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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

trotter 03-29-10 01:47 PM

Having an issue with this mod. The screen is filled with several unusable grayed out boxes upon the game loading. Can't close or minimize them, completely blocks the screen. I think another poster in this thread had the same issue, but his was related to modifying the rudder key settings on the UserOptions.ky file, and I have not modified that file (other than to change '# the current UI Style
UIStyle = SH3Style')

Game is patched to 1.1. Any other ideas?

TheDarkWraith 03-29-10 03:30 PM

Quote:

Originally Posted by trotter (Post 1339494)
Having an issue with this mod. The screen is filled with several unusable grayed out boxes upon the game loading. Can't close or minimize them, completely blocks the screen. I think another poster in this thread had the same issue, but his was related to modifying the rudder key settings on the UserOptions.ky file, and I have not modified that file (other than to change '# the current UI Style
UIStyle = SH3Style')

Game is patched to 1.1. Any other ideas?

on your main screen do you see v1.1.5 in the upper right corner (main screen being the screen you select campaign, single missions, etc.)? If not, you're not patched to the latest Ubi version. Have you tried disabling all mods and only enabling this one?

toby66 03-29-10 03:47 PM

This mod makes the game playable. Thank you very much indeed!

I'm using the SHV-style UI which is perfectly integrated into the original UI. Just one question? Can I somehow hide the officer icons on the bottom? I'm using the crew dialog mod an prefer to give my orders by talking to my men. In my opinion it fits very well into the game.

Is there a way to deactivate the officer symbols?

TheDarkWraith 03-29-10 04:08 PM

Quote:

Originally Posted by toby66 (Post 1339672)
This mod makes the game playable. Thank you very much indeed!

I'm using the SHV-style UI which is perfectly integrated into the original UI. Just one question? Can I somehow hide the officer icons on the bottom? I'm using the crew dialog mod an prefer to give my orders by talking to my men. In my opinion it fits very well into the game.

Is there a way to deactivate the officer symbols?

with the current version out, no. In the next version I'm working on, v1.2.0, I'll add that option.

toby66 03-29-10 05:02 PM

Quote:

Originally Posted by TheDarkWraith (Post 1339705)
with the current version out, no. In the next version I'm working on, v1.2.0, I'll add that option.

Cheers, looking forward to the next update of this great mod!

Linavitch 03-29-10 05:11 PM

Take a bow Sir. Brilliant work.

May I respectfully suggest you contact the RUB team and get this MOD integrated into their project cos I'd hate to loose this!

Kind Regards

7thSeal 03-29-10 05:17 PM

Quote:

Originally Posted by TheDarkWraith (Post 1338559)
I

http://www.subsim.com/radioroom/pict...pictureid=1621

is red ok for the highlight when selected? I also want to have the officer's highlight their border when you mouse over them...thinking yellow for this color. Anyone? Buehler?

Maybe having the border a little thinner? :)

13owman 03-29-10 05:36 PM

Hi I Think this is my first post here in a while, but during the Silent Hunter 3 Era I was Kreig-Schweine. When I tried to log on it wouldn't recognize my name so I just resigned up. Any way THANK YOU for the awesome mod. I was wondering if there was a way to get the heading/rudder dial to work on the SH3 style and or maybe move it to a different location? One thing I might suggest would be for it to be floating & movable.
Thank Again For Your Hard Work.

TheDarkWraith 03-29-10 06:18 PM

Quote:

Originally Posted by 13owman (Post 1339894)
I was wondering if there was a way to get the heading/rudder dial to work on the SH3 style and or maybe move it to a different location? One thing I might suggest would be for it to be floating & movable.
Thank Again For Your Hard Work.

The SH3 style has a heading/rudder dial, it's located between the throttle and depth dials (it's the middle one). Where would you want it to be moved to :06:?

TheDarkWraith 03-29-10 06:18 PM

Quote:

Originally Posted by 7thSeal (Post 1339851)
Maybe having the border a little thinner? :)

I changed the boder to white with 75% opacity. Looks much better. I'll have a screenie soon with the changes I've done so far.

TheDarkWraith 03-29-10 06:19 PM

Quote:

Originally Posted by Linavitch (Post 1339837)
Take a bow Sir. Brilliant work.

May I respectfully suggest you contact the RUB team and get this MOD integrated into their project cos I'd hate to loose this!

Kind Regards

I think it was them that contacted me in the first place to see if I was interested in designing a UI for them. The SH5Enhanced is that 'design' so far.

LiveGoat 03-29-10 06:44 PM

Quote:

Originally Posted by toby66 (Post 1339672)
This mod makes the game playable. Thank you very much indeed!

I'm using the SHV-style UI which is perfectly integrated into the original UI. Just one question? Can I somehow hide the officer icons on the bottom? I'm using the crew dialog mod an prefer to give my orders by talking to my men. In my opinion it fits very well into the game.

Is there a way to deactivate the officer symbols?



Try toggling the UI off before speaking to the crew.

7thSeal 03-29-10 07:02 PM

;)
Quote:

Originally Posted by TheDarkWraith (Post 1339943)
The SH3 style has a heading/rudder dial, it's located between the throttle and depth dials (it's the middle one). Where would you want it to be moved to :06:?

Good deal, that boldness of red kinda just jumps off the screen at me when looking at the screenshot. :)

Edit\ Whoops, quoted your wrong post but referring to changing the border color.

13owman 03-29-10 07:55 PM

Quote:

Originally Posted by TheDarkWraith (Post 1339943)
The SH3 style has a heading/rudder dial, it's located between the throttle and depth dials (it's the middle one). Where would you want it to be moved to :06:?

I'm sorry I guess I should have clarified. I realized that it had that but just really like the round dial in the SH5 Enhanced version. Thanks Again for the great mod

TheDarkWraith 03-29-10 08:08 PM

Quote:

Originally Posted by 13owman (Post 1340023)
I'm sorry I guess I should have clarified. I realized that it had that but just really like the round dial in the SH5 Enhanced version. Thanks Again for the great mod

round dial....are you referring to the heading bar that's integrated into the speed bar? Or the actual heading/rudder dial I also added to SH5E?

Ducimus 03-29-10 08:24 PM

I haven't checked it out, but it's obvious by the first post you've done one helluva job TheDarkWraith! Thank you.

13owman 03-29-10 08:33 PM

Quote:

Originally Posted by TheDarkWraith (Post 1340030)
round dial....are you referring to the heading bar that's integrated into the speed bar? Or the actual heading/rudder dial I also added to SH5E?


Heading/Rudder Dial from SH5. I would like to enable it in the SH3E version. The bar is fine but like the Dial. Also I thought it would be cool in a future release if it was floating. Thanks for the quick responce.

TheDarkWraith 03-29-10 08:37 PM

Quote:

Originally Posted by 13owman (Post 1340042)
Heading/Rudder Dial from SH5. I would like to enable it in the SH3E version. The bar is fine but like the Dial. Also I thought it would be cool in a future release if it was floating. Thanks for the quick responce.

you have me totally confused. You don't have a heading/rudder dial in your SH3 version? Can you post some screenshots as to what you're referring to and where you would like to have it?

13owman 03-29-10 08:58 PM

I'm sorry if I'm not explaining it right. I don't have any screen shots off hand as we are updating in real time & it has been awhile since I posted one in a forum & I don't remember how at the moment & I'm not sure a pic would explain it.

OK So far I have only been able to use the Dial in 5. I would like to use the Rudder/Heading Dial that is from 5E in 3E.
OR did I make a mistake & I CAN use the one from 5 it in 3 but I didn't enable the right option?

TheDarkWraith 03-29-10 09:25 PM

Quote:

Originally Posted by 13owman (Post 1340066)
I'm sorry if I'm not explaining it right. I don't have any screen shots off hand as we are updating in real time & it has been awhile since I posted one in a forum & I don't remember how at the moment & I'm not sure a pic would explain it.

OK So far I have only been able to use the Dial in 5. I would like to use the Rudder/Heading Dial that is from 5E in 3E.
OR did I make a mistake & I CAN use the one from 5 it in 3 but I didn't enable the right option?

if you set your UIStyle=SH3Style in TheDarkWraithUserOptions.py file then you will have the SH3 style interface with the 3 dials. If your UIStyle=SH5Enhanced then you only get the heading/rudder dial with the SH5 interface.

ctrl+F11 takes screenshots.


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