
Bubba indeed, and what makes Bubba worthy of such a personable address? Not sure we will ever know.

He was a shrimp-boat captain before joining the Navy.

Targor Avelany 01-29-13 07:48 PM

wow, this thread just doesn't stop, lol


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