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-   -   [INF] sobers Subsim Bonus Mega Mod All In One 1421 20072017 (https://www.subsim.com/radioroom/showthread.php?t=192374)

volodya61 05-01-12 05:19 PM

Quote:

Originally Posted by Mikemike47 (Post 1878337)
Use Winmerge.

It's impossible.
These mods are mutually exclusive features...

Thanks anyway

JerryRousso 05-02-12 04:07 AM

First let me say thanks to sober for his mods and mod list, also thanks to all the others on this forum for their mods. Now my question, why are there more mod download links then there are activated mods? Thank you all for your hard work.

THE_MASK 05-07-12 08:44 PM

added Capthelm's Audio mod with SV's touch ups 1145 08052012

SAMiV 05-08-12 09:03 AM

Thanks for your mods and your mod list. Sending thanks to other mod makers as well who are improving SH5. :up:

Any chance to make Sub Flags for SH5 by TheDarkWraith version 0.0.8 to work with this mod soup? I did read somewhere i think, that it's not compatible with one of the mods in your mod list. Is it so?

Anyways. Thanks again. :)

quink99 05-08-12 05:05 PM

Quote:

Originally Posted by SAMiV (Post 1881128)
Thanks for your mods and your mod list. Sending thanks to other mod makers as well who are improving SH5. :up:

Any chance to make Sub Flags for SH5 by TheDarkWraith version 0.0.8 to work with this mod soup? I did read somewhere i think, that it's not compatible with one of the mods in your mod list. Is it so?

Anyways. Thanks again. :)

The current version of this MOD, I believe, is version 0.0.9.

Burstar 05-09-12 11:53 AM

Um...
 
Quote:

added Capthelm's Audio mod with SV's touch ups 1145 08052012
is it just me or is the link for this mod directing to something else (Steelvikings' interior mod)?

gap 05-09-12 12:29 PM

Quote:

Originally Posted by Burstar (Post 1881658)
is it just me or is the link for this mod directing to something else (Steelvikings' interior mod)?

look closely at the bottom of the first post:

Quote:

Originally Posted by SteelViking (Post 1425969)
Link to Capthelm's Audio mod with SV's touch ups: http://www.mediafire.com/?1tb3itkaxh0b3ad
IMPORTANT: If you are using this, you do not need to use any other Caphelm's audio downloads, this is the whole mod with my touchups right in it.

I've just tested the link, and it leads to the correct mod ;)

THE_MASK 05-16-12 05:04 PM

The crew are not skilled when you start the game . Enable the special abilities and get the crew trained . The more the crew does the more skill points they earn and there efficiency goes up .

Using my mod sobers green crew training shows you where the crew are at with there training . Just place the curser over the crew member to show you what % they are trained at . Benno the hydrophone operator will get better as he is trained . Help Benno out at the start by getting him to listening to friendly contacts when cleaning up the baltic . Submerge often and get the most training you can for the hydrophone operator in the first patrol . When starting off a campaign it is important to start at the beginning of the war so you can get the crew trained before patrolling in dangerous waters . You have to decide do i need to spend more time in the Baltic to get my crew trained more before heading off to british waters .

u-boatluc 06-03-12 08:18 AM

the link is not working
sobers dredging project scapa flow SH5
http://www.subsim.com/radioroom/downloads.php?do=file&id=3494

kbs88kbs 06-03-12 03:58 PM

The link isn't working for me either.

sobersdredgingprojectscapaflowSH5
http://www.subsim.com/radioroom/downloads.php?do=file&id=3494

Is there another location?

THE_MASK 06-03-12 04:40 PM

Quote:

Originally Posted by kbs88kbs (Post 1893081)
The link isn't working for me either.

sobersdredgingprojectscapaflowSH5
http://www.subsim.com/radioroom/downloads.php?do=file&id=3494

Is there another location?

I forgot i deleted that file . I have taken it off the list .

mobucks 06-03-12 04:53 PM

I know this took a lot of work, thanks sober. I'll give her a try next time I find the urge to load up SH5!

u-boatluc 06-06-12 07:35 AM

rig for silent running not working xo saying "cannot comply" and F8 not working to

THE_MASK 06-06-12 04:57 PM

Quote:

Originally Posted by u-boatluc (Post 1894113)
rig for silent running not working xo saying "cannot comply" and F8 not working to

This mod compilation is based on the work of TDW so i dont use keys . I always use the Officers and Orders Bars . They work fine :yep: I just tried the F8 key , it works fine . You have to be submerged for it to work .

jason8888 06-06-12 11:55 PM

many thanks
 
First of all thanks so much Sober you made this game beautiful and very fun to play now. One question is the IRai set to hard for a new player ? ill be working on the manual torpedo tdc tutorial for a while before I play so should I adjust the settings to easier in the IRAI file ?

THE_MASK 06-07-12 02:08 AM

Quote:

Originally Posted by jason8888 (Post 1894496)
First of all thanks so much Sober you made this game beautiful and very fun to play now. One question is the IRai set to hard for a new player ? ill be working on the manual torpedo tdc tutorial for a while before I play so should I adjust the settings to easier in the IRAI file ?

Leave everything as is . Because of the way irai is set up now leave it as is . Start the campaign from the beginning and try to get the crew abilities upgraded and the crew trained up a bit . You will need every bit of skill , shadowing convoys to work out number of escorts and escape plans , depths to survive . If playing on 100% realism . I have no idea how to do maual TDC so best of luck . Use the real navigation with Trevallys automation . Its great . cheers .

jason8888 06-07-12 02:33 AM

Quote:

Originally Posted by sober (Post 1894521)
Leave everything as is . Because of the way irai is set up now leave it as is . Start the campaign from the beginning and try to get the crew abilities upgraded and the crew trained up a bit . You will need every bit of skill , shadowing convoys to work out number of escorts and escape plans , depths to survive . If playing on 100% realism . I have no idea how to do maual TDC so best of luck . Use the real navigation with Trevallys automation . Its great . cheers .

many thanks i will leave it as is. I understand that I just copy these mods into my mod folder in sh5 and enable with the mod enabler ?

THE_MASK 06-07-12 02:45 AM

Quote:

Originally Posted by jason8888 (Post 1894523)
many thanks i will leave it as is. I understand that I just copy these mods into my mod folder in sh5 and enable with the mod enabler ?

Download the mods .
Extract with 7zip and put the correct folders (there might be multiple folders in a mod ) in the MODS folder .
http://www.7-zip.org/download.html
Download my MEP file .
http://www.subsim.com/radioroom/down...o=file&id=3492
Once mods are in the MODS folder click on mod enabler and click on Tasks\load mod profile . The mod enabler will auto load all the mods in the correct order .

THE_MASK 06-07-12 02:57 AM

Here is how to set up NewUIs with TDC for SH5 by TheDarkWraith .
When you extract it you will have multiple folders . Click on them until you find a folder called MODS . In the MODS folder there will be 10 sub folders . Put these in your MODS folder in SH5 . Before you enable them look at NewUIs_TDC_6_9_0_ByTheDarkWraith\data\Applications .
Set the options viewer up and adjust your options . Also read the instructions for setting up real navigation in the NewUIs_TDC_6_9_0_Real_Navigation mod . Once this done then enable which of the 10 sub folders you want to use including the main mod NewUIs_TDC_6_9_0_ByTheDarkWraith .
Should be clear as mud .

jason8888 06-07-12 05:38 AM

Quote:

Originally Posted by sober (Post 1894526)
Here is how to set up NewUIs with TDC for SH5 by TheDarkWraith .
When you extract it you will have multiple folders . Click on them until you find a folder called MODS . In the MODS folder there will be 10 sub folders . Put these in your MODS folder in SH5 . Before you enable them look at NewUIs_TDC_6_9_0_ByTheDarkWraith\data\Applications .
Set the options viewer up and adjust your options . Also read the instructions for setting up real navigation in the NewUIs_TDC_6_9_0_Real_Navigation mod . Once this done then enable which of the 10 sub folders you want to use including the main mod NewUIs_TDC_6_9_0_ByTheDarkWraith .
Should be clear as mud .

thanks again kind sir


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