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-   -   [REL] rudewarrior's "Just Follow Orders!" Mod - NOW 2.0 (https://www.subsim.com/radioroom/showthread.php?t=199229)

Ekaton 11-05-19 06:54 PM

Is it compatible with WAC5.2?

rudewarrior 11-06-19 11:18 AM

Quote:

Originally Posted by Ekaton (Post 2635491)
Is it compatible with WAC5.2?

It is a stand alone mod, but I recommend using it with a supermod.

John Pancoast 01-02-21 05:11 PM

This is a great, great mod. Highly recommended !

rudewarrior 01-04-21 12:27 PM

Quote:

Originally Posted by John Pancoast (Post 2718076)
This is a great, great mod. Highly recommended !

:Kaleun_Cheers:

Mad Mardigan 01-25-21 06:07 PM

Re: editing JFO for use with other mod versions of SH3...
 
Ahoy...:Kaleun_Cheers:

Will keep this brief... want to use this, but am having difficulty in figuring out just what to do to get it to work with 2 versions of SH3.

Have the basics of it already done with the JFO.exe, it is in attempting to finalize the rest, in a jsgme format, is where I am having the fun with...

The versions in question are with CCoM v12 & the other being 1Alex's SH3 set up...

If any have this done, would appreciate knowing what to do to finish up using JFO with them, or if possible, maybe seeing of a copy being shared that would be able to be simply added in easily, with jsgme.

Thanks...

M. M.

:Kaleun_Salute:

John Pancoast 01-25-21 06:25 PM

Quote:

Originally Posted by Mad Mardigan (Post 2724728)
Ahoy...:Kaleun_Cheers:

Will keep this brief... want to use this, but am having difficulty in figuring out just what to do to get it to work with 2 versions of SH3.

Have the basics of it already done with the JFO.exe, it is in attempting to finalize the rest, in a jsgme format, is where I am having the fun with...

The versions in question are with CCoM v12 & the other being 1Alex's SH3 set up...

If any have this done, would appreciate knowing what to do to finish up using JFO with them, or if possible, maybe seeing of a copy being shared that would be able to be simply added in easily, with jsgme.

Thanks...

M. M.

:Kaleun_Salute:

If you haven't you have to create a folder in the game (mod for jsgme) with a path of data\menu\olc. See the instructions for what goes in it.
Also your 1024_768_menu.ini needs to be edited if you haven't done that.
Its actually very easy to setup for any install but may take a couple reading of the instructions.

Mad Mardigan 01-25-21 06:32 PM

Quote:

Originally Posted by John Pancoast (Post 2724734)
If you haven't you have to create a folder in the game (mod for jsgme) with a path of data\menu\gui\olc. See the instructions for what goes in it.
Also your 1024_768_menu.ini needs to be edited if you haven't done that.
Its actually very easy to setup for any install but may take a couple reading of the instructions.

Ahoy, John... :Kaleun_Cheers:

Yeah, I know about the menu.ini changes & how to do them... understanding that aspect of it. it is with fully understanding the changes with regards to the messages_en primarily... that is throwing Me for a loop.

Don't have the read me open right now.. & yes, I do have a MODS folder set up along with having jsgme in the main folder... as well as 1 in the SH3Cmdr folder for date associated changes to be implemented as needed... as iI know some mods are relegated for use with SH3Cmdr... :yep:

M. M.

:Kaleun_Salute:

John Pancoast 01-25-21 07:03 PM

Quote:

Originally Posted by Mad Mardigan (Post 2724736)
Ahoy, John... :Kaleun_Cheers:

Yeah, I know about the menu.ini changes & how to do them... understanding that aspect of it. it is with fully understanding the changes with regards to the messages_en primarily... that is throwing Me for a loop.

Don't have the read me open right now.. & yes, I do have a MODS folder set up along with having jsgme in the main folder... as well as 1 in the SH3Cmdr folder for date associated changes to be implemented as needed... as iI know some mods are relegated for use with SH3Cmdr... :yep:

M. M.

:Kaleun_Salute:

Ah, ok. The messages are simply copied onto the end of your existing messages_en.txt file. I need to correct my earlier post; the path for the OLC folder is data\menu\olc.
Edit on the way.......:)

Mad Mardigan 01-25-21 07:10 PM

Quote:

Originally Posted by John Pancoast (Post 2724743)
Ah, ok. The messages are simply copied onto the end of your existing messages_en.txt file. I need to correct my earlier post; the path for the OLC folder is data\menu\olc.
Edit on the way.......:)

Ok, now I have a clearer understanding.. thanks for that info..

M. M.

:Kaleun_Salute:

John Pancoast 01-25-21 07:23 PM

Quote:

Originally Posted by Mad Mardigan (Post 2724745)
Ok, now I have a clearer understanding.. thanks for that info..

M. M.

:Kaleun_Salute:

:up: Give a yell if anything else is needed.

rudewarrior 01-25-21 10:47 PM

Hi guys,

Just saw this conversation, but it looks like JP got you on the right track. :Kaleun_Thumbs_Up:

Mad Mardigan 01-25-21 11:15 PM

Quote:

Originally Posted by rudewarrior (Post 2724775)
Hi guys,

Just saw this conversation, but it looks like JP got you on the right track. :Kaleun_Thumbs_Up:

Thanks, RW... just needed a bit of clarification & got it...

Am back oon track for getting the JFO finalized & ready to test it to ensure I got it all set up to implement.


Thanks, for the work you did to use this in game... :Kaleun_Thumbs_Up:

& a thanks to John for their assistance, as well... :Kaleun_Thumbs_Up:

M. M.

:Kaleun_Salute:

Mad Mardigan 01-26-21 01:28 AM

Re: RW's JFO modifications to SH3 mega...
 
Ahoy...:Kaleun_Cheers:

Just a quick update...

With the info provided, was able to get the JFO modifications to the messages_en & the menu.ini modifications finished up & done with 1Alex mod, one & done...

Some tweaks needed to be done, but the final end results are acceptable with it... some manual moving the moveable add on templates about, after loading from SH3Cmdr, after running the JFO.exe to get them up to date, but... outside of that minor issue, I can live with it. Can look into what modifications further will be need to be made to keep them where I would like for them to be... but, I can look into that a bit later on... for now, they are there, they are usable...


With the info gleaned, will see of doing what is to be done with the CCoM v12 to get that 1 with JFO finalized add in work, tomorrow...

Thanks again to RW, for their work in putting JFO together & John Pancoast, for their timely assistance... :Kaleun_Applaud: :Kaleun_Thumbs_Up:


M. M.

:Kaleun_Salute:

John Pancoast 01-26-21 04:43 AM

Quote:

Originally Posted by Mad Mardigan (Post 2724792)
Ahoy...:Kaleun_Cheers:

Just a quick update...

With the info provided, was able to get the JFO modifications to the messages_en & the menu.ini modifications finished up & done with 1Alex mod, one & done...

Some tweaks needed to be done, but the final end results are acceptable with it... some manual moving the moveable add on templates about, after loading from SH3Cmdr, after running the JFO.exe to get them up to date, but... outside of that minor issue, I can live with it. Can look into what modifications further will be need to be made to keep them where I would like for them to be... but, I can look into that a bit later on... for now, they are there, they are usable...


With the info gleaned, will see of doing what is to be done with the CCoM v12 to get that 1 with JFO finalized add in work, tomorrow...

Thanks again to RW, for their work in putting JFO together & John Pancoast, for their timely assistance... :Kaleun_Applaud: :Kaleun_Thumbs_Up:


M. M.

:Kaleun_Salute:

Great ! I moved the templates around a bit on the screen too since I'm using a 1366/768 gui but thats easy enough to do.

rudewarrior 01-26-21 09:31 AM

Quote:

Originally Posted by John Pancoast (Post 2724806)
Great ! I moved the templates around a bit on the screen too since I'm using a 1366/768 gui but thats easy enough to do.

Yeah, I'd say getting the templates into the game is probably the most challenging aspect of implementing this mod.

Most of the rest of it is just putting files in place.

Good luck to you both! :Kaleun_Cheers:


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