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I never player SH4, but from screens I saw that the game have a lot of merchant ships, just perfect to import them in SH5. Is the best option as those ships have pretty high polygon models. I take over the re-texturing job, thats not a problem.
Maybe we should make a list of targets then decide which one to import. But as I said, I dont have SH4 so I cannot suggest any ship. And no warships, we have more than a lot in SH5. Maybe some american u-boats, but that should be low priority as now the main problem is the merchant fleet. And yes, small merchants are welcome. Actually those ships should be priority no1. Because the problem in SH5 is that the merchants ships are all big ones. Is the reason why we all have ridiculous tonnages compared to what was in reality. Just a single Liberty will give you around 7k tons, which was only a dream tonnage for every u-boat captain. So we need a lot of small merchants, the 2-3k ones, that way we can make the SH5 campaign much more close to reality. |
I have SH 4, but I don't have a clue what ship should be added. I think most of the merchants are Japanese, so that won't help much. But I could try this if somebody can point out a good ship to import. Here is my list of SH 4 ships:
http://i1138.photobucket.com/albums/.../sh4_ships.jpg http://s1138.photobucket.com/albums/...=sh4_ships.jpg |
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I found a online version fo the SH4 ships. Here are the best candidates, they r looking just perfect! http://silenthunter4.uk.ubi.com/imag...tyoheimaru.jpg http://silenthunter4.uk.ubi.com/imag...nposanmaru.jpg http://silenthunter4.uk.ubi.com/imag..._kasagisan.jpg http://silenthunter4.uk.ubi.com/imag..._heitomaru.jpg http://silenthunter4.uk.ubi.com/imag...harunamaru.jpg http://silenthunter4.uk.ubi.com/imag..._akitamaru.jpg http://silenthunter4.uk.ubi.com/imag...0_biyomaru.jpg |
Just read again TDW's instructions and my heart missed a beat... I'm not sure if I have skills and time enough. Can I just send the ship files to a willing modder, Zedi maybe? Or is it against law? :06:
I found also the Small Old Split Freighter, Kasakisan Maru! The same ship is also in British merchant fleet, it's just named as Small Split Freighter. The naming seems to be really complicated so it took some time to find the match from the files. |
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Btw.. these are only the jap merchants but I suppose there was also an american fleet in SH4. No clue how they look like, but they can be also a good candidates for SH5. Hell, if we can manage to import these guys.. we will never get tired to sink stuff :P
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Ok, I'll try to import this Kasagisan Maru, but it will take some time and results are not guaranteed...:dead: |
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To ZEDI: I thought of what has been written, that TDW prepare mod with new ships from SH4 with perfect damage modl and publish it in these days. I understood it wrong?
http://www.subsim.com/radioroom/show...&postcount=122 |
Is true, he will try to import some stuff, but he has also his own personal life. Is the reason why he gave us the knowhow, so anyone can jump in and help. He already did way to much to improve this game.
C'mon people, this is not rocket science.. here is the chance to be the hero who enhanced the SH5 merchant fleet and gave the community some new stuff to sink :P |
http://i1138.photobucket.com/albums/...gisan_Maru.jpg
Sneak preview! Well I really haven't done much yet, just copied the SH 4 ship to SH 5 and fiddled with rosters, it was a suprise that it shows in game already. It doesn't take any damage yet, and the textures are static, no shadows and ugly wake... Maybe Zedi or TDW could make a small tutorial how to make the textures dynamic? I didn't see any info about that yet.:sunny: |
Dude... awesome! :yeah:
I take over the texture reworking, TDW can help with the damage controllers. But take a look on the topic about how to play with the damage controllers first. Awesome job, yay!! :up: Moar plz :P You should have the honor to give a name to these ships which will be displayed in the rec manual ... ditto. |
one small step for modders, another giant leap for SH5 players :rock:
thank you fr all your efforts |
Uekel created in March a mod and imported merchants from SH4. The problem is the lack of perfect damage model (by certain ships the torpedoes passing "through" the ships) and the ships can not be destroyed by the deck gun:
http://www.subsim.com/radioroom/showthread.php?t=181902 http://www.subsim.com/radioroom/showthread.php?t=183101 Screenshots: http://www.subsim.com/radioroom/album.php?albumid=473 |
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