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Oh cant wait, cant wait, cant wait...:up:
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l3th4l,
What was that cloudy mass in the second pic? Someone blowing the CHT tanks during swimcall again? :eek: J/k Looks great :up: |
Here's my small tribute to the US subs on Eternal Patrol:
http://www.subguru.com/lost-boats.htm :ping: Quote:
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Bill sorry for not seing your work and awesome dedication site before. My appologies.
Heres another shot of uss balao, big props to fooboors high res balao skin!!. Wonder if u can rough it up a bit more with weathering and denting? http://img164.imageshack.us/img164/1...7646265vh0.png |
Ye gods!
Over at the ubi forum we're waiting with baited breath for this sucker...
:yep: -Holtz |
I was afforded a small taste of this beauty.....go get some more socks because this mod will blow off the current pair you own....it is that good. This mod will breath new life into the game. It will be worth the wait:yep:
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Again i second what Avgwarhawk is saying, when u get it ull leave it running as a screensavor like i do in my room here in iraq, definately a breath of beautifull fresh air!!!!:sunny:
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On second thought, I do believe it's an Oil slick!!!! Yeah!!! :rock: Looks fantastic too, it's something I've wanted to see since Day One... With any luck, it will be able to be set on fire by a burning ship, and turn the Jap survivors into Krispy Kritters! :rotfl::rotfl::rotfl: Can't wait for this mod to be released, with every pic I see my jaw drops farther. Fantastic work modders, you guys RULE :rock: DH |
Impressions
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the newest enhancment that is almost done
is the ability to see the fire and explosion reflections at night on the ocean from a distance and to see some of these effect's from under the water if using that camera. Even muzzle flashes will show up at night as a water reflection.
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Sweet!!!!!:rock:
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Is this too much for cloud reflections?
Or is this okay? This is 0 mps wind and waves so it shows up a lot more
http://static1.filefront.com/images/...f.thumb250.jpg |
looks good to me, real life calm water u can make out the clouds about perfectly, so id say that is definate improvement:up:
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Sweet
Sweet dudes, sweet!:rock:
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All of you guys involved, great job ! This looks sooo awesome !
But I have one request: The clouds are traveling in the opposite direction of what the smoke is traveling. Maybe that can also be fixed with that mod. Whoever of you guys rewrote the waterfoamPS.fx (great job:up:), could you please have a look into the cloud shaders to find a solution for that ? Or can't the problem be found within the shaders ? Maybe it has something to do with the scene.dat ?:hmm: |
:up: Looking good, Leo. Much better.
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new sea foam textures almost done for the mod
thanks to Jaketoox for a start should have svreen shots today.
As for the cloud's not sure yet if that can be adjusted to work with the wind or not but if it can be adjusted maybe it will work right. Just need to be carfull as we don't want that morphing cloud look again the game had in it's early day's of release. I spent all of last night enhancing fire, smoke, and explosion effect's for reflections and to show up in the clouds a bit especialy at night. Plus was working on getting the ship sinking effect's to look better with some more ocean effect's to match it. waiting for something from Kriller2 to test as well. And I know l3th4l is working hard to get the oil slik effect working right. |
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And I thought it was looking good four pages back! :up: :up: :up: :up: :up: . |
Please Leo ...leave the seagulls alone ...they don't have to poe (****) on our subs to be realistic to :rotfl:
What a magnificent " band of modders " we have in this forum...:rock: |
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