SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Subsim Events & Activities (https://www.subsim.com/radioroom/forumdisplay.php?f=236)
-   -   Subsim: 16 Years on the Web and a Trivia Contest! (https://www.subsim.com/radioroom/showthread.php?t=201670)

Onkel Neal 01-28-13 11:10 AM

Subsim Trivia Question 13: In Jane's Fleet Command (Sonalysts), what is significant about how the EMCON option is set at game exit?


Answer in this thread.

mookiemookie 01-28-13 11:13 AM

If you have it turned on, none of your units will have their active sensors on when you start up the game, only passive sensors.

McBeck 01-28-13 11:29 AM

Quote:

Originally Posted by mookiemookie (Post 2000256)
If you have it turned on, none of your units will have their active sensors on when you start up the game, only passive sensors.

Omg.... Seriously.....

mookiemookie 01-28-13 11:30 AM

Quote:

Originally Posted by McBeck (Post 2000265)
Omg.... Seriously.....

http://i.imgur.com/j2u3Q.gif

Onkel Neal 01-28-13 11:38 AM

Quote:

Originally Posted by mookiemookie (Post 2000256)
If you have it turned on, none of your units will have their active sensors on when you start up the game, only passive sensors.

That's what Wikipedia says, but Wikipedia is the free encyclopedia that anyone can edit.... :arrgh!:

mookiemookie 01-28-13 11:49 AM

But Wikipedia has been deemed as accurate and Encylopedia Britannica in studies. :O:

nikimcbee 01-28-13 12:37 PM

Neal, I think you have a mole in your office.:hmmm:

McBeck 01-28-13 12:43 PM

Quote:

Originally Posted by nikimcbee (Post 2000312)
Neal, I think you have a mole in your office.:hmmm:

Yeah, move to invalidate all mookies answers and that he is banned from contests.

TLAM Strike 01-28-13 01:11 PM

Hmmm...if you save and exit and then go back to your save the EMCON option will not override what settings you had made in your game. :hmmm:

Trevally. 01-28-13 01:35 PM

Quote:

what is significant about how the EMCON option is set at game exit?



It will not be remembered at game start. So game always starts with it off.

mookiemookie 01-28-13 01:50 PM

Quote:

Originally Posted by McBeck (Post 2000317)
Yeah, move to invalidate all mookies answers and that he is banned from contests.

:wah:

AVGWarhawk 01-28-13 02:02 PM

Quote:

Originally Posted by mookiemookie (Post 2000284)
But Wikipedia has been deemed as accurate and Encylopedia Britannica in studies. :O:

:hmm2:

RickC Sniper 01-28-13 02:11 PM

If unchecked it enables all radars on restart.

nikimcbee 01-28-13 02:30 PM

Quote:

Originally Posted by McBeck (Post 2000317)
Yeah, move to invalidate all mookies answers and that he is banned from contests.

Okay I've got another McBeck question.:up:

Name all three of Peter Madsen's subs.:know:

Note, I've hacked in to Steed's account and gone through the EU to turn off Mookie's google and wiki. You should be good to answer the questions now.:03:

On a side note, I'd watch out for Subnuts, he's moving into mookie's turf.:/\\k::haha:

Start timer now.:Kaleun_Los:

fitzcarraldo 01-28-13 02:56 PM

Quote:

Originally Posted by Neal Stevens (Post 2000254)
Subsim Trivia Question 13: In Jane's Fleet Command (Sonalysts), what is significant about how the EMCON option is set at game exit?


Answer in this thread.

With the EMCON option OFF, all the platforms start the game with their radar ON. If you set EMCON OFF at game exit, the next game will have the radars ON in all platforms.

Regards.

Fitzcarraldo :salute:


All times are GMT -5. The time now is 11:17 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.