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65 downloads in 2 days. I would be glad to see more test reports.
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@Stiebler: Your 6-days-period of storm made me sad. I never had that during my tests. So I'll have to look into the weather code again but I think I already know the reason:
I remember a scrambler (related to the counter at 0xDD02BC) that causes a bypass of the whole or at least some parts of the weather algorithm in 1 of 3 cases. and obviously, my fixes are also bypassed in 1 of 3 cases what makes them less effective. I don't know the reason the devs added this scrambler. Maybe to disturb the strong correlation between the random numbers and the generated weather. If my assumption really is the reason, what I hope, I will program a second version of the fix in which I simply disable the scrambler when I force good weather. |
@H.sie:
I have observed only ONE 6-day foggy-storm in about six game-months of patrols. I would call that good - it would be very boring to have no week-long storms at all. Stiebler. |
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I haven't been able to do much testing, but I loaded it between saves on a 1942 Drumbeat patrol to the US east coast where I had been already sitting for a week in stormy weather, and after reloading and giving it some time, the weather kicked back to something reasonable. I noticed that in general winds tend to stay higher (>5 m/s and not yet seen 0 m/s) which is a great thing, as you would only rarely see that at Sea except in the tropics on certain seasons. This has been a tremedous mod for SH3, as it has given us the chance to really play the game as intended -with varied weather- instead of having to do forced fixes like blocking fog at all and reducing waves size. Quote:
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Congratulations H.Sie !!!!
(and to Stiebler and to all rest envolved) i play the game again (thanks to this mod) for about two days now and all that i can say is that i 'love' the way of weather's behaviour . i haven't see till today anything that annoyed me ....weather is changing as often as about every 12 hours ...not always as for windspeed .sometimes is stick at a given windspeed and changes only the visibility ! realy ,did that happened before ? haven't notice it.... anyway, i really like the weather now !! H.Sie....also the last version of sh3.exe is working excellent !! bravo ! bravo ! |
Thanks makman,
that's a nice christmas present for me.:) |
Not sure in which of your both threads i have to ask this so i do it here:
i want to use your latest exe and the weather fix together. Do i just need to install the exe stuff as described and activate the weather fix with jsgme? Or is there some extra magic i didnt see so far? |
@Delaron: That's exactly correct!
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Thanks h.sie, for some reason i expect something like an additional batch file when i use a mod from you so i was thinking i miss something ;)
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@Delareon: If it is possible, I of course try to make JSGME compatible mods. I could do that in principle also for sh3.exe, but then I fear to get in conflict with copyright laws.
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@Stiebler: Since the resonance to my weather fix V1 is positive, I think about to change the 1st post of this thread. Should I still consider your fix as an alternative or should we restrict on one solution - which is the product of a good cooperation?
I could also give you the (english) commented asm codes, maybe you are interested in enhancing the weather model? h.sie |
New version "Weather Transitions Test Fix V2" is available.
This is a weather fix ONLY for watching the weather transitions in order to eventually adjust some parameters in scene.dat like e.g. FogChangeSpeed. What does this mod do? ---------------------- It triggers a weather change from "good weather" to "bad weather" and back to "good weather" and so on exact EVERY 30 minutes. Compatibility ------------- - Should work with every sh3.exe. - Tested with WinXP/32Bit and Win7/64Bit. Version History --------------- V2: Bugfix: Weather did not always change from good to bad and back. V1: First Version Download: My Mediafire page, Folder: "Testing" |
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