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-   -   [WIP] MEGA-mod for CREW MEMBERS (https://www.subsim.com/radioroom/showthread.php?t=198394)

lesec74 11-07-12 06:16 AM

Quote:

Originally Posted by silentmichal (Post 1957832)
Hi!:salute:


Yes, of course! Now I have redo textures, for this reason I will not share pictures in game. There's in Goblin Viewer:


https://dl.dropbox.com/u/97170234/dinner_place/1.png


wouah!:yeah:

silentmichal 11-07-12 09:02 AM

Quote:

Originally Posted by lesec74 (Post 1957837)
wouah!:yeah:


Yes, and that'll in SH5: Gold Times for SH5 :Kaleun_Salute:

lesec74 11-08-12 01:41 AM

Quote:

Originally Posted by silentmichal (Post 1957892)
Yes, and that'll in SH5: Gold Times for SH5 :Kaleun_Salute:

Hello,
the picture of dinning room is for a type VII. do you work on type II and if there is a dinning room too?

thanks for answer:salute:

silentmichal 11-08-12 02:30 AM

Quote:

Originally Posted by lesec74 (Post 1958266)
Hello,
the picture of dinning room is for a type VII. do you work on type II and if there is a dinning room too?

thanks for answer:salute:

Hi!:salute:

I'm still working on type II, but not now. I have to create 2 files: for diffuse (textures), and for lights. Dinning place has (in 3D editor) 11 meshes. Engine room (made by Tomi_099) has sth around 1'000 ! So, I have to "delete" sth, to import it into SH5. This interior is... hym.... "too good". It has awful lot of textures and texture coordinates. First I'll try to import only connig tower into SH5 (from type II - it's rather easy) - if that'll be OK, I'll start importing torpedo room, main room and engine room. And, 2nd part of your question: In II submarines there is no dinning place: II types were too small. Uoh, in saturday and sunday i'll working on it :yep:.

Regards, Michal.

arnahud2 11-08-12 06:21 AM

Quote:

Originally Posted by silentmichal (Post 1958271)
In II submarines there is no dinning place: II types were too small.

Do you mean that crew members used to forget themselves (as ugly bachelors) at lunch time ? :hmm2:

lesec74 11-09-12 12:35 PM

Quote:

Originally Posted by silentmichal (Post 1958271)
Hi!:salute:

I'm still working on type II, but not now. I have to create 2 files: for diffuse (textures), and for lights. Dinning place has (in 3D editor) 11 meshes. Engine room (made by Tomi_099) has sth around 1'000 ! So, I have to "delete" sth, to import it into SH5. This interior is... hym.... "too good". It has awful lot of textures and texture coordinates. First I'll try to import only connig tower into SH5 (from type II - it's rather easy) - if that'll be OK, I'll start importing torpedo room, main room and engine room. And, 2nd part of your question: In II submarines there is no dinning place: II types were too small. Uoh, in saturday and sunday i'll working on it :yep:.

Regards, Michal.


hello silentmichal,

and many thanks for your work for the community of sh5;do you think that it will be possible to add more foods in the sub?

:salute:

silentmichal 11-09-12 02:52 PM

Quote:

Originally Posted by lesec74 (Post 1958834)
hello silentmichal,

and many thanks for your work for the community of sh5;do you think that it will be possible to add more foods in the sub?

:salute:


Food? It's the most easy thing to do! I'll add some food to my mod :).

THE_MASK 11-10-12 05:00 PM

Any chance to make the TDW New Ui compatible one with no crew walking around the decks :salute:

raymond6751 11-11-12 05:03 AM

Amazing
 
Thanks for your work. If this shows your ability at age 14, you have a great future.

Suggestion: I too don't allow my crew on deck to stare at each other, it is not nice. I would be happy if, when at Battle Stations there were no men lying in the bunks. Make them disappear or go to the torpedo room and stand there.

Great Mod! Keep up the good work! :rock:

silentmichal 11-11-12 05:15 AM

Quote:

Originally Posted by raymond6751 (Post 1959356)
Thanks for your work. If this shows your ability at age 14, you have a great future.

Suggestion: I too don't allow my crew on deck to stare at each other, it is not nice. I would be happy if, when at Battle Stations there were no men lying in the bunks. Make them disappear or go to the torpedo room and stand there.

Great Mod! Keep up the good work! :rock:



Hi!

I'm working on it - there's one global varriable that makes battlestaion is on / off. I tried do it, but with 0 effects. But, i'm still think about it :yep:.

lesec74 11-11-12 02:10 PM

Quote:

Originally Posted by silentmichal (Post 1958892)
Food? It's the most easy thing to do! I'll add some food to my mod :).

hello silentmichal,
do you think that your mod will be ready for christmas?it will be a beautiful present for the community!:03:

silentmichal 11-11-12 03:37 PM

Quote:

Originally Posted by lesec74 (Post 1959478)
hello silentmichal,
do you think that your mod will be ready for christmas?it will be a beautiful present for the community!:03:


Hi!:salute:

Hmm, I really don't know :k_confused:! But, i'll try to release it for Christmas :yep:.

lesec74 11-21-12 01:16 AM

hello silentmichal,

have you some news or news pictures of your work?

many thanks for your work:salute:

silentmichal 12-08-12 02:00 PM

First alpha of dinning place!!!
 
Quote:

Originally Posted by lesec74 (Post 1963582)
hello silentmichal,

have you some news or news pictures of your work?

many thanks for your work:salute:


Hi!:salute:

Sorry that I didn't say anything. I haven't got new pictures, but I have got sth better: first alpha version! There's a dinning place in quater room. I didn't add people there yet, but I'll do it in future. I added new collisions into this room (better of course). Enjoy it, and comment it :yep:!

https://dl.dropbox.com/u/97170234/in..._mod_alpha.zip

PS. Can someone tell me, how to make screenshots in SH5 by SH5 (don't use any program, only SH5) - is it possible?

EDIT

To install use JSGME :-).

EDIT \\24 December 2012\\

New version released!!! Here:
http://www.subsim.com/radioroom/showthread.php?t=200862

gap 12-08-12 02:36 PM

Quote:

Originally Posted by silentmichal (Post 1972464)
Hi!:salute:

Sorry that I didn't say anything. I haven't got new pictures, but I have got sth better: first alpha version! There's a dinning place in quater room. I didn't add people there yet, but I'll do it in future. I added new collisions into this room (better of course). Enjoy it, and comment it :yep:!

Well done! :up:

Is this version compatible with New UI's, and have the bugs listed on the first post of this thread been fixed? Just asking :)

Quote:

Originally Posted by silentmichal (Post 1972464)
PS. Can someone tell me, how to make screenshots in SH5 by SH5 (don't use any program, only SH5) - is it possible?

Ctrl F11 ;)

Screenshots saved in main SH5 folder. If they look corrupted try changing game resolution :know:


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