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-   -   [TEC] Adding/Importing new units / SH5 Damage/collision models (https://www.subsim.com/radioroom/showthread.php?t=182667)

iambecomelife 04-28-11 04:49 AM

Quote:

Originally Posted by Zedi (Post 1652399)
Even the normal map is corrupt at import, but that can be fixed. Also the textures can be fixed, here is a ingame shoot of the PTB final version



Only thing missing is the ship shadow and reflection on water. But overall, the boat looks like a SH5 stock boat.

Wish you guys can import merchants, not ships that already exist in the game or warships that have no place in Atlantic, like the Yamato. Its a time consuming process, so better dont waste time with ships that is no use in SH5.

I agree that it is best to focus on ships that would have been encountered frequently by U-Boat captains, like merchants and maybe trawlers. I may adapt my Merchant Fleet Mod ships for SH5 but I am undecided; their detail level isn't quite satisfactory to me. It might be better just to build a new series of merchant vessels from scratch.

Zedi 04-28-11 05:17 AM

I never player SH4, but from screens I saw that the game have a lot of merchant ships, just perfect to import them in SH5. Is the best option as those ships have pretty high polygon models. I take over the re-texturing job, thats not a problem.

Maybe we should make a list of targets then decide which one to import. But as I said, I dont have SH4 so I cannot suggest any ship. And no warships, we have more than a lot in SH5. Maybe some american u-boats, but that should be low priority as now the main problem is the merchant fleet.

And yes, small merchants are welcome. Actually those ships should be priority no1. Because the problem in SH5 is that the merchants ships are all big ones. Is the reason why we all have ridiculous tonnages compared to what was in reality. Just a single Liberty will give you around 7k tons, which was only a dream tonnage for every u-boat captain. So we need a lot of small merchants, the 2-3k ones, that way we can make the SH5 campaign much more close to reality.

Rongel 04-28-11 09:01 AM

I have SH 4, but I don't have a clue what ship should be added. I think most of the merchants are Japanese, so that won't help much. But I could try this if somebody can point out a good ship to import. Here is my list of SH 4 ships:

http://i1138.photobucket.com/albums/.../sh4_ships.jpg
http://s1138.photobucket.com/albums/...=sh4_ships.jpg

Zedi 04-28-11 09:15 AM

EDIT:

I found a online version fo the SH4 ships. Here are the best candidates, they r looking just perfect!

http://silenthunter4.uk.ubi.com/imag...tyoheimaru.jpg
http://silenthunter4.uk.ubi.com/imag...nposanmaru.jpg
http://silenthunter4.uk.ubi.com/imag..._kasagisan.jpg
http://silenthunter4.uk.ubi.com/imag..._heitomaru.jpg
http://silenthunter4.uk.ubi.com/imag...harunamaru.jpg
http://silenthunter4.uk.ubi.com/imag..._akitamaru.jpg
http://silenthunter4.uk.ubi.com/imag...0_biyomaru.jpg

Rongel 04-28-11 10:38 AM

Just read again TDW's instructions and my heart missed a beat... I'm not sure if I have skills and time enough. Can I just send the ship files to a willing modder, Zedi maybe? Or is it against law? :06:

I found also the Small Old Split Freighter, Kasakisan Maru! The same ship is also in British merchant fleet, it's just named as Small Split Freighter. The naming seems to be really complicated so it took some time to find the match from the files.

TheDarkWraith 04-28-11 10:42 AM

Quote:

Originally Posted by Rongel (Post 1652587)
Just read again TDW's instructions and my heart missed a beat... I'm not sure if I have skills and time enough. Can I just send the ship files to a willing modder, Zedi maybe? Or is it against law? :06:

You should try importing a ship yourself. It's really not that hard. If you need help along the way just ask :up: Once you finish or get to a point that you need help you can always PM me and send me the work you have done to date and I'll look it over. After you do your first one the rest will be easy :yep:

Zedi 04-28-11 10:50 AM

Btw.. these are only the jap merchants but I suppose there was also an american fleet in SH4. No clue how they look like, but they can be also a good candidates for SH5. Hell, if we can manage to import these guys.. we will never get tired to sink stuff :P

Rongel 04-28-11 11:09 AM

Quote:

Btw.. these are only the jap merchants but I suppose there was also an american fleet in SH4. No clue how they look like, but they can be also a good candidates for SH5. Hell, if we can manage to import these guys.. we will never get tired to sink stuff :P
American merchants are Victory Cargo, Libery Cargo, Coastal Composite Freighter and Small Split Freighter and T3 Tanker. That's all. And the game uses same ships for different countries. Like almost every country has the Small Split Freighter that it looks exactly like the Japanese "Kasagisan Maru". Same textures and all.

Ok, I'll try to import this Kasagisan Maru, but it will take some time and results are not guaranteed...:dead:

Zedi 04-28-11 11:13 AM

Quote:

Originally Posted by Rongel (Post 1652606)
...
Ok, I'll try to import this Kasagisan Maru, but it will take some time and results are not guaranteed...:dead:

As in every new stuff, the first steps are hard until u catch the rhythm. Then everything start to go smooth. If you get stuck, ask TDW. Good luck!

Sepp von Ch. 04-28-11 12:58 PM

To ZEDI: I thought of what has been written, that TDW prepare mod with new ships from SH4 with perfect damage modl and publish it in these days. I understood it wrong?

http://www.subsim.com/radioroom/show...&postcount=122

Zedi 04-28-11 01:18 PM

Is true, he will try to import some stuff, but he has also his own personal life. Is the reason why he gave us the knowhow, so anyone can jump in and help. He already did way to much to improve this game.

C'mon people, this is not rocket science.. here is the chance to be the hero who enhanced the SH5 merchant fleet and gave the community some new stuff to sink :P

Rongel 04-28-11 01:22 PM

http://i1138.photobucket.com/albums/...gisan_Maru.jpg

Sneak preview! Well I really haven't done much yet, just copied the SH 4 ship to SH 5 and fiddled with rosters, it was a suprise that it shows in game already. It doesn't take any damage yet, and the textures are static, no shadows and ugly wake... Maybe Zedi or TDW could make a small tutorial how to make the textures dynamic? I didn't see any info about that yet.:sunny:

Zedi 04-28-11 01:34 PM

Dude... awesome! :yeah:

I take over the texture reworking, TDW can help with the damage controllers. But take a look on the topic about how to play with the damage controllers first.

Awesome job, yay!! :up: Moar plz :P

You should have the honor to give a name to these ships which will be displayed in the rec manual ... ditto.

BigBANGtheory 04-28-11 01:45 PM

one small step for modders, another giant leap for SH5 players :rock:

thank you fr all your efforts

Sepp von Ch. 04-28-11 02:09 PM

Uekel created in March a mod and imported merchants from SH4. The problem is the lack of perfect damage model (by certain ships the torpedoes passing "through" the ships) and the ships can not be destroyed by the deck gun:

http://www.subsim.com/radioroom/showthread.php?t=181902


http://www.subsim.com/radioroom/showthread.php?t=183101

Screenshots:

http://www.subsim.com/radioroom/album.php?albumid=473


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