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-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   The Hunt: An illustrated example of how to sink a ship (https://www.subsim.com/radioroom/showthread.php?t=88961)

Darojax 02-20-15 05:27 AM

Big thankyou for this guide!

(Btw, the links to the pdf and the other guides in the first post no longer work.)

AZTiger98 02-21-15 04:08 PM

Bit late, and admittedly haven't read all the way through all 10 pages of posts, but to answer the initial question about how to come up with 292.5 degrees for WNW heading, it's done like this:

North = 0 deg
East = 90 deg
South = 180 deg
West = 270 deg

These are the basic cardinal directions.

Now add in the four midpoint directions:

NE = 45 deg (halfway between North and East)
SE = 135 deg (halfway between East and South)
SW = 225 deg (halfway between South and West)
NW = 315 deg (halfwy between West and North)

Now, to get the non-standard headings such as NNE, or ENE, it's simply halfway between the midpoint direction and the cardinal direction:

NNE = (0+45) / 2 = 22.5 deg
ENE = (45 + 90)/2 = 67.5 deg
ESE = (90+135)/2 = 112.5 deg
SSE = (135+180)/2 = 157.5 deg
SSW = (180+225)/2 = 202.5 deg
WSW = (225 + 270)/2 = 247.5 deg
WNW = (270 + 315) / 2 = 292.5 deg
NNW = (315 + 360) / 2 = 337.5 deg (yes, used 360 instead of 0 - if you use 0 for north here, the calculation will be way off)

Hope that helps anyone still looking for the quick and dirty translations from direction to degree heading.

Koranis 03-13-15 04:03 PM

Hi, is there anyone who managed to download the pdf when it was still available? This is a very good guide, it would be a shame if we lost it. If anyone with the pdf available could re-upload it somewhere it would be very very helpful.

Tricky 03-14-15 10:26 AM

Quote:

Originally Posted by Koranis (Post 2296679)
Hi, is there anyone who managed to download the pdf when it was still available? This is a very good guide, it would be a shame if we lost it. If anyone with the pdf available could re-upload it somewhere it would be very very helpful.

The Hunt

:salute:

Koranis 03-14-15 11:52 AM

Thank you!

GalaxyMaster06 10-01-17 04:00 AM

Amazing, just amazing
 
This guide helped me a BUNCH.
I managed to sink 10 ships using information from this guide, a 3 of them were warships.
Thank you

CTU_Clay 10-01-17 06:52 AM

Quote:

Originally Posted by GalaxyMaster06 (Post 2516092)
This guide helped me a BUNCH.
I managed to sink 10 ships using information from this guide, a 3 of them were warships.
Thank you

Your first post. Welcome to SubSim GalaxyMaster06! :Kaleun_Salute:

Howitzer 11-28-17 02:19 AM

Just checking if anyone has an active link to the PDFs from this tutorial? Looks like the author's site is gone.

Anvar1061 11-28-17 02:53 AM

Quote:

Originally Posted by Howitzer (Post 2527914)
Just checking if anyone has an active link to the PDFs from this tutorial? Looks like the author's site is gone.

http://www.subsim.com/radioroom/show...&postcount=140

John Pancoast 01-31-19 01:42 PM

Old thread I know, but how was the convoy's time to the intercept point determined ?
He knew he had to speed up to beat the convoy to the intercept point, but how was this known, in other words ?

bstanko6 01-31-19 05:16 PM

The speed table sheet gives you in hours or minutes how far a ship will travel at what speed. Just compute where the convoy will be in what time, the compute your speed to intercept.

John Pancoast 01-31-19 07:09 PM

Quote:

Originally Posted by bstanko6 (Post 2589343)
The speed table sheet gives you in hours or minutes how far a ship will travel at what speed. Just compute where the convoy will be in what time, the compute your speed to intercept.

Ok, thanks. I downloaded the pdf of The Hunt but there's no speed table sheet that I saw.
Have to do some looking around.

bstanko6 01-31-19 08:52 PM

Conovaro has a guide you can print. If you use a mega mod they usually have a sheet you can drag at the nav map.

bstanko6 01-31-19 08:59 PM

http://www.subsim.com/radioroom/down...o=file&id=1487

John Pancoast 01-31-19 09:29 PM

Thanks very much !


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