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Impressive:salute:
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TDW, as this represents a great job and lots of time, it would be possible to first make a small crew with more mods added, although they are lying on beds or in corridors without moving, so at least now we will see the uboot environment more complete. .. thanks and much encouragement to do the job.
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Bon voyage:salute: |
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Was just searching to try and find some information about crew AI reacting to events in game such as Depth Charges.
In file data\Scripts\AI\Crew\init.aix I see aome different crew states. Do these states not work or are they not being used? Is this even correct location? Code:
# init.aix |
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nice countryside in the harz. frankfurt is more a modern businesstown...was heavily destroyed in ww2. but the surrounding smaller cities are very nice. yes, kiel is quite a way from there. but its worth it!! believe me. ive been in this last surviving type 7 boat many times. :salute: |
Forgive the question I have been away for a while and just curious to know if there has been any progress re this mod - In fact I am trying to catch up on a few mods as SH5 is rapidly becomming a game worth investing time and effort -
Would love to help out with some mods if any one needs anything Best Regards to all SubSimmers Rascal |
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Hope you didn't eat any vegetables or sprouts while you were in Germany. We don't need you on the potty blowing your ballast tanks every 10 seconds. http://www.youtube.com/watch?v=ujP7caLfks4&feature=fvsr |
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Maybe a pouring basin with a diameter of 30 m maybe. Thats the atlantic :-) In Kiel you find tin Laboe an original typ 7c uboat on the beach. |
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